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As far as I could tell, there was no way for me to make this work with multiplayer, the game doesn't support it.
Please..
Can only queue 1 unit at a time, unless you spam and luckily manage to get 3-5 queued.
Otherwise, pretty good A.I. Was impressed it could lure boar
I've also changed the amount of villagers assigned to gold. The AI slowly builds mining camps to a limit, you have to manually build others, otherwise the AI might suicide villagers into the enemy territory trying to mine gold.
(hard for AI to decide when to garrison /fix/research and upgrade,where to build TC,how to avoid nonsense walking or enemy threat)
This AI help noob to be 1700 elo ,most player dont use enough hotkey,always forget to training vil continually,utilize res,then lost passion to play AOE,really helpful creation!
1.only 1 second to make troop,i can't queue more unit after first click
2.I need more wood at begin of new age,there's some strategy usually used, 2 stable/3archery range/2 TC boom/3 monastery... , about 300-550 wood,but AI use up all wood for farm(same as blacksmith and market for castle age)
3.fail to set gather point,troop move randomly at imperial age
4.Arena/ Hideout work better ,as long as been attacked ,it's chaos
5.farm to much even without farmer
The only fix is to set the units to stand ground in which case you gain full control of the unit. In AoC, there's a command to set the attack stance of units, but unfortunately it's not available in the HD version.
To garrison, I'd probably have to force garrison which would take random villagers and garrison them, which isn't ideal. Otherwise, if the tower is under attack, the villagers should auto-garrison and stay inside.
About villagers attacking, even in AoC with more control it's a struggle to get them to attack anything. Rams in particular because they never target villagers. Don't think I can fix that.
For units auto-engaging, I'll try to fiddle around with it and see what I can do. It's a Town Size issue as mentioned in the description. The main problem is it will cause the automated building behaviour to stop and possibly even villager gathering.