Portal 2

Portal 2

Identity - Map 01
62 kommentarer
c4shurik 24. apr. 2021 kl. 8:11 
Well nice!
typhoenix1 1. aug. 2014 kl. 19:25 
A pretty good map once you figure out how to get off the conveyor belt. Wish it was longer.
Petutski 15. juli 2014 kl. 17:51 
Excellent map. The drop to the exit is hard if you try to go from the top to the little surface below. Instead, come across to the middle and fire a portal at 90 degrees, pushing yourself to the back wall. Then is is easy to time a portal on the little surface below.
Adiak 21. apr. 2014 kl. 14:39 
outstanding design that creates an eerie atmosphere, but too easy in my view
WOOPSIE 4. feb. 2013 kl. 20:17 
everything I like in the level design!
FatFed 9. okt. 2012 kl. 13:33 
great level design. kinda short but still very good
Mr Fraggle (UK) 10. sep. 2012 kl. 10:20 
Very short and I too was a little unsure what to do at the beginning.But a fun map.
Mugiwara-Ya 31. juli 2012 kl. 6:31 
C'est assez difficile dans les lumières bleue ^^
Mais j'ai beaucoup aimé mises à part quelques pique de latence au début.
Rien que le fait d'entendre GLaDOS est tout simplement énorme !
Saeverin 29. juli 2012 kl. 13:16 
i like it
narkfestmojo 21. juli 2012 kl. 5:03 
Never wanted to rage quit that badly nor have I ever issued so many profanities on my way through a chamber.
slocik 15. juli 2012 kl. 7:37 
the map is lagging my pc at start, seems sorce has problem with handling the filiage
had to lower teh shader and detail option to medium
and i dont eman lagging as low fps, i mean as an actual slideshow teh moment i look streaight ahead, and then back to 200fps when i dont
<3 28. juni 2012 kl. 0:21 
cant go back to bed HELP
nightcat 26. juni 2012 kl. 11:27 
The atmosphere is excellent. However, the timing required for the final jumps is annoying. I would reduce the frequency of the crashers.
mood3rd 26. juni 2012 kl. 11:25 
good map
found it difficult to see what I had to do along conveyor, at first.
later I got the point (a few times).
who said "timing is everything"
my only disapointment, was how soon it ended.
Glados's words from portal 2's first encounter, was a good touch.
was waiting for her to rebuild the enviroment.
as it looked like someone had taken a HAMMER to it.
thankyou
Phydur 21. juni 2012 kl. 10:52 
great map, but the first big room (the one after you retrun to bed) made my computer lag a lot. the rest of the map was fine.
@Tom: if you havent figured it out yet, go to the end of the conveyer belt, and look to the right just before you go into the enclave. then go into hte enclave and look down.
Cyborg 18. juni 2012 kl. 8:50 
Awesome map, Audiotrash :D I really loved the design. I was feeling like I felt in the story mode of the game. Just awesome!

