Arma 3
[SP/COOP 1 - 10] Ravage Altis
20 kommentarer
FlashBangZ 10. juli 2017 kl. 6:40 
Yo, my buds and me are looking for a new Ravage "experience."

Is there any big difference from the normal MP Ravage multiplayer?
But still, big thanks for providing this 💕
Ferri  [ophavsmand] 9. juli 2017 kl. 0:12 
Yeah i was working on adding my own settlements and stuff including traders but my pc i was using at the time died and i lost most of my data, and i can barely run the game so i cannot work on it at this time, i should have a new build soon and i will start work on it agin :) glad you like it
N1CK 8. juli 2017 kl. 19:28 
Been playing this mod for about 3 days now with 3 other buddies. There arnt too many bandits, yet you can find yourself caught in the middle of a cross fire between raiders and renegades. from what I have expirenced the raiders like to travel in groups of anywhere from 3-4 sometimes 2 groups will meet up and there will be around 6 raiders in rare instances. the renegades are weird though, some seem friendly (wont shoot you unless you shoot at them) but sometimes they shoot on sight. The saving option on this is amazing, been through a couple missions where the saving is absolutely terrible. I know I'm jumping around alot with this review. The only complaint (not really a complaint just personal opinion really) i have with this is the lack of special locations. I would love to see this mission get a couple bandit strongholds and maybe some vehicle patrols. Add those with a group system and you my friend would have a Lan gamer's heart lol.
10/10 absolutely love this mission.
N1CK 6. juli 2017 kl. 16:29 
loving it man. Hope to see more done with this.
Amin Yapussi 10. jan. 2017 kl. 7:33 
me likey
Ferri  [ophavsmand] 27. dec. 2016 kl. 9:57 
this mission requires RHS UASF and Thai for starting loadouts
Extazz 27. dec. 2016 kl. 9:05 
@Liberty_Valance : You can't use most of Ravage missions without RHS/Warfare Thai/CBA so no, we could say that this mission isn't using so much mods, especially for a Ravage mission.
Plexy 27. dec. 2016 kl. 8:29 
how is 5 mods to many mods.....lol the ravage im creating used 15
Ferri  [ophavsmand] 27. dec. 2016 kl. 8:00 
that is up to you.
The whole mod wont use any vanilla stuff as i dislike vanilla arma 3.

But thanks for your feedback :D
Liberty_Valance 27. dec. 2016 kl. 7:11 
too many mods
Plexy 26. dec. 2016 kl. 9:26 
it there by chance mate you could release a version of this in ACE format as well :) be hella awesome if you could make that possible.
Plexy 24. dec. 2016 kl. 14:36 
just downloaded it :D. gonna give it a run
Ferri  [ophavsmand] 24. dec. 2016 kl. 14:32 
and it is updated :D
Plexy 24. dec. 2016 kl. 14:23 
well i been running ACE with it now and zombies seem to be fine they take normal amount of rounds to drop sometimes it only requires one depending shot placement, only BUG i am having it when i am in there and my chacters arms slowly starting rising above there head and i cant move them and sometimes its reverse and my character ends up bending over and cant stand up rite, yet camera still moves as should. and that would be awesome man thanks for the 8 man sections setup. cheers. keep it up its a dope little setup im loving it
Ferri  [ophavsmand] 24. dec. 2016 kl. 14:16 
I dont think the zombies are ACE compatible, i will do some testing for you and give me like 10 min and i'll make a 8 player one for you.
Plexy 24. dec. 2016 kl. 14:14 
Is it ACE compatible, and can it be if its not. i do enjoy this a lot. very well set up. also do youhave any plans on releasing a coop 8 me and some friends would love to get our team on this
Demestos 21. dec. 2016 kl. 22:37 
Tested it last night didn't work, it's fine its better with mods anyway :steamhappy:
Ferri  [ophavsmand] 21. dec. 2016 kl. 21:36 
I think so, you only need Ravage and CBA, if you wanna test for me and if it doesnt work I'll make a vanilla one for you.
Demestos 21. dec. 2016 kl. 11:40 
Can i play this without the mods?
ris 14. dec. 2016 kl. 14:50 
;)