Hearts of Iron IV

Hearts of Iron IV

[Abandoned] Immersive Cities
243 Comments
System_32 6 Oct, 2023 @ 7:38pm 
How do I get this to work since it doesnt work currently for me
.
dejvid221h 7 Oct, 2021 @ 3:00am 
It is a great pity that Paradox hasn't made it easier to do mods like this.
Felonious Frank 8 Nov, 2020 @ 7:46pm 
I wished someone would implement the Kaiserreich province/city images into the base game
Raven𓄿 23 Jul, 2020 @ 4:51am 
So there is nothing to do. :torielsad: Thanks a lot anyway. :yetinolove:
Death of Rats  [author] 22 Jul, 2020 @ 12:11pm 
Maybe Kaiserreich found a way to fix that? I'm probably not a quarter as capable as they are, afterall. They completely reworked the ideological system in a way that completely baffled me so... You may be better off asking them.
Death of Rats  [author] 22 Jul, 2020 @ 12:11pm 
So how this is implemented is you have the basic terrain types; Forest, Hills, Mountains, Urban, Desert, etc. Only it adds new terrain types by the dozen; Berlin, London, Madrid, Rome, Moscow, Spokane.... on and on. Each only appears once on the map, replacing a single province, but it is for all intents and purposes completely new type of terrain. To my knowledge there is no means of applying pictures to terrain types other then defining a new terrain type.

The really messy part is that the way that different division types react to terrain isn't defined within the terrain files but within the regimental templates. This means you have to define effects for every single type of regiment (airborne, light tank, light td, light aa... ad infinitum) repeated for every single city you add. And the User Interface treats every city you add as a terrain type on the same level as Desert or Plains which means miles of junk in places like division designer.
Death of Rats  [author] 22 Jul, 2020 @ 12:11pm 
So many textual errors. I kept on getting distracted when I wrote that. :steamfacepalm:

For all I know there might be a way; I didn't know everything about HoI4 modding even back when I was actively modding it and intervening expansions may have added new modding options. Possibly.

But I do not see how it could be done which at the end of the day is all I can go off. It also doesn't seem like the kind of modding feature - entirely cosmetic, kinda esoteric - which Paradox would go out of their way to code and include in a patch in HoI4 or any of their other titles. Generally Paradox'll introduce new mechanics and then focus on how they can make that mechanic moddable.

Raven𓄿 22 Jul, 2020 @ 5:18am 
I see it was bad. So would you make a just cosmetic mod like this? So even if it only changes the pictures of certain capitals. I play for that only picture of Berlin. Can't you somehow make Ironman compatible? :sadred:
Death of Rats  [author] 22 Jul, 2020 @ 3:23am 
@R4VeN
The why it isn't ironman-compatible because it isn't a cosmetic mod. It doesn't alter the graphics for provinces; it alters the provinces themselves with new types of terrain. As Scotvince noted it badly affects the UI of the game in places.

It is a really dirty, messy and unwieldy implementation but the only way I kind find to make work. Which is a large part of why I stopped working on it 3 years ago.
Raven𓄿 16 Jul, 2020 @ 3:52am 
Why This Mod Not Ironman Compatible ? This Mod Realy Good :Speech_Love:
Felonious Frank 5 Jul, 2020 @ 9:35pm 
Don't worry, it's legacy lives on in Kaiserreich
The BillDozer 23 Dec, 2019 @ 8:35pm 
RIP:steamsad: one my old favorites
Brisk907 3 Sep, 2019 @ 3:36pm 
Rip mod:steamsad:
Dj_fyrre 26 Jun, 2019 @ 6:15am 
update plz?
stingersamuel 20 Jun, 2019 @ 10:57am 
update???
SalzStange 17 Mar, 2019 @ 8:55am 
does it still work? update would be good?
Scotvince 27 Feb, 2019 @ 2:32am 
I found a problem that make a huge list of Bonus/malus when we let the mouse on a battalion's icon in division designer. Each city bonus/malus is indicated.
AskedFive | Yakkut™ 4 Feb, 2019 @ 7:09am 
Mod is dead? :<
Sephy『Remember Angel's Venture 19 Jan, 2019 @ 6:58am 
sad this mod seems like its dead :<
TimSta_03 ティム 30 Sep, 2018 @ 8:52am 
a werry good mod!
The Turk 22 Apr, 2018 @ 7:23am 
It's not IIRC. KR might have removed it when they updated their map.
Death of Rats  [author] 22 Apr, 2018 @ 6:31am 
I'll test to if it is working tomorrow and we'll see. Alternatively, last I checked a version of this mod was intergrated into Kaiserreich. Maybe it still is, if you want to try it.
Death of Rats  [author] 22 Apr, 2018 @ 6:26am 
Don't have the mod file anymore, actually. I could probably subscribe for the files and upload a new copy, but I couldn't update it... I think.
The Turk 22 Apr, 2018 @ 5:20am 
Okay, are you planning on updating this mod? Because it seems a lot of important cities could yet still be added :)
Death of Rats  [author] 22 Apr, 2018 @ 3:12am 
Haven't tested but there _were_ changes to the 'definitions' file.
Death of Rats  [author] 22 Apr, 2018 @ 3:11am 
I don't think so. The latest update adds new provinces, and I think that would probably break this mod.
The Turk 21 Apr, 2018 @ 9:20pm 
I know this mod is not Ironman compatible, but does it work with the latest version of Cornflakes?
Death of Rats  [author] 27 Mar, 2018 @ 1:38am 
No it isn't Ironman compatible, unfortunately.

