RimWorld

RimWorld

Luciferium Production A16
21 kommentarer
Thundercraft 2. jan. 2024 kl. 2.36 
@lee01richards If you want to make your own luciferium in RimWorld 1.4, there are many other mods:
Craftable Luciferium - Continue
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2029456335
[sd] Luciferium Production (Continued)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2019014307
Ushankas Luciferium Expansion
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2809422332
Glitterworld Medicine + Luciferium + Neutroamine
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1541282228
Sparkling Worlds - Modular Core - Reduced features
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1195241161
Mechanite Forge
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2559315390
Alpha Bees
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1558161673
Xdustry - Mechanite District
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2492911787
Lee 1. jan. 2024 kl. 20.50 
update for 1.4 when?
Craftcoat 6. feb. 2019 kl. 7.21 
I love this mod.
Any chance for a 1.0 update?
slimshedi 18. okt. 2018 kl. 1.02 
update for reliase plsss :stress:
Kitsune 23. feb. 2018 kl. 8.56 
18
James 6. jan. 2018 kl. 23.50 
PLZ do B18 I am desperate for a not super expensive Luciferium crafting mod.
Thundercraft 24. des. 2017 kl. 19.16 
Please update for 18...
DreaNorZ 22. des. 2017 kl. 5.10 
update for b18 would be amazing!
slimshedi 25. okt. 2017 kl. 10.46 
a18 pls:yawp:
Craftcoat 25. mai 2017 kl. 9.51 
i think its time for an alpha 17 update right?
Randy random 20. okt. 2016 kl. 14.29 
thanks, and you might want to add that as part of the description.
erdelf  [skaper] 19. okt. 2016 kl. 16.33 
@Doctor, savegame compatible
Randy random 19. okt. 2016 kl. 12.01 
is this compatible with saves that did not start with this mod or not?
erdelf  [skaper] 24. sep. 2016 kl. 23.48 
ok, to all the guys who want it harder, I made a version where it is a bit harder, link in the description.. if you want it to be "lore-friendly" there are other mods that do the same and are more lore friendly and much harder.
Zesty the Hermit 24. sep. 2016 kl. 12.29 
If your Danceing with the Devil it should be Coslty to keep the dance going, so I agree with captaincannibal for the glitterworld meds but not lowering the neutroamine's cost.
Latro 21. sep. 2016 kl. 7.49 
It is 100 silver for a 100 silver product, but it's a 100 silver trade good that is comparatively easy to get. Getting access to a trader with luciferium could require either a long wait or a significant bribe (to get a merchant that you might not want for anything else).

To put it another way: would you consider it balanced if you could make 1 luciferium from 200 corn? 200 corn is worth quite a bit more than 100 silver, but there is no concern with it being available in the first place.
Jdalt40 20. sep. 2016 kl. 19.27 
The cost of the materials needed match the cost of the Luciferium (100 silver)
ketty 20. sep. 2016 kl. 18.24 
Awesome, glad somebody made this. Not every mod needs to be lore friendly.

I would definitely consider the cost to be really really cheap though. Maybe up the neutroamine cost and add Glitterworld medicine or something?
Shadow Wolf 20. sep. 2016 kl. 15.32 
Ohh...well.. this is a little easy to make, and lore unfriendly, i mean, this advanced glitterworld mechanites just magical appear? You could... idk, put some extra resources like Steel and components/plasteel (one per dose) this is supose to be glitter tech after all.

And hey, thanks for the info! Looking foward on this.
erdelf  [skaper] 20. sep. 2016 kl. 12.53 
@Shadow Wolf, added
Shadow Wolf 20. sep. 2016 kl. 10.41 
More descriptions could be cool, like... how to make it, resources and tech need....etc...