PS: be sure to check out my maps, even if they are not that elaborate :P
Tom 17. juni 2012 kl. 9:39 
So I'm in the first big room after the "get back to your bed" part. The one with the conveyor belt. What now? It's not that I can't solve the puzzle. I can't even see a puzzle.
StraightFlame 16. juni 2012 kl. 4:48 
@bradne You click the green subscribe button.
Fravit 14. juni 2012 kl. 18:04 
I like the foreboding feel to it so far.
thatbighorsey 14. juni 2012 kl. 15:04 
constantly CONSTANTLY falling through the girders in map 1, had to skip the rest of the map. I hope other people could get through to see the rest of your hard work.
theOfficePortal 13. juni 2012 kl. 21:11 
I think there needs to be more direction in where to place the first portal at the beginning to get the ledge. I had to try several times and just gave up because it was too annoying constantly dying.
Horatio Rotatio 13. juni 2012 kl. 19:45 
how do u donload maps?
Bob The Sheriff 13. juni 2012 kl. 15:32 
@carol press "E" next to the bed
carol 13. juni 2012 kl. 12:48 
Is there something wrong with the map? Iit says resturn to your bed - I do, I walk all round it, jump up and down on it, run round in circles on it, stand still and wait and nothing else happens, I can't open any doors and there is nothing to pick up or activate? What am I missing?
Danny Devito's Magnum Dong 13. juni 2012 kl. 12:46 
Very cool map i love it
Renegadeimp 13. juni 2012 kl. 11:12 
Not bad. Very VERY easy though.
Arielvaale 13. juni 2012 kl. 9:40 
I was freeked out the whole time because I thought somthing would jump out at me any second
Santtu 13. juni 2012 kl. 8:48 
Wow! Nice!
DoctorX 13. juni 2012 kl. 6:15 
Challenging, and interesting.
Segab 12. juni 2012 kl. 19:08 
looked good, but the puzzles were not enjoyable.
fecske 12. juni 2012 kl. 15:24 
fantastic!
george.gimp 12. juni 2012 kl. 10:33 
Wonderfully done! (Like a new first person game!) My only criticism is the long wait in the initial bedroom scene before something trigers the next elevator scene.
DannyVFilms 12. juni 2012 kl. 10:10 
Just a few things, 1. the game did not prompt you to go back to bed. 2. There was a HUGE fps lag once I got downstairs. 3. with a wall that big, it makes it a little hard to tell where to put your portal. 4. I've been starting out with hammer, and I wanted to play with the mashy-spike-plates. How do I do that?
I am fast 12. juni 2012 kl. 8:41 
where did you get all those entities?
Proton 12. juni 2012 kl. 7:14 
I find it amusing people complaining about it not being fair that maps made prior to the in-game editor get such high scores. The scores are for sorting maps by quality, not showing who can use the limited editor the best. I for one wish to thank Audiotrash for this enjoyable map, keep it up!
Zombi_in_the_dirt 12. juni 2012 kl. 6:10 
i agree with streaks
V
V
V
Streaksy 12. juni 2012 kl. 2:02 
I wish there was a seperate distribution menu for maps like this which weren't made with the built-in editor. It's kinda not fair that they get high scores for having elements not otherwise available, conceptuality and scripting. This map's pretty but it's short and simple. That's fine but I wish these things were in seperate leagues so you always know why a map got ratings. Know what I mean? It's good but I'm after points scored for puzzle design. Not saying there's no merit in aethestics being the design-point, but it's different merit. ;/
pngilman 11. juni 2012 kl. 23:11 
glitch: i can't pass the relaxation room. probably a bad idea to put it in anyway.
76561198054648667 11. juni 2012 kl. 21:26 
um i'm kinda new to this and i wanna know how to download this kind of stuff
Rengor 11. juni 2012 kl. 21:23 
Fantastic looking map. Great use of light and shadows. I imagine that must have taken a long time to create.
Puzzles are not terribly exciting though, the first two used the terrain nicely, but the crushers were not the best, I was lucky enough to get through them in the first try, but I could see how they could be annoying, though they look great!
thesecretpenguin 11. juni 2012 kl. 19:36 
Nice map. Well made. A little light on puzzles, but not a big deal. Good job.
xXAssassinRaptorXx 11. juni 2012 kl. 15:37 
it looks cool
The Mullac 11. juni 2012 kl. 15:01 
This is quite easy when you know what to do.
The Mullac 11. juni 2012 kl. 14:59 
Jump didn't quite work the first few times, but I figured it out in the end.
Serlwin 11. juni 2012 kl. 11:46 
I think you should make some more maps, i like them. Maybe a little more puzzles, but if you are not good with puzzles, make some more anyways. They are fun :)
Black Mantha 11. juni 2012 kl. 10:52 
Nice looking map, but the puzzles are lacking.
@Stric_Matic : Low framerate here too at exactly the same place.
subs 10. juni 2012 kl. 18:07 
cool beans
Mr.Pumblesnook 10. juni 2012 kl. 12:01 
My Problem with this map is, that there is only challange for timing and stuff. I want a challenge for my brain!!
Stric_Matic 10. juni 2012 kl. 5:30 
edit: sort of like the stuuter that was by having many lasers in one level prior to the last patch. Only no lasers here.

Part 2 and 3 also seem a bit stuttery despite the framerate seeming fine.
Stric_Matic 10. juni 2012 kl. 5:28 
Maybe it's just me, but why does the first chamber with the conveyor seem so stuttery? i'm getting 80+ fps at all times but it just seems to stutter like the framerate was much lower, even if I lower the settings.