Insurgency

Insurgency

congress_coop
20 kommentarer
RusStriker 6. nov. 2017 kl. 2:28 
fix endround overwiew and mapchange pic pls
Cyvo  [ophavsmand] 12. aug. 2017 kl. 15:09 
You have to delete the BSP file from your map (and or) workshop directory and make shure that nothing collides with the files from this coop server.
RPGdodger 12. aug. 2017 kl. 14:12 
Somehow when my favorite coop costum server joins this map I get "your map differs from the servers' map", I tried removing the mod and resubing, even just removing it, I always get that error, even on a new computer.
=BB= Pudfark 1. dec. 2016 kl. 11:04 
I like this map. It is tight in places. Makes team movement critical on my high bot count servers. Coordination, Tactics and Communication or a dirt nap. lol
Arc 21. nov. 2016 kl. 2:39 
Map looks cool, however i'm not personally fan of narrow corridors and imho it ruins the map. If bots have one way to the objective then it is too easy for players to block that way.

Also, it should not crash the server, with 1 player/32bots:
Total 1700 entities (0 empty, 1457 edicts)

and that's nowhere near the limit (2048), additional players are probably taking more edicts but unless you are running with more than 8 it should not be a problem
R-C-MAN 16. nov. 2016 kl. 8:21 
Can you add more photos please
DeadWish 13. nov. 2016 kl. 13:27 
What a great map, thnx.......
☭ GRASHOOPER ❸ 12. nov. 2016 kl. 10:44 
Now It Works
Thanks
Mamba 12. nov. 2016 kl. 9:12 
We tried it last night, no lag or crashes; 4 players, maybe a dozen bots.
Map layout/flow is a bit unusual but still challenging, thanks!
Dogman <<AD>> 12. nov. 2016 kl. 7:59 
Cyro I think s on counters may be during bot spawn i ll look closer and let you knowThanks again
CreepyDuck 12. nov. 2016 kl. 6:00 
it work well other server
Cyvo  [ophavsmand] 12. nov. 2016 kl. 5:27 
Ok that's interesting because it shouldn't crash even with 32 bots in game. Maybe you use plugins which are using edicts or more than 32 in AI count.
CreepyDuck 12. nov. 2016 kl. 5:07 
it crash instantly.
Cyvo  [ophavsmand] 12. nov. 2016 kl. 4:47 
Still crashes? Made an update today and removed some entities. Think it wasn't enough :( Does the map crash instantly or only on counters or after capturing?
Dogman <<AD>> 12. nov. 2016 kl. 4:44 
Both are very will made and thanks for time put you into them, we as other still get edicts or crash at some points on the maps, but still, my server folks really enjoy them
Extream 11. nov. 2016 kl. 17:48 
i would like to say nice on the maps (GRATE WORK !) BUT frequency_coop and congress_coop have a small problem frequency locks up at d and congress crashie server but ya i would love to see any other maps:steamhappy:
Daimyo 11. nov. 2016 kl. 14:34 
@Cyvo So far my community loves the map(amazing detail btw). However, like frequency_coop, many don't seem to fond of the more linear leaning approach and I was wondering if I could have your permission to create a second version for my servers only (wont release to workshop unless you're okay with it). Let me know if that is okay and or if you'd like to change it up a bit based on feedback. This would only be for coop modes: checkpoint, conquer, outpost, hunt

I can start an open thread and get feedback then point you to it if you'd like. Thanks and keep up the good work!
☭ GRASHOOPER ❸ 11. nov. 2016 kl. 11:18 
F**ing edicts !
☭ GRASHOOPER ❸ 11. nov. 2016 kl. 11:17 
On this map server crash
ED_Alloc: No free edicts
Daimyo 10. nov. 2016 kl. 12:54 
I added to our server rotations, I'll let you know how it goes later today!