Sid Meier's Civilization V

Sid Meier's Civilization V

Red Alert 2 Allied SFX
5 Comments
SixthHouse Gameing 28 Mar, 2017 @ 12:10pm 
can you make it where i can have them all active
Chiisai-Icchi  [author] 24 Mar, 2017 @ 3:00pm 
Have not tested, but it should work for saves you make when the mod is active. Not sure about saves made before you installed the mod.
Bluetail 23 Mar, 2017 @ 5:06pm 
Save compatable?
Chiisai-Icchi  [author] 23 Mar, 2017 @ 3:54pm 
These replaces the sounds, so it's not CIv dependent. However, you can't activate more than one of these sfx mods at once.
Bluetail 22 Mar, 2017 @ 3:38pm 
So does this only work for those civ's or can this work for standard Civs?