The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Original Sin
8 Comments
Opheim 12 Jul, 2017 @ 12:58pm 
That's a good point, I re read it and it actually seems pretty balanced and cool
Kappatechy  [author] 4 Jul, 2017 @ 11:47am 
@Evidius I sort of get where you're coming from, but since it's a chance effect, not guaranteed (unless you manage to get all the way to 8 luck), I think it's reasonably balanced as-is. With the current setup, if you pick up a Soul Heart when at your base 0 Luck (or lower), you have to clear (on average) 5 rooms before it turns black.
Opheim 29 Jun, 2017 @ 12:17pm 
Might wanna make it every 2 or so rooms? It seems like it would be kinda overpowered if you where able to get easy soul hearts
Kappatechy  [author] 8 Apr, 2017 @ 11:44pm 
Just realized that my method of determining when a room is cleared won't work right in Greed Mode. :/ Not sure what sort of tricks I'd have to pull to get THAT to behave the way I'd like. Should work as intended in the main game, though.
Bissy 7 Apr, 2017 @ 10:32pm 
Disappointed this isn't getting a lot of hype, this is an amazing mod. Great work <3
bORDY 30 Mar, 2017 @ 3:06pm 
This is a cool idea!
YevonL 30 Mar, 2017 @ 4:36am 
Nice one, up vote this!
AmyPercent 24 Mar, 2017 @ 6:36pm 
Hey, doesn't look like this is getting much attention, so I figured I would comment and say that this seems like a really great idea. The whole taking damage thing kinda limits the use of the items, and being a recolor of <3 doesn't really look great either. You likely already knew all of that though, so whatever