Source Filmmaker

Source Filmmaker

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Berserker Armor [Berserk and the Band of the Hawk]
   
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Universe: Original IP
Model
Models: Character
Tags: SFM
File Size
Posted
Updated
26.994 MB
23 Apr, 2017 @ 2:37pm
28 Jun, 2017 @ 1:53am
5 Change Notes ( view )

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Berserker Armor [Berserk and the Band of the Hawk]

Description
[leaving addons on the workshop, but they won't be maintained, feel free to make your own versions]

Comes with The Dragonslayer.
Original rigging from the game.
Bone names adjusted to allow the usage of rig_biped_simple
There is a bunch of helper bones.
Finger posing.
Face posing with bones.

Models and original rig: Omega Force (berserk devs)
Porting, bone editing, other edits: Me
Model extracted using Semory's tool

Includes:
Navlaan\Berserk\dragonslayer_v2_.mdl
Navlaan\Berserk\guts_e_armor.mdl
Navlaan\Berserk\guts_e_berserker.mdl
44 Comments
Sandro Pertini 16 Apr, 2022 @ 11:51am 
Forza Napoli
Evangelion 13 17 Jan, 2018 @ 3:39pm 
hey you! yeah you! you're doing great things! keep it up
[FaZe] Armpit Licker 26 Sep, 2017 @ 3:55pm 
C L A N G
Skyes 31 Aug, 2017 @ 4:38pm 
This is wonderful, thank you very much!
Nyarlathotep 6 Jul, 2017 @ 12:04pm 
Thank you man. 2 weeks ar no problem. You don´t need to hurry. I take everything what you can give me. I can use the lower quality models for fight/difficult animation scenes and the new for close ups ;)
I´am honestly very grateful for you help. :)
OffstageWeevil  [author] 6 Jul, 2017 @ 12:10am 
I don't have any of the old files, and won't have them for a week and a half. If you don't mind using lower quality models I can port some of the old ones for you when I'm back, but until then all you can do is messing with the rotation in SFM...
Nyarlathotep 4 Jul, 2017 @ 9:50am 
Thanks for you answer.
Yes i can fix it in SFM, but this doesent work really god. The animation looks broken.
I uploaded a animation test video so you can see the Problem:
https://www.youtube.com/watch?v=_aHucLobSK4&feature=youtu.be

The golden age Guts works fine. The Guts in the middle and the left Zodd are "fixed"

This is really sad because i cant make my fan film :(

Is it possible to use the golden age bones for the Guts armor model or have you an other recommendation?

Thanks for you help.

OffstageWeevil  [author] 4 Jul, 2017 @ 1:22am 
Oh ok well you can probably just import the broken animation into SFM and rotate the bone in motion editor
OffstageWeevil  [author] 4 Jul, 2017 @ 1:19am 
I've had this happen in Unreal Engine 3, this is most likely caused by bone rotations being different from the built-in skeleton used by your program. In UE3 there was a thing called "bone translation retargeting", where you could adjust the animation.
I can't look into the older files because I'm away from my usual working station, but from what I have I see that Guts(berserker armor) has his knee bone rotated by 180 degrees (Y axis) compared to other models. Zodd doesn't have that issue tho. That's the most help I can currently provide :feste:
Looking forward to Guts Kampf :Konrad: