Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

[UPDATED] Halved Build & Research Times for DeI [SUBMOD]
18 Comments
Turin's Love-Child 6 Oct, 2019 @ 10:55am 
Is this currently working?
The Grimwar 25 Jul, 2019 @ 2:43pm 
I havea little problem, the game says your mod is not compatible with the current game version!
S•P•Q•R 27 Mar, 2019 @ 10:21am 
Выскакивает сразу же ошибка
S•P•Q•R 27 Mar, 2019 @ 10:20am 
Не работает
Skinny Claw - Apheli0n 25 Jul, 2017 @ 1:46am 
@鈴木鈴|Androgynous Heroine, Even tho I haven't touched modding myself, I can understand how frustrating it can be, hopefully in the future someone might be able to figure out what's wrong but thanks anyway for the quick response and good luck with your future mods :steamhappy:
Vitória, History Witch  [author] 24 Jul, 2017 @ 7:00am 
@Apheli0n - I haven't done so because of the bugginess of PFM on my end. I've also been working on a WH mod with someone and I get crashes and bugs every time. For instance, when I made this mod, I simply slected all of the buildtimes that were "X" and pasted in half their value, and last time I tried to do that, it simple wouldn't work. It is very confusing.
Skinny Claw - Apheli0n 24 Jul, 2017 @ 5:36am 
Any chance that you might update this mod? Or know simillar mods that work, normal Tech time in DEL, is just too long for me
King of Bees 19 Jan, 2017 @ 9:12pm 
Cheers for the update on progress, best of luck with getting the mod to work with 1.2
steve_ford85 19 Jan, 2017 @ 10:52am 
Oh ok thanks for the reply
Vitória, History Witch  [author] 19 Jan, 2017 @ 6:07am 
I'm gonna look into updating the mod soon. It might take a while, though, the Pack File Manager is a very crap program, and lately it has not been cooperating when it comes to doing mass edits like the ones this mod needs and I'm pretty sure this will have to be done from scratch.
steve_ford85 18 Jan, 2017 @ 11:33pm 
Please update thanks
Vitória, History Witch  [author] 17 Jan, 2017 @ 8:27am 
@King of Bees 1.2 is the still-in-beta one that was release a month or so back, isn't it? I have not yet updated this mod, no. I might have to do it again from scratch depending on how much they changed the building tables. Will have a look into it later. :heyred:
King of Bees 17 Jan, 2017 @ 8:02am 
Hey, I appreciate the work on the mod, but I'm having trouble even launching the game with it in my load order. The game crashes on startup, and I have already determined that its this mod causing the crash, as it runs just fine without it.
Have you possibly not updated the mod to DEI 1.2? Or are there some other conflicts Im not aware of?
Thanks again for the mod, any reply would be appreciated
Vitória, History Witch  [author] 23 Dec, 2016 @ 5:57am 
@Pyrrhus I. The turns per year mods change the build and research times themselves, so they conflict. I'd have to go and grab one of the TPY mods and change those values on them.

@Subway This is a Divide et Impera submod, are you using that?
Gens Cornelia 23 Dec, 2016 @ 2:37am 
So you cant use this mod with any tpy? That would be extremly sad, because Ive waitet all the time for a mod to reduce the ridiculous time form dei.... Any chance to combine that?

Greetings and Merry Christmas
Subway 22 Dec, 2016 @ 10:19pm 
No hdr Mod, More skills and double tax. those are my only mods.
Vitória, History Witch  [author] 22 Dec, 2016 @ 5:25am 
@Subway what other mods do you have? This is, as I've learned, bound to conflict with ones that change the amount of turns per year, since they change the same tables.
Subway 22 Dec, 2016 @ 1:42am 
I cant run the game :steamsad: