Portal 2

Portal 2

Identity - Map 01
62 Comments
c4shurik 24 Apr, 2021 @ 8:11am 
Well nice!
typhoenix1 1 Aug, 2014 @ 7:25pm 
A pretty good map once you figure out how to get off the conveyor belt. Wish it was longer.
Petutski 15 Jul, 2014 @ 5:51pm 
Excellent map. The drop to the exit is hard if you try to go from the top to the little surface below. Instead, come across to the middle and fire a portal at 90 degrees, pushing yourself to the back wall. Then is is easy to time a portal on the little surface below.
Adiak 21 Apr, 2014 @ 2:39pm 
outstanding design that creates an eerie atmosphere, but too easy in my view
WOOPSIE 4 Feb, 2013 @ 8:17pm 
everything I like in the level design!
FatFed 9 Oct, 2012 @ 1:33pm 
great level design. kinda short but still very good
Mr Fraggle (UK) 10 Sep, 2012 @ 10:20am 
Very short and I too was a little unsure what to do at the beginning.But a fun map.
Mugiwara-Ya 31 Jul, 2012 @ 6:31am 
C'est assez difficile dans les lumières bleue ^^
Mais j'ai beaucoup aimé mises à part quelques pique de latence au début.
Rien que le fait d'entendre GLaDOS est tout simplement énorme !
Saeverin 29 Jul, 2012 @ 1:16pm 
i like it
narkfestmojo 21 Jul, 2012 @ 5:03am 
Never wanted to rage quit that badly nor have I ever issued so many profanities on my way through a chamber.
slocik 15 Jul, 2012 @ 7:37am 
the map is lagging my pc at start, seems sorce has problem with handling the filiage
had to lower teh shader and detail option to medium
and i dont eman lagging as low fps, i mean as an actual slideshow teh moment i look streaight ahead, and then back to 200fps when i dont
<3 28 Jun, 2012 @ 12:21am 
cant go back to bed HELP
nightcat 26 Jun, 2012 @ 11:27am 
The atmosphere is excellent. However, the timing required for the final jumps is annoying. I would reduce the frequency of the crashers.
mood3rd 26 Jun, 2012 @ 11:25am 
good map
found it difficult to see what I had to do along conveyor, at first.
later I got the point (a few times).
who said "timing is everything"
my only disapointment, was how soon it ended.
Glados's words from portal 2's first encounter, was a good touch.
was waiting for her to rebuild the enviroment.
as it looked like someone had taken a HAMMER to it.
thankyou
Phydur 21 Jun, 2012 @ 10:52am 
great map, but the first big room (the one after you retrun to bed) made my computer lag a lot. the rest of the map was fine.
@Tom: if you havent figured it out yet, go to the end of the conveyer belt, and look to the right just before you go into the enclave. then go into hte enclave and look down.
Cyborg 18 Jun, 2012 @ 8:50am 
Awesome map, Audiotrash :D I really loved the design. I was feeling like I felt in the story mode of the game. Just awesome!

PS: be sure to check out my maps, even if they are not that elaborate :P
Tom 17 Jun, 2012 @ 9:39am 
So I'm in the first big room after the "get back to your bed" part. The one with the conveyor belt. What now? It's not that I can't solve the puzzle. I can't even see a puzzle.
StraightFlame 16 Jun, 2012 @ 4:48am 
@bradne You click the green subscribe button.
Fravit 14 Jun, 2012 @ 6:04pm 
I like the foreboding feel to it so far.
thatbighorsey 14 Jun, 2012 @ 3:04pm 
constantly CONSTANTLY falling through the girders in map 1, had to skip the rest of the map. I hope other people could get through to see the rest of your hard work.
theOfficePortal 13 Jun, 2012 @ 9:11pm 
I think there needs to be more direction in where to place the first portal at the beginning to get the ledge. I had to try several times and just gave up because it was too annoying constantly dying.
Horatio Rotatio 13 Jun, 2012 @ 7:45pm 
how do u donload maps?
Bob The Sheriff 13 Jun, 2012 @ 3:32pm 
@carol press "E" next to the bed
carol 13 Jun, 2012 @ 12:48pm 
Is there something wrong with the map? Iit says resturn to your bed - I do, I walk all round it, jump up and down on it, run round in circles on it, stand still and wait and nothing else happens, I can't open any doors and there is nothing to pick up or activate? What am I missing?
Danny Devito's Magnum Dong 13 Jun, 2012 @ 12:46pm 
Very cool map i love it
Renegadeimp 13 Jun, 2012 @ 11:12am 
Not bad. Very VERY easy though.
Arielvaale 13 Jun, 2012 @ 9:40am 
I was freeked out the whole time because I thought somthing would jump out at me any second
Santtu 13 Jun, 2012 @ 8:48am 
Wow! Nice!
DoctorX 13 Jun, 2012 @ 6:15am 
Challenging, and interesting.
Segab 12 Jun, 2012 @ 7:08pm 
looked good, but the puzzles were not enjoyable.
fecske 12 Jun, 2012 @ 3:24pm 
fantastic!
george.gimp 12 Jun, 2012 @ 10:33am 
Wonderfully done! (Like a new first person game!) My only criticism is the long wait in the initial bedroom scene before something trigers the next elevator scene.
DannyVFilms 12 Jun, 2012 @ 10:10am 
Just a few things, 1. the game did not prompt you to go back to bed. 2. There was a HUGE fps lag once I got downstairs. 3. with a wall that big, it makes it a little hard to tell where to put your portal. 4. I've been starting out with hammer, and I wanted to play with the mashy-spike-plates. How do I do that?
I am fast 12 Jun, 2012 @ 8:41am 
where did you get all those entities?
Proton 12 Jun, 2012 @ 7:14am 
I find it amusing people complaining about it not being fair that maps made prior to the in-game editor get such high scores. The scores are for sorting maps by quality, not showing who can use the limited editor the best. I for one wish to thank Audiotrash for this enjoyable map, keep it up!
Zombi_in_the_dirt 12 Jun, 2012 @ 6:10am 
i agree with streaks
V
V
V
Streaksy 12 Jun, 2012 @ 2:02am 
I wish there was a seperate distribution menu for maps like this which weren't made with the built-in editor. It's kinda not fair that they get high scores for having elements not otherwise available, conceptuality and scripting. This map's pretty but it's short and simple. That's fine but I wish these things were in seperate leagues so you always know why a map got ratings. Know what I mean? It's good but I'm after points scored for puzzle design. Not saying there's no merit in aethestics being the design-point, but it's different merit. ;/
pngilman 11 Jun, 2012 @ 11:11pm 
glitch: i can't pass the relaxation room. probably a bad idea to put it in anyway.
76561198054648667 11 Jun, 2012 @ 9:26pm 
um i'm kinda new to this and i wanna know how to download this kind of stuff
Rengor 11 Jun, 2012 @ 9:23pm 
Fantastic looking map. Great use of light and shadows. I imagine that must have taken a long time to create.
Puzzles are not terribly exciting though, the first two used the terrain nicely, but the crushers were not the best, I was lucky enough to get through them in the first try, but I could see how they could be annoying, though they look great!
thesecretpenguin 11 Jun, 2012 @ 7:36pm 
Nice map. Well made. A little light on puzzles, but not a big deal. Good job.
xXAssassinRaptorXx 11 Jun, 2012 @ 3:37pm 
it looks cool
The Mullac 11 Jun, 2012 @ 3:01pm 
This is quite easy when you know what to do.
The Mullac 11 Jun, 2012 @ 2:59pm 
Jump didn't quite work the first few times, but I figured it out in the end.
Serlwin 11 Jun, 2012 @ 11:46am 
I think you should make some more maps, i like them. Maybe a little more puzzles, but if you are not good with puzzles, make some more anyways. They are fun :)
Black Mantha 11 Jun, 2012 @ 10:52am 
Nice looking map, but the puzzles are lacking.
@Stric_Matic : Low framerate here too at exactly the same place.
subs 10 Jun, 2012 @ 6:07pm 
cool beans
Mr.Pumblesnook 10 Jun, 2012 @ 12:01pm 
My Problem with this map is, that there is only challange for timing and stuff. I want a challenge for my brain!!
Stric_Matic 10 Jun, 2012 @ 5:30am 
edit: sort of like the stuuter that was by having many lasers in one level prior to the last patch. Only no lasers here.

Part 2 and 3 also seem a bit stuttery despite the framerate seeming fine.
Stric_Matic 10 Jun, 2012 @ 5:28am 
Maybe it's just me, but why does the first chamber with the conveyor seem so stuttery? i'm getting 80+ fps at all times but it just seems to stutter like the framerate was much lower, even if I lower the settings.