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One way to get this to work (as a workaround) is by creating an event_modifier and creating an event that adds the modifier to the province when the aquaduct is present.
The 'your personal castle' mod does this with its herbalist's quarters. Perhaps you can see how that mod does it and use that method.
The markets of the capital, significant bonus prosperity
Monetary striking workshop adds 12 to 15 of income for the buildings in the capital
Workshop production of ceramics: 6 adds revenue by building or it is built (only city).
silk production workshop: 8-10 adds income in buildings or it is built (only city).
Golden Horn: + 10 to 25% of tax revenues in the buildings of the capital.
Nicomedia:
Ancient Arsenal: Adds an offensive and defensive bonus in combat or morale to the troops of the empire.
Byzantine cultural group
Constantinople:
The Grand Palace of Constantinople notable gain prestige and increases the morale of mercenary vassals and restore speed.
The base of Numeroi: Increases from 5 000 to 10 000 heavy soldiers defending Constantinople (fortress) and increases the fortress level of 2 to 4.
Hagia Sophia: Important Bonus piety and pestige.
Valens Aqueduct: health bonus for Constantinople
Hippodrome relationship bonus with the vassals of the county and decreased risk of revolt.
Underground storage tanks: health bonus for Constantinople.
Is there a way for you to mod conditions for different buildings? Perhaps if one chooses to create a bishphoric, there will be fewed moneylending building options, but more religious ones. Or if the jews are banned, perhaps not be allowed to build as many or the entire branch of financial buildings. Just a thought.
if interested to add it into your mod, you can dl it from here. [www.site-werk.de]