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animation with good
timing
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=941657376
Sound 9/10 in my opinion but still VERY GOOD could be just a tiny bit more beefer but a tiny bit.
Animation not the best but can live with it.
Love the reload speed it is Great.
I hope this does not upset you but may i make a recommendation.
"Why not remove the front hand grip as the survivor's do not hold it anyway"
Also when Nick or Rochelle are using the weapon their middle finger seem to poke through the foregrip.
Please keep trying to fix a few little things and this would be perfect.
It is good to see a scar that has a supressor attached.
It also is refreshing to see one without an ecotech sight.
You have created some very nice models.
So i will give this one a try (subcribing now)
:v
....please?
Also, good job. :3
BO2 anims works just like MW3 anims. That same apply to MW1, MW2, WaW, BO1, Ghosts, AW and maybe IW and MWR. Skeleton for V_models has been that same until release of BO3 where they added like 6-8 bones per arm.
So what is wrong exactly with BO2 anims?