Crusader Kings II

Crusader Kings II

New Buildings and Effects Mod
26 Comments
ジャッキー・ザ・トキ 17 Oct, 2024 @ 11:23am 
Hello, any possibility to prevent ai to get these buildings from the start ?
aact1218 17 Aug, 2024 @ 8:17pm 
WARNING! Carry on reading! Or you will die, even if you only looked at the word warning! Once there was a little boy called Joey, he was ten-years-old and he lived in a mental hospital because he posted a crappy copypasta onto a People Playground mod's comment section . He got so bad he went to kill all the staff in the hospital so the Feds decided that best idea was to get rid of him so they set up a special room to kill him, as inhumane as possible. And he sat there in agony for hours until he died. Now every week on the day of his death he returns to the person that reads this letter, on a monday night at 12:00 a.m. He creeps into your room and kills you slowly, by pegging you and watching you bleed to death. Now send this to ten other profiles on this one site, and he will haunt someone else who doesn't. This isn't fake. apparently if u copy and paste this to ten comments in the next ten minutes nothing will happen: sorry man i am not taking the risk
zlatky 4 Jan, 2018 @ 3:05pm 
@Watermelon: It does work for me mate! Maybe another mod is conflicting with this one?
Watermelon {FR} 18 Nov, 2017 @ 9:46am 
Sorry buddy but does not work with Jade Empire
lakxol 12 Jun, 2017 @ 11:30am 
hey, sorry is there a direct download link in the meantime?
stompie5  [author] 3 Nov, 2016 @ 10:15pm 
Thanks a lot for mentioning the problem and solution haha. It will probably be a little while before I will get a chance to try and fix this, but I will see if I can get it working right.
John the Gamer 3 Nov, 2016 @ 1:18pm 
Just a small notice: It seems like the disease_resistance modifier only works when added to hospital buildings (so not to castle/temple/city/tribal buildings). So the aquaduct doesn't actually do anything right now. :steamsad:

One way to get this to work (as a workaround) is by creating an event_modifier and creating an event that adds the modifier to the province when the aquaduct is present.

The 'your personal castle' mod does this with its herbalist's quarters. Perhaps you can see how that mod does it and use that method.
MarkJerue 15 Oct, 2016 @ 5:16am 
Oh, okay! I managed to get Steam to download it (yahoo), but thought I'd ask. Love it so far!
stompie5  [author] 14 Oct, 2016 @ 6:54pm 
I'll have a few days off in two days. I'll look into adding a direct download link when I'm off work.
MarkJerue 14 Oct, 2016 @ 3:00pm 
Is there a direct download link? This looks very interesting! :D
stompie5  [author] 24 Sep, 2016 @ 4:54pm 
Yes, the AI will use it too.
Zen 24 Sep, 2016 @ 3:10pm 
Do AI use this?
Baba81 21 Sep, 2016 @ 11:57pm 
The baths of Zeuxippus: health bonus for Constantinople

The markets of the capital, significant bonus prosperity

Monetary striking workshop adds 12 to 15 of income for the buildings in the capital

Workshop production of ceramics: 6 adds revenue by building or it is built (only city).

silk production workshop: 8-10 adds income in buildings or it is built (only city).

Golden Horn: + 10 to 25% of tax revenues in the buildings of the capital.

Nicomedia:

Ancient Arsenal: Adds an offensive and defensive bonus in combat or morale to the troops of the empire.
Baba81 21 Sep, 2016 @ 11:47pm 
I have some suggestions:

Byzantine cultural group

Constantinople:

The Grand Palace of Constantinople notable gain prestige and increases the morale of mercenary vassals and restore speed.

The base of Numeroi: Increases from 5 000 to 10 000 heavy soldiers defending Constantinople (fortress) and increases the fortress level of 2 to 4.

Hagia Sophia: Important Bonus piety and pestige.

Valens Aqueduct: health bonus for Constantinople

Hippodrome relationship bonus with the vassals of the county and decreased risk of revolt.

Underground storage tanks: health bonus for Constantinople.
Adrianomagno 21 Sep, 2016 @ 7:53am 
Looks great! Will try it out.

Is there a way for you to mod conditions for different buildings? Perhaps if one chooses to create a bishphoric, there will be fewed moneylending building options, but more religious ones. Or if the jews are banned, perhaps not be allowed to build as many or the entire branch of financial buildings. Just a thought.
stompie5  [author] 18 Sep, 2016 @ 4:26pm 
Thank you!
Hastur 18 Sep, 2016 @ 9:36am 
I'm really glad you updated and reposted this mod. It's one of my favorites.
stompie5  [author] 18 Sep, 2016 @ 3:08am 
Those are good suggestions. If I get back into the modding scene I just might use some of those.
Thorgal de Kaer 18 Sep, 2016 @ 2:59am 
MrXiskov Thanks x') for suggestion +1 :steamhappy:
Murza' 16 Sep, 2016 @ 1:32pm 
manual download ?
mate0815 15 Sep, 2016 @ 8:43am 
for my own comfort i made a german localisation for your fine mod.
if interested to add it into your mod, you can dl it from here. [www.site-werk.de]
F0ggy 14 Sep, 2016 @ 5:42am 
+ Emperor statue?
Feoshi 12 Sep, 2016 @ 12:56pm 
Hopefully works with ck2+
stompie5  [author] 12 Sep, 2016 @ 8:18am 
Great, happy to hear that! Thanks again for letting me know it wasn't working.
MladoTouan 12 Sep, 2016 @ 6:49am 
It does work for me now! Thank you!
stompie5  [author] 12 Sep, 2016 @ 3:10am 
Please let me know if the mod has problems. It works for me, so I won't know if it doesn't work.