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I asked, because I'm actually planning on creating my own maps and zed skins in the late future. And a lot of my ideas include content from other games, movies, and other sources. And what you said makes sense: as long as you don't make a profit from it, then it's fine. I personally don't care about making profits, I just want to create content for the community (and myself) to enjoy :)
That´s an awesome and detailed map. Brought back some good old memories.
That'd be sick, but I love the map regardless
Update: 5/16/2017 ==V1.3== ~AUDIO/MUSIC Update~
-*NEW* Added full custom Audio integrated into map from Dungeon Defenders Music (Custom Wave Music, Custom Trader Music, Custom Boss Music and Ambience) using WWise for Proper audio.
This is a new thing I've been working on and experimenting with. I got it to a very stable working state now. This does not replace WWise core files for KF2! It actually works along side KF2, in a very Jerry rigged way, but it works! For full DD Nostalgia, try out the audio! It also works on multiplayer!
In order for you to hear the additional audio, it is required for you to download the custom WWise files needed. Go to Extra Info in the forums thread of KF-DD-Towersiege for more information! There you can see how to install it.
https://forums.tripwireinteractive.com/forum/killing-floor-2/killing-floor-2-modifications/level-design-ac/beta-map-releases-aa/2292038-kf-dd-towersiege
For example: "C:\Users\<YOURNAME>\Documents\My Games\KillingFloor2\KFGame\Cache\904881341" <<
Delete this folder: 904881341
After you've done this, simply relaunch the game and it should be fine. Please let me know if you encounter any other issues. Sorry guys!
But yeah, it's a 100% port + some personal improvements/revisions.
https://mega.nz/#!IF5CmAwA!BJfeFiajluZxRw7KPpzDncQkgK64-ZbMcWlWrez-ppY
Please, can you give me an extarnal link on your map? I can't find it on Tripwire forums.
Pushed an update to address several issues Scarbus and a few others pointed out including those 2 major pathing issues. Read the changelog for more info!
Awesome work dude!
Finally another cell-shading map for KF (I really like Bikini Atoll)
And the amount of details and custom content (chests, teleporter etc.)
One point of criticism: Please place invisible walls in front of the river so that players don't die when they try to take a swim. You could even place a warning sign that says "Swimming not permitted!"
On my next map release, i'll be making a Dungeon Defenders Package which will drastically increase in size, but it'll be shipped with the next map and it'll decrease the sizes of these maps so I don't have to make it standalone.
@manolito Yeah, it was really difficult to get the custom terrain to work. That's where most of the headaches lie at... Haha
@Scarbeus Thanks alot for finding those 2 big path issues and some other few things my group and I didn't catch. I'll get to it soon here. As for that crash at the end, that one is a first. I had numerous tests with other people's games and haven't had that happen before. Also, a little tip for more interaction, you can shoot the mobs on the statues and they have animation responding to it. :D