Arma 3
[SP/COOP 1 - 10] Ravage Altis
20 Comments
FlashBangZ 10 Jul, 2017 @ 6:40am 
Yo, my buds and me are looking for a new Ravage "experience."

Is there any big difference from the normal MP Ravage multiplayer?
But still, big thanks for providing this 💕
Ferri  [author] 9 Jul, 2017 @ 12:12am 
Yeah i was working on adding my own settlements and stuff including traders but my pc i was using at the time died and i lost most of my data, and i can barely run the game so i cannot work on it at this time, i should have a new build soon and i will start work on it agin :) glad you like it
N1CK 8 Jul, 2017 @ 7:28pm 
Been playing this mod for about 3 days now with 3 other buddies. There arnt too many bandits, yet you can find yourself caught in the middle of a cross fire between raiders and renegades. from what I have expirenced the raiders like to travel in groups of anywhere from 3-4 sometimes 2 groups will meet up and there will be around 6 raiders in rare instances. the renegades are weird though, some seem friendly (wont shoot you unless you shoot at them) but sometimes they shoot on sight. The saving option on this is amazing, been through a couple missions where the saving is absolutely terrible. I know I'm jumping around alot with this review. The only complaint (not really a complaint just personal opinion really) i have with this is the lack of special locations. I would love to see this mission get a couple bandit strongholds and maybe some vehicle patrols. Add those with a group system and you my friend would have a Lan gamer's heart lol.
10/10 absolutely love this mission.
N1CK 6 Jul, 2017 @ 4:29pm 
loving it man. Hope to see more done with this.
Amin Yapussi 10 Jan, 2017 @ 7:33am 
me likey
Ferri  [author] 27 Dec, 2016 @ 9:57am 
this mission requires RHS UASF and Thai for starting loadouts
Extazz 27 Dec, 2016 @ 9:05am 
@Liberty_Valance : You can't use most of Ravage missions without RHS/Warfare Thai/CBA so no, we could say that this mission isn't using so much mods, especially for a Ravage mission.
Plexy 27 Dec, 2016 @ 8:29am 
how is 5 mods to many mods.....lol the ravage im creating used 15
Ferri  [author] 27 Dec, 2016 @ 8:00am 
that is up to you.
The whole mod wont use any vanilla stuff as i dislike vanilla arma 3.

But thanks for your feedback :D
Liberty_Valance 27 Dec, 2016 @ 7:11am 
too many mods
Plexy 26 Dec, 2016 @ 9:26am 
it there by chance mate you could release a version of this in ACE format as well :) be hella awesome if you could make that possible.
Plexy 24 Dec, 2016 @ 2:36pm 
just downloaded it :D. gonna give it a run
Ferri  [author] 24 Dec, 2016 @ 2:32pm 
and it is updated :D
Plexy 24 Dec, 2016 @ 2:23pm 
well i been running ACE with it now and zombies seem to be fine they take normal amount of rounds to drop sometimes it only requires one depending shot placement, only BUG i am having it when i am in there and my chacters arms slowly starting rising above there head and i cant move them and sometimes its reverse and my character ends up bending over and cant stand up rite, yet camera still moves as should. and that would be awesome man thanks for the 8 man sections setup. cheers. keep it up its a dope little setup im loving it
Ferri  [author] 24 Dec, 2016 @ 2:16pm 
I dont think the zombies are ACE compatible, i will do some testing for you and give me like 10 min and i'll make a 8 player one for you.
Plexy 24 Dec, 2016 @ 2:14pm 
Is it ACE compatible, and can it be if its not. i do enjoy this a lot. very well set up. also do youhave any plans on releasing a coop 8 me and some friends would love to get our team on this
Demestos 21 Dec, 2016 @ 10:37pm 
Tested it last night didn't work, it's fine its better with mods anyway :steamhappy:
Ferri  [author] 21 Dec, 2016 @ 9:36pm 
I think so, you only need Ravage and CBA, if you wanna test for me and if it doesnt work I'll make a vanilla one for you.
Demestos 21 Dec, 2016 @ 11:40am 
Can i play this without the mods?
ris 14 Dec, 2016 @ 2:50pm 
;)