Source Filmmaker

Source Filmmaker

Berserker Armor [Berserk and the Band of the Hawk]
44 kommentarer
Sandro Pertini 16. apr. 2022 kl. 11:51 
Forza Napoli
Evangelion 13 17. jan. 2018 kl. 15:39 
hey you! yeah you! you're doing great things! keep it up
[FaZe] Armpit Licker 26. sep. 2017 kl. 15:55 
C L A N G
Skyes 31. aug. 2017 kl. 16:38 
This is wonderful, thank you very much!
Nyarlathotep 6. juli 2017 kl. 12:04 
Thank you man. 2 weeks ar no problem. You don´t need to hurry. I take everything what you can give me. I can use the lower quality models for fight/difficult animation scenes and the new for close ups ;)
I´am honestly very grateful for you help. :)
OffstageWeevil  [ophavsmand] 6. juli 2017 kl. 0:10 
I don't have any of the old files, and won't have them for a week and a half. If you don't mind using lower quality models I can port some of the old ones for you when I'm back, but until then all you can do is messing with the rotation in SFM...
Nyarlathotep 4. juli 2017 kl. 9:50 
Thanks for you answer.
Yes i can fix it in SFM, but this doesent work really god. The animation looks broken.
I uploaded a animation test video so you can see the Problem:
https://www.youtube.com/watch?v=_aHucLobSK4&feature=youtu.be

The golden age Guts works fine. The Guts in the middle and the left Zodd are "fixed"

This is really sad because i cant make my fan film :(

Is it possible to use the golden age bones for the Guts armor model or have you an other recommendation?

Thanks for you help.

OffstageWeevil  [ophavsmand] 4. juli 2017 kl. 1:22 
Oh ok well you can probably just import the broken animation into SFM and rotate the bone in motion editor
OffstageWeevil  [ophavsmand] 4. juli 2017 kl. 1:19 
I've had this happen in Unreal Engine 3, this is most likely caused by bone rotations being different from the built-in skeleton used by your program. In UE3 there was a thing called "bone translation retargeting", where you could adjust the animation.
I can't look into the older files because I'm away from my usual working station, but from what I have I see that Guts(berserker armor) has his knee bone rotated by 180 degrees (Y axis) compared to other models. Zodd doesn't have that issue tho. That's the most help I can currently provide :feste:
Looking forward to Guts Kampf :Konrad:
Nyarlathotep 3. juli 2017 kl. 11:33 
Hey, Amazing work. But i have a problem with the bones from you models. I made animations with ipi mocap studio and export the Model from SFM to this programm. But when i import it in Mocap than this happens:

Zodd:http://www.bilder-upload.eu/show.php?file=45ade8-1499106429.jpg
The legs are weird.

Guts: http://www.bilder-upload.eu/show.php?file=9183b5-1499106486.jpg
The legs to

Zodd-apostle:http://www.bilder-upload.eu/show.php?file=5cf56e-1499106649.jpg
Arms are weird

The other models, like the golden age Guts models are working fine.
Do you have a solution for this problem? ;)
MajorJace 29. juni 2017 kl. 15:37 
It's Outfit name in-game is called "The Blackswords Man" hope that also helps.
MajorJace 29. juni 2017 kl. 15:33 
Nope it doesn't seem so, I'll post a link to an Image to help you with which Armor I'm talking about

http://vignette2.wikia.nocookie.net/berserk/images/0/0f/Black_Swordsman_Guts_from_Berserk_Musou.jpg
OffstageWeevil  [ophavsmand] 29. juni 2017 kl. 6:43 
Haven't I ported that already? I won't have a stable internet connection for about 2 weeks, during which time I'm planning on porting as many models as I can. Unless you're talking about a gmod version, which I'm not doing.
MajorJace 28. juni 2017 kl. 23:09 
Are you going to port Guts with the Armor Godo gave him?
The Bald Guy 26. juni 2017 kl. 13:06 
forgottt to say
The Bald Guy 26. juni 2017 kl. 13:05 
i mean into garrys mod
OffstageWeevil  [ophavsmand] 26. juni 2017 kl. 12:55 
and Dragonslayer is in this pack. If you mean the original sword then I haven't ported that yet
OffstageWeevil  [ophavsmand] 26. juni 2017 kl. 12:54 
Uhhh I already have
The Bald Guy 26. juni 2017 kl. 10:38 
also the dragon slayer
The Bald Guy 26. juni 2017 kl. 10:38 
can u port the regular guts pls not in the beserker armor
Mailer 4. juni 2017 kl. 23:22 
Natsu 4. juni 2017 kl. 20:28 
Create model for garry mod plz
OffstageWeevil  [ophavsmand] 19. maj 2017 kl. 6:07 
Gael the Abysswalker from King's Field
SA1L0R_BVR0 18. maj 2017 kl. 20:50 
oh look, new DS model
rpig2002 16. maj 2017 kl. 17:08 
hehe that 400lb dragonslayer should do the job just fine :3
MaeSteRWaR 11. maj 2017 kl. 6:38 
Awesome model..just out of curiosity ...do you have any plans on extracting other Band of the Hawk models like Zodd?????
AxelTheRed 8. maj 2017 kl. 18:20 
Oh! Nevermind! I restarted SFM and suddenly the texture started working. Hmm. :P
AxelTheRed 8. maj 2017 kl. 18:08 
I'm having a few issues with the Dragonslayer's textures. They're not showing up in SFM
Mailer 6. maj 2017 kl. 8:15 
@Mr. Marol

Well, you are very well timed, I have to say, since I literally just finished uploading it. Knock yourself out:

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=920235317
Marol 6. maj 2017 kl. 8:14 
HYPE--
OffstageWeevil  [ophavsmand] 6. maj 2017 kl. 8:14 
Marol 6. maj 2017 kl. 8:13 
@Mailer

Let me know when and put a link. I need this in my life.
Mailer 4. maj 2017 kl. 21:25 
@Mr. Marol

Yes sir, it will be.
Marol 4. maj 2017 kl. 16:17 
@Mailer Just a question, is it going to be a Player Model? Please tell me it will be.
OffstageWeevil  [ophavsmand] 4. maj 2017 kl. 14:25 
Permission granted :BullyGirl:
Mailer 4. maj 2017 kl. 13:53 
Hey Navlaan. Good pal.
Is it alright if I do my deeds on this model and port it over to Garry's Mod as well?
I don't need to be patient for this one, I'm pretty sure.
I'll credit you, once again, as I did last time.

Best regards! :trophy:
Marol 4. maj 2017 kl. 13:07 
GRIFFIIIIIITH!
Kluck37 28. apr. 2017 kl. 8:49 
You should try to port this to Gmod
NOKT 26. apr. 2017 kl. 13:50 
YES !
こがらすまる 24. apr. 2017 kl. 23:40 
My brother, come join me.
In battle we are stronger.
Neoluce 24. apr. 2017 kl. 8:44 
awesome sauce!
Tinkaton Enjoyer 23. apr. 2017 kl. 21:05 
I love you.
Titus 23. apr. 2017 kl. 17:46 
Nice.