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If you can, make a nuclear bomb launcher. A bomb that releases a nuclear gas. This gas may take a long time to disappear. It would be an interesting mod.
The mod will not be getting an update since the devs added a proper "firefoam shell" for mortars on B18. Thanks for the support ;)
ps can then make use of my lazy peeps put them on fire watch hehe
Suggestions: More firefighting stuff.
Maybe automatic firefoam shooter? Sprinkler etc.
Thank you everyone for waiting.
If you see any problem or suggestion for the mod, feel free to comment!!
I've updated the mod to provent enemy siege from making Firefoam mortars!!
Although I've tested it myself, I could be overlooking something.
If you are still experiencing the bug, please feel free to comment about it!
More feedback is always welcome!!!
This mod doesn't add any new shells.
You can use the normal shell for the firefoam mortar!
2/10 now I have tons of cleanup
Idea of the mod is pretty... "unorthodox" way of dealing with fire.
I like it, though. Feels like another type of thinking on things.
"direct, fast, safe and costy"
instead of
"strategical, preemptively built and cheap"
I agree with some of the things you are saying.
The foam's AoE is pretty big, plus the foam will block any flame from spreading any farther.
I'm updating the mod with decreased accuracy. 4 to 10.
It might be too extreme, but I want more random elements in it. Also I can easily reduce it back afterwords.
Please tell me if it's not enough/too much. More feedback is always welcome :)
The firefoam mortar is way more accurate than the vanilla mortars.(35tiles to 4tiles)
Also, since my Accurate mortars mod only changes vanilla mortars' stats,
it won't effect this mod.
The firefoam mortar's accuracy is improved to 4.(other mortars are 35)
Also, the cooldown is reduced to 15sec.
And no, it shouldn't hurt any animal or structure.
not that I recommend shooting cows with it...