Will there be an update? Not until the game supports it being Ironman compatible:/
PrincessCrystal<3 26 Mar, 2018 @ 12:25pm 
Is this ironman compatable?
chasep1997 26 Mar, 2018 @ 6:24am 
Great mod! Any chance you'll update?
Gabriel Florian Féraud 23 Nov, 2017 @ 2:05am 
@Herr-Doktor Dire Thanks you very much :)
Death of Rats  [author] 22 Nov, 2017 @ 10:01pm 
@Gabriel Sure. Good luck :)
Gabriel Florian Féraud 18 Nov, 2017 @ 5:03pm 
@Herr-Doktor Dire Hello!. Congratulations and thank you for your mod. I am recently doing a mod and would be interested in adapting Immersive Cities to the mod I am doing. That is why I request permission for this purpose. Thank you!
Cattle Baron 17 Nov, 2017 @ 8:56pm 
Thank you for this.
Watermelon! 30 Oct, 2017 @ 6:32pm 
Make cities for Mexico and canada ;w;
Zephyrus 29 Sep, 2017 @ 3:44am 
Are you planning to do more? I noticed China didn't have any. No Great Wall, Beijing has nothing either.
Dominique RIP (Mr BUUL) 8 Aug, 2017 @ 2:55am 
I found by adding a file terrain_immersive_I_french, with modifications, it's ok
Manu 7 Aug, 2017 @ 10:51am 
pls update to 1.4.1....
Dominique RIP (Mr BUUL) 31 Jul, 2017 @ 1:07am 
I have find that in scripted_localisation,
perhaps it useful for you.

# Allows you to create your own dynamic keys
# to be called in localization.
# defined_text -> this is it, we're defining the text
# text -> a discrete entry that can be picked to display in loc.
# trigger -> determines if a text entry will be picked or not.
# (The triggers need to be valid for the scope the key is called in
# (eg Root or From.From).)
# localization_key -> points to the localization key
# that'll be used if trigger passes

defined_text = { # Country
name = GetTestLoc
text = {
trigger = {
tag = FRA
#trigger here
}
localization_key = PICKED_IF_VALID_KEY_HERE
}
text = {
trigger = {
tag = FRA
#more trigger here
}
localization_key = NEXT_KEY_HERE
}
}
Death of Rats  [author] 30 Jul, 2017 @ 3:34am 
As long as its just a minor tooltip hiccup... there are bigger problems with the mod. Because of how its structured in order to do what it does. Problems I can't solve. I've wiped my hands clean of the mod for the present time.

As I said before; if Paradox gives us a way to make purely cosmetic alterations to terrain banners I'll probably make a 2.0 version of this mod.
Dominique RIP (Mr BUUL) 30 Jul, 2017 @ 3:16am 
Excuse my english
When i move my mouse on citie immersive i have infobulle with "brussels_desc"
idem for gibralta, malte, etc
not apear if no mod
Rysq 24 Jul, 2017 @ 8:20am 
Thats Fantastic News ! Thanks Herr-Doktor !
Death of Rats  [author] 24 Jul, 2017 @ 1:06am 
:)
Dominique RIP (Mr BUUL) 24 Jul, 2017 @ 1:00am 
Its OK ! i have look to the east ! thanks
Death of Rats  [author] 24 Jul, 2017 @ 12:52am 
The next province to the west.
Death of Rats  [author] 24 Jul, 2017 @ 12:51am 
Osaka should still be there, Kobe is alongside.
Dominique RIP (Mr BUUL) 24 Jul, 2017 @ 12:47am 
I have disabled Quams, but always Osaka, not Kobe
Dominique RIP (Mr BUUL) 24 Jul, 2017 @ 12:35am 
Damage, i like your mod, thanks
Death of Rats  [author] 24 Jul, 2017 @ 12:31am 
They might alter that state file.
Dominique RIP (Mr BUUL) 24 Jul, 2017 @ 12:25am 
yes, Quams terrain view