The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Cactus
16 Comments
Steel, my beloved 2 Jun, 2021 @ 9:31pm 
This should be updated for Rep?
Z3R0 Prime 4 Aug, 2019 @ 4:08pm 
I don't know if it's this mod but I think it is; everytime I collect an item on a pedestal I die.
DeoxysAndMew 2 1 Dec, 2018 @ 4:44pm 
I love this idea!
Finally! Revenge on those zombies and walking hosts ha!

But I think... instead of an item.... perhaps a special character should have such ability instead, where you can tweak it more precisely for it, in order not to be too OP. ;)

A cactissac with needle tears.... oh! Like sagittarius! And very poor range.
Conman84 is Evil 23 Feb, 2018 @ 4:14pm 
cactus trinity shield combo
PinkAndPathetic 2 Jun, 2017 @ 12:56pm 
the pacfist seed made much MUCH easier
eMagix 20 May, 2017 @ 11:49pm 
Make it like infamy.. Not always..
xPAINxKINGx 25 Apr, 2017 @ 11:11am 
Is it possible to make it so that it's like infamy, but only for contact damage?
Ghost 25 Apr, 2017 @ 8:32am 
There should be a challenge where you can't shoot with the item.
Jesse4060 24 Apr, 2017 @ 5:24pm 
@Dr Robotnik
Ram only works if you go at full-speed at an enemy, this, if taken my idea, would work juste whenever you come into contact with an enemy. It could probably doo more damage than Ram, too, just as long as it doesn't instant-kill most enemies.
Elysium 24 Apr, 2017 @ 2:29am 
I really like that you don't take contact damage from enemies. :) Finally a change to give enemies a taste of their own medicine.
Erfly 22 Apr, 2017 @ 2:38pm 
Interesting idea, I think it could use some balancing however as said. I think the sprite is also a bit big, make it a little smaller, and make sure you get that anti-aliasing in!
SandTag 22 Apr, 2017 @ 8:45am 
@Jesse4060
so you want a clone of the ram sign?
☢ Nato Potato ☢  [author] 20 Apr, 2017 @ 6:14pm 
Yeah had a feeling this would happen, just wasn't super sure since I would still die a bunch to projectiles/etc so wanted to see what people would say, I will be making some adjustments.
Jesse4060 20 Apr, 2017 @ 1:30pm 
This would be more balanced if you still took damage from running into an enemy.
Like, if you ran into an enemy, they'd take a small bit of damage, but so would you.
Vojife 20 Apr, 2017 @ 10:03am 
There should only be a chance to do this, in my opinion. ;)
50% seems quite fair.
xirobi 20 Apr, 2017 @ 8:38am 
Oh my god that is soo overpowered.