Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
"PreEntityTakeDamage" failed: ...ng of Isaac Afterbirth+ Mods/alphaapi_908404046/main.lua:2312: attempt to index a nil value (field '?')
1. That is not possible, just like it would be impossible for a Minecraft modder using Forge to change the loading GUI that Forge has built in.
2. Mods that don't induce a crash on their own still won't induce a crash when other mods are present in 99% of cases. If it does, that's most likely a bug in the base game, not the mod. Mods shouldn't be able to cause game crashes through lua afaik.
I love it, there is a lot of very good things in but when i got the 2 alphapacks (mom's closet and all that's unholly) + this one to make them work, my game work but at each floor i start at the boss room with an effect that looks like the emperor card
Someone know how to fix it?
For example: The Book of the Dead from pack 2 doesn't work anymore.
My goal is to detect the trophy in non-challenge run, as Run Objectives uses that to let the players win.
I added it like: `alphaMod:addCallback(AlphaAPI.Callbacks.CHALLENGE_COMPLETED, Mod.trophySpawned)`
we do not speak of it here.