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The forbidden factions.
I'm not trying to be offensive I'm just asking about it because I have no idea what it does
You most likely had some weird conflicting mod active together with these. Try running it without any others active and then activate others again one by one.
@Kornan
Well, then you clearly have a different mod interfering. Try running just the Unlocker+ and one of these mods and then activate yours others one by one afterwards.
@Chris
Should work fine.
Can you make the rebels playable to ?
Like in older Total war games ;-)
All good, tbh i was writing some bullsh*t. But cool stuff, thanks.
Sorry, was too busy with other things and forgot about this question.
The Steel Faith compatibility patch exists since a while and should work fine soonish assuming the SFO guys get around to update it for Norsca. (though the core unlocker doesn't work yet anyways)
It can be found here .
@Nick0Taylor
Not yet, give it somewhere between a few days and a week.
@Jaypea
Not really the way how I want to handle things and making such a separate startpos mod would be quite a lot of work as well, but it can be done fairly easily via scripts. I just hardly ever heard any requests for something like this.
Disable all of your mods via double clicking the Select All checkbox in the launcher and ONLY enable the unlocker and the faction selection submods, then it should work fine. Then just enable one mod after another and see which one causes the factions to vanish or change.
I tried doing the same thing with the Unlocker+ and got the same results. No combanation that ive tried has gotten my grand campaign to have anything but vanilla factions. I dont know why. Sorry to be a pain :P
-With submod Empire, Kislev, Southern Realms the only choice available in grand campaign is vanilla Empire. The Wood Elf and Beastmen campaigns have full selection.
-With the submod Vampire, Chaos, Norsca, Beastmen mod i only can see vanilla Vampire Counts, Von Carstein, Chaos, and Warherd of the One Eye. 4 of the 16 shown in the picture. Wood Elf and Beastmen campaigns have full selection.
Steel Faith should work fine with my Unlockers, although right now there apparently is an issue with it that they are working on fixing.
Id like to try some of the big overhauls like steel faith or whatnot at somepoint too but i feel like id have the same problem.. Never ran a game with mods before. I already have quite a few mods going that are mostly aesthetic and small adjustments to campaign functionality, not sure if that is having anything to do with it
Also, if I were to make the current faction leaders to have the same names as the actual legendary lords, you would have two of them and it wouldn't make much sense either.