Insurgency

Insurgency

Night Sights for Makarov
9 Comments
Valkinsenn  [author] 10 Mar, 2017 @ 2:22pm 
Glad you liked it! :)
Gerfand 9 Mar, 2017 @ 7:35am 
I love the orange green sight!
Valkinsenn  [author] 8 Mar, 2017 @ 8:46pm 
I might give that a shot.
Rymd 8 Mar, 2017 @ 8:31pm 
You should compression it with DXT1, no way it's going to exceed 500kb.
Valkinsenn  [author] 8 Mar, 2017 @ 8:12pm 
Okay! The mod's been updated. While I liked the all-green sight scheme, I actually had a look at real night sights and saw certain types of night sights had orange dots on the rear sight assembly. Being honest, I liked that better than the all-green thing, so I added that here. :)

Also, @Rymd, I appreciate your suggestion about the selfillum mask, but I decided to stick with the alpha channel method instead. Adding a selfillum mask ended up ballooning the size of the mod to twice as large as normal, whilst accomplishing the very same task anyway. In the end, I decided to leave it out since it wasn't very efficient. :(

Again, I appreciate the feedback, regardless.
Karpp 6 Mar, 2017 @ 10:47pm 
REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
Valkinsenn  [author] 6 Mar, 2017 @ 8:01pm 
I'll have a look at that. Thanks for the suggestion. :)
Rymd 6 Mar, 2017 @ 7:17pm 
Instead of painting the dots in the diffuse's alpha channel, you can make a selfillum mask, it also makes the dots not glow in daylight, like how tritium should be.
00C9FF 6 Mar, 2017 @ 5:57pm 
That is one very bright front sight.