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Yeah in its currently state the script only looks if there is a card (not a deck) on the space, if not it starts filling. Haven't really found a nice options for when you change you mind and pick up another card.
The only solution i have thought of so far is basicaly a pause/resume button for the script. If you have an idea let me know. :-)
Just wanted to let you know I found a fun little bug. :) If you pull a card from the "shop" areas. Doesn't appear to matter which, I tried all 3 (longship, raid, and building). Then place it back in the location you took it from (just dropped it on the other card that flipped to take its place. It starts the script exhausting the entire deck on top of that location. I just happened to run across it as I accidentally picked up a card and the other flipped under it too fast before I could put it back.