Dungeons of Dredmor

Dungeons of Dredmor

Paladinner
19 Comments
256 13 Oct, 2019 @ 6:48pm 
I did not have the issue that Andras is describing. I have Paladinner and quite a few other mods and I just loaded a game after fulling closing DoD just fine.
Andras Zodon 8 Sep, 2014 @ 4:49pm 
After tediously going through my mods, I've determined that this is the mod causing a save corruption issue. I can make a character with this loaded, and play just fine. I can save and quit, and load the character again, too. BUT, if I exit the game, when I next try to load any characters made with this mod loaded, they will be corrupted and it will spew out messages about failing to load random mods.

Like I said, I narrowed it down to Paladinner after much trial and error. I'm sad it was this mod, I really like it. I'm not sure what could be making it do this, because it sounds like more than just a mod conflict since I can make a character in the first place.
76561198061269343 19 Feb, 2014 @ 11:19pm 
please to linking this outside the workshop in addition
Seraph Lapis, Glory Be 19 Aug, 2012 @ 2:56pm 
Wait, I have a suggestion. Adventuring Chef should have a skill that allows people to eat some objects like crates or grills as well as the normal staffs and swords.
Seraph Lapis, Glory Be 19 Aug, 2012 @ 2:53pm 
Imagine all the joy I'll have devouring the shiv I started with thanks to this skill!!! Nice skill to use, and Arroyo, this is in the Wizard branch because everyone knows wizards are fat. :3
The River Ghouls 30 Jul, 2012 @ 4:46pm 
I kind of don't understand why this is in the wizard branch than the warrior branch...
random_rolle 2 Jul, 2012 @ 9:03am 
Guess that works too, honestly i would have been happiest if it stayed as is, just without the knockback bit, as in damage nuke but no knockback. But this works too :D
TSED  [author] 2 Jul, 2012 @ 8:26am 
@random_rolle:

Well, that wasn't that uncommon a complaint. I finally got around to putting in a way to avoid the eat-nuke. Opinion?
random_rolle 2 Jul, 2012 @ 7:41am 
I love this mod, one qualm though is the final power, The aoe is abit annoying since it pushes everything away. makes it quite annoying to eat in rooms sometimes, always haev to find an empty room so i dont ruin puzzles/push stuff around randomly.

I would love for the final triggered explosion to NOT push stuff tbh.
faustomartense 30 Jun, 2012 @ 1:03pm 
@TSED:

Thanks for the quick reply. Nice, I did not know about the different buff then I really got lucky with the plum. I was thinking that maybe different foods have different buff but never considered that random factor. Of course is not overpowered if it works that way.

Well, I will try to pay attention next time to see what triggered that effect.

As a final note, let me say all your MODs are incredible. The flavor texts are really funny and the concepts are fun to play too.
TSED  [author] 30 Jun, 2012 @ 2:15am 
@faustomartense:

You probably got super lucky on that plum. Every time you eat a food, you trigger one of 9 buffs which adds more regen. They come in three durations (3, 6, and 10 seconds) and at three different strengths. They also cancel out all other buffs if you eat more food while they're active, so you can't stack the regen. Since the heal boost is unreliable, I don't consider it particularly overpowered.

Secondly, I did not touch any food items whatsoever. If you got separate effects from eating food, it's likely one of the food items from a mod which involves potion effects. I promise that if you do not take Paladinner, your eating will not be affected.
faustomartense 29 Jun, 2012 @ 7:06pm 
I have two concerns... while having just level 2 of this skill tree I ate a plum and recovered around 30 HP. The plum is just 5HP, I am pretty sure I get the other 25 from this skill tree. I think the heal boost on the food is a little overpowered.

And the second one... I am not sure what triggered or if it can be triggered without using this skill tree but I get the same bonus you get while eating food even when I did not take this tree.
Peter 28 Jun, 2012 @ 3:56pm 
The name of the mod made me laugh so much harder than it should have. And i do support all things related to unhealthy eating habits, and therefore have subscribed.
Dano 27 Jun, 2012 @ 6:05pm 
Quite interesting and fun. I'll be trying this
TheDeadDude 22 Jun, 2012 @ 1:51pm 
This mod is really cool, though putrefying damage and toxic is one of the most common damage types in the game, so this skill would have to be combined with fungalmancy or some other skill to make up for the - resist. Since this is a wizard skill though i could see a use for it as a wizard, any warrior would fail hard taking this skill if they don't got the resistance to back it up.
MrMeows 21 Jun, 2012 @ 12:00pm 
Didn't quite unlock Adventuring Chef :c
MrMeows 21 Jun, 2012 @ 11:59am 
Died from the first enemy on floor 2! But I already beat the game! ...or that's what the buff said. Mmm, delicious dire sandwich after being burned with acid.
MrMeows 21 Jun, 2012 @ 10:57am 
Ha ha ha ha ha! Just saw Adventuring Chef! Ha ha ha ha!
MrMeows 21 Jun, 2012 @ 10:56am 
Let's see... yum.