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L4D2s conflict detection system doesnt really work very well. Errors/conflicts within this collection can conflict with eachother, but those are mainly false positives and can be ignored. Conflicts with other outside mods are something youd have to look into.
This is made to me the most compatible with multiplayer. Adding things like modified scripts and the like wouldnt always work outside of single player and local servers. So no those wont be added
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=399205947
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=146565057
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=390938342
I believe google can help you solve that one
Try validating your game files through steam. if not that than enter "sv_consistency 0" into the developer console without the quotation marks.
click subscribe. You have to open the game and wait on the main menu for the files to be downloaded and installed
I like the killing floor one more than the one from ODST that was ported. Also ask Danger Wasp about the DMR thing, he can solve that for you
Big fan of the collection, excellent work.
<3
Most of the "incompatibility" issues that the game detects dont actually mean anything. L4D2 is really bad at detecting mod conflicts, if youre coming here from that Forge Labs video the whole red text thing he mentioned doesnt matter. The mod will work perfectly fine on its own. If you have more mods outside of this it should also be fine, but reults may vary
As much as Id like to do that, its not something Im planning on doing at the moment. I barely understand Hammer at all, and even if I did it would still take several months of work to get just that working. So its off the table for now
i love you forf this and yes we need a standalone game abitard for sure
we need a standalone game
I'm aware this exists (for obvious reasons). Its not in here since I prefer the look of the KF2 healer. Feel free to unsub from that and add the halo one