The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

72 ratings
Cactus
   
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Tags: Lua, Items
File Size
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247.619 KB
20 Apr, 2017 @ 7:04am
11 Mar, 2018 @ 8:16pm
4 Change Notes ( view )
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Cactus

Description
The Cactus makes you so prickly that any enemies that try to deal collision damage to you take damage and run away instead!

You can take out enemies by running into them, just try not to get hit by projectiles/fires/explosions/etc, as those will still hurt.

Keep in mind it will slow you down, a lot, so dodging will be difficult, also the damage won't trigger on enemies which are not trying to deal collision damage to you (they know better), or while the player is invincible (less cheese).

Feedback and bug reports are appreciated.
16 Comments
Steel, my beloved 2 Jun, 2021 @ 9:31pm 
This should be updated for Rep?
Z3R0 Prime 4 Aug, 2019 @ 4:08pm 
I don't know if it's this mod but I think it is; everytime I collect an item on a pedestal I die.
DeoxysAndMew 2 1 Dec, 2018 @ 4:44pm 
I love this idea!
Finally! Revenge on those zombies and walking hosts ha!

But I think... instead of an item.... perhaps a special character should have such ability instead, where you can tweak it more precisely for it, in order not to be too OP. ;)

A cactissac with needle tears.... oh! Like sagittarius! And very poor range.
Conman84 is Evil 23 Feb, 2018 @ 4:14pm 
cactus trinity shield combo
PinkAndPathetic 2 Jun, 2017 @ 12:56pm 
the pacfist seed made much MUCH easier
eMagix 20 May, 2017 @ 11:49pm 
Make it like infamy.. Not always..
xPAINxKINGx 25 Apr, 2017 @ 11:11am 
Is it possible to make it so that it's like infamy, but only for contact damage?
Ghost 25 Apr, 2017 @ 8:32am 
There should be a challenge where you can't shoot with the item.
Jesse4060 24 Apr, 2017 @ 5:24pm 
@Dr Robotnik
Ram only works if you go at full-speed at an enemy, this, if taken my idea, would work juste whenever you come into contact with an enemy. It could probably doo more damage than Ram, too, just as long as it doesn't instant-kill most enemies.
Elysium 24 Apr, 2017 @ 2:29am 
I really like that you don't take contact damage from enemies. :) Finally a change to give enemies a taste of their own medicine.