Age of Empires II (2013)

Age of Empires II (2013)

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Co-op Auto Eco AI
   
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New Workshop General: Artificial Intelligence
File Size
Posted
Updated
749.682 KB
10 Mar, 2017 @ 3:37am
16 May, 2017 @ 2:21am
9 Change Notes ( view )

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Co-op Auto Eco AI

Description

Includes Death Match and Standard Dark Age start mode.

Co-op bot that has no military control and only builds up economy, allowing you to micro to your heart's content.
You must create the military buildings and units, but otherwise the AI will handle your economy.

HOW TO USE:
SINGLEPLAYER
Set Co-op Auto Eco to player 1 in single player lobby with population 150 or above.
http://imgur.com/ypXMNvR
MULTIPLAYER
//Unavailable

KNOWN BUGS/ IRREGULAR BEHAVIOUR
Forward villagers will return to base immediately after completing an action.
Getting villagers to attack anything is a pain in the ass. They will only retaliate when attacked in some cases.
Trebuchets auto-deploy and engage when in range of a building.
Monks auto-gather relics when available.
Once the enemy enters the AI's town size, units will begin auto engaging. Town size is required for villagers to autobuild houses, farms. Setting units to Stand Ground attack stance counteracts this.

STANDARD MODE how to use
What is automated: Villager production, farms, houses, initial lumber camp/mill, hunting, economy researches.
What you have to do: Advance ages, first stone/gold mining camp, build non-economy buildings, create military, micro military, every other research, buy/sell at market.
This AI is designed to be as flexible in build as possible, so you decide when to take stone/gold by building a mining camp next to the mine.
The AI assumes a Fast Castle build unless you decide to create military, in which case the economy should auto-balance.

DEATH MATCH MODE how to use
What is automated: Houses, villagers, initial 3 TCs, all dropsites.
What you have to do: Build non-economy buildings, buy/sell at market, create military, micro military.

General notes when using this AI
Sheep are only moved once when they're found, feel free to move them around afterwards.
Make sure you scout the basic resources around your town so the AI knows where to build.
Housing gets a bit slow towards the late game as the town gets bigger. Building castles helps greatly.
Setting Bombard Cannons to No Attack Stance will prevent them auto engaging random units.
You have to decide when to take really far gold mines and/or make trade carts. Simply build a camp next to the mine.

Things to test
Late game behaviour as resources deplete.
Large map and many AI player games.
Water maps.
32 Comments
Salim abi 28 Nov, 2020 @ 7:29am 
cool
Igigi 22 Jul, 2020 @ 8:26am 
Any chance of porting this to DE?
Sexy Bae  [author] 21 May, 2019 @ 8:51pm 
@Imperatore Gennaro al lungomare
As far as I could tell, there was no way for me to make this work with multiplayer, the game doesn't support it.
Sugar Khajiit 13 May, 2019 @ 2:20pm 
May I ask if you had at least read my comment? I know this kind of things takes an amount of free time that not everyone can have, but I was really serious about it. So if you`re not going to update the AI no matter what that`s ok, I understand that but would you be so kind to reply this message? Thank you!
Sugar Khajiit 17 Apr, 2019 @ 4:44am 
Oh GOD! How much did I look for this?? PLEASE make it work multiplayer! I`m going to throw you money for that! I don`t want to build a damn farm anymore! Please I beg you, I will pm you if you don`t reply. I will find your damn paypal and I will start sending money until you make it!
Please..
Draconas 17 Sep, 2018 @ 8:47am 
builds way too many town centers. Would be nice if there were some customizable settings. Otherwise enjoyable
Florida Eco-Nationalist 23 Feb, 2018 @ 1:32pm 
Nomivore, are you still around?
GasManM70d 11 Oct, 2017 @ 5:44am 
AI will deplete all your wood to build farms and produce food, worst when the map resoures are deplted like on island maps
Oppai Sensei 10 Oct, 2017 @ 5:28am 
I love this a.i although it's a bit slow compared to the game A.I. Can you please tell how you made the A.I? Like an A.I Builder? Or something like that?
Florida Eco-Nationalist 10 Jul, 2017 @ 8:01am 
can it be bypassed?