Age of Empires II (2013)

Age of Empires II (2013)

Co-op Auto Eco AI
32 Comments
Salim abi 28 Nov, 2020 @ 7:29am 
cool
Igigi 22 Jul, 2020 @ 8:26am 
Any chance of porting this to DE?
Sexy Bae  [author] 21 May, 2019 @ 8:51pm 
@Imperatore Gennaro al lungomare
As far as I could tell, there was no way for me to make this work with multiplayer, the game doesn't support it.
Sugar Khajiit 13 May, 2019 @ 2:20pm 
May I ask if you had at least read my comment? I know this kind of things takes an amount of free time that not everyone can have, but I was really serious about it. So if you`re not going to update the AI no matter what that`s ok, I understand that but would you be so kind to reply this message? Thank you!
Sugar Khajiit 17 Apr, 2019 @ 4:44am 
Oh GOD! How much did I look for this?? PLEASE make it work multiplayer! I`m going to throw you money for that! I don`t want to build a damn farm anymore! Please I beg you, I will pm you if you don`t reply. I will find your damn paypal and I will start sending money until you make it!
Please..
Draconas 17 Sep, 2018 @ 8:47am 
builds way too many town centers. Would be nice if there were some customizable settings. Otherwise enjoyable
Florida Eco-Nationalist 23 Feb, 2018 @ 1:32pm 
Nomivore, are you still around?
GasManM70d 11 Oct, 2017 @ 5:44am 
AI will deplete all your wood to build farms and produce food, worst when the map resoures are deplted like on island maps
Oppai Sensei 10 Oct, 2017 @ 5:28am 
I love this a.i although it's a bit slow compared to the game A.I. Can you please tell how you made the A.I? Like an A.I Builder? Or something like that?
Florida Eco-Nationalist 10 Jul, 2017 @ 8:01am 
can it be bypassed?
Sexy Bae  [author] 10 Jul, 2017 @ 7:16am 
You used to be able to co-op with AI in multiplayer, no idea why they removed it.
Florida Eco-Nationalist 7 Jul, 2017 @ 4:36pm 
I REALLY want this to work in multiplayer. I dont play in tournies and stuff. I only play with friends.
hiiwave 6 Jul, 2017 @ 3:43am 
nice work!
Oppai Sensei 5 Jul, 2017 @ 7:18pm 
if u want to queue units, select the building u want to Q, then hit pause, then Q units, :D just a hint!! it happens with all the A.I's!
145/240V 23 May, 2017 @ 5:40am 
2 issues I've found: A.I ungarrisons units instantly.
Can only queue 1 unit at a time, unless you spam and luckily manage to get 3-5 queued.
Otherwise, pretty good A.I. Was impressed it could lure boar :steamhappy:
mr.v 15 May, 2017 @ 9:51am 
I don't have any expansion I don't see this AI in the list?
7 Apr, 2017 @ 10:40pm 
thank you! i love this bot it helps out alot, shoot, even watching how it builds eco is teaching me how to be better
Sexy Bae  [author] 7 Apr, 2017 @ 6:33pm 
@Rjlolme I've modified it to stop producing villagers after you have the prerequisites to age up. There will be times you want to keep making villagers even after you can age up, so I don't want it to be automatic.

I've also changed the amount of villagers assigned to gold. The AI slowly builds mining camps to a limit, you have to manually build others, otherwise the AI might suicide villagers into the enemy territory trying to mine gold.
6 Apr, 2017 @ 3:04pm 
can you make it auto advance ages after you physically build the req. buildings, at the tc you litterally have to click stop creating vil and click up in .5 seconds before it starts making another vil, and one more thing i noticed, it clumps up 75/100 vils gathering wood
Sexy Bae  [author] 1 Apr, 2017 @ 12:13am 
@bjdendulk Only if the devs enable it. No real reason for them to enable it though, since 99.9% of AIs are meant for standalone play.
mamajama 31 Mar, 2017 @ 9:23pm 
Will this ever be available for Multiplayer?
Sexy Bae  [author] 18 Mar, 2017 @ 2:27am 
@Zulf_:({ZimmeR}): DM mode is conventionally played post imperial which is why I separated it from the standard mode.
:({ZimmeR}): 18 Mar, 2017 @ 1:22am 
DM AI doesnt auto evolution age. They keep train villagers on dark age
Dequachu^_^⎠ 17 Mar, 2017 @ 11:59pm 
just need the simple AI that AUTO train villiage/farm/assign idle vil to res camp/get relic/trade after 35 min,or specific purpose AI,such as pure booming (AI's superiority,most used in BF and Arena ...close map,18min castle 3TC ,100p up to imperial before 30 min,)
(hard for AI to decide when to garrison /fix/research and upgrade,where to build TC,how to avoid nonsense walking or enemy threat)
This AI help noob to be 1700 elo ,most player dont use enough hotkey,always forget to training vil continually,utilize res,then lost passion to play AOE,really helpful creation!
Dequachu^_^⎠ 17 Mar, 2017 @ 11:59pm 
Thanks for response,i found others problem
1.only 1 second to make troop,i can't queue more unit after first click
2.I need more wood at begin of new age,there's some strategy usually used, 2 stable/3archery range/2 TC boom/3 monastery... , about 300-550 wood,but AI use up all wood for farm(same as blacksmith and market for castle age)
3.fail to set gather point,troop move randomly at imperial age
4.Arena/ Hideout work better ,as long as been attacked ,it's chaos
5.farm to much even without farmer
Sexy Bae  [author] 17 Mar, 2017 @ 4:39pm 
@Dequachu I've tested with changing Town Size and no luck. They still auto engage whenever the enemy attacks.

The only fix is to set the units to stand ground in which case you gain full control of the unit. In AoC, there's a command to set the attack stance of units, but unfortunately it's not available in the HD version.
Sexy Bae  [author] 17 Mar, 2017 @ 3:32pm 
@Dequachu Thanks for giving feedback. Unfortunately there's a lot of programmed behaviour in the AI, villagers being the worst in terms of trying to control what they do.

To garrison, I'd probably have to force garrison which would take random villagers and garrison them, which isn't ideal. Otherwise, if the tower is under attack, the villagers should auto-garrison and stay inside.

About villagers attacking, even in AoC with more control it's a struggle to get them to attack anything. Rams in particular because they never target villagers. Don't think I can fix that.

For units auto-engaging, I'll try to fiddle around with it and see what I can do. It's a Town Size issue as mentioned in the description. The main problem is it will cause the automated building behaviour to stop and possibly even villager gathering.
Dequachu^_^⎠ 17 Mar, 2017 @ 11:45am 
vil can't attack ram
Dequachu^_^⎠ 17 Mar, 2017 @ 11:44am 
troop auto fight back when been attacked,but it should hold and wait for better timing
Dequachu^_^⎠ 17 Mar, 2017 @ 11:28am 
If i go tower rush,some problem happens when vil garrison,they should stay and fix tower other than go home,same thing occur as been attacked .
[Slololo] brennnn 11 Mar, 2017 @ 4:17am 
How do I download?
Terminator 11 Mar, 2017 @ 1:49am 
Sounds pretty cool. I'll test it soon.