The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Faster, More Powerful Horses
35 Comments
Alex Blues! Pesquisando O.V.N.I. 19 Jul, 2016 @ 4:42pm 
Great! From Brasil :)
h 2 Mar, 2014 @ 7:02am 
personally i don't like this mod, i think you increased the speed a little too much. Maybe just increase their speed by 50% or 25%?
orangetop2 7 Jan, 2013 @ 7:41am 
i horse doesnt seem to be affected
Aces Wilds 2 Dec, 2012 @ 1:55pm 
Is Shadowmere affected by this? Kinda hoping so..
Joekr The Jester 18 Jun, 2012 @ 3:27pm 
Yes, can you add this too unique horses?
zkratt 27 Feb, 2012 @ 8:17pm 
Great mod! Too bad not all horses ae affected by this. At least shadowmere is one heck of a slow horse with this mod.
Also, when riding and pressing the jump button, it's almost like the horse is slowing down and jumping in what seems to be the "vanilla speed". I hope that's an issue that'll be fixed.
Cause when horses run this fast, I for one, almost feel a need to take it out jumping xD
RockstarJantzen  [author] 12 Feb, 2012 @ 8:58am 
@Jacob Just go into the CK and change EncHorseSaddledBrown speed to 100. It's in the Stats section
DarkSatelite 11 Feb, 2012 @ 8:15pm 
sadly, this doesnt seem to work along with the mods that make your horse essential
Venom800TT 10 Feb, 2012 @ 8:32pm 
Yea its too fast for me, like XantaM said theres another one that have a perfect speed but for some reason also my character runs faster which i dont like, i think 30-40% increase is more realistic
RockstarJantzen  [author] 10 Feb, 2012 @ 12:42pm 
Sorry. I didn't even think about putting that info up. Completely slipped my mind. My apologies. Info added.
JaceWithDaBASE 10 Feb, 2012 @ 11:40am 
Why not write how much faster and how much more health the horses have. It is not hard, it is so little effort. It would eliminate many questions with a proper description. Otherwise good job :)
Xantam 10 Feb, 2012 @ 8:11am 
Hi, how much % does your mod increase horses speed ? I've seen another mod wich is +30% speed for horses, it's quite realistic and balanced (but my game crashed after 1 minute playing and after adding his mod :/ ). Are the animation of horses faster too ? I don't have time to test the mod today, so i'm asking now, and this could be great to write in your mod description !)
Thanks anyway !
Evangelos 10 Feb, 2012 @ 12:04am 
Constant updates and improvement makes for a strong mod! Stay tuned for this and other awesome mods to follow!
RockstarJantzen  [author] 9 Feb, 2012 @ 8:21am 
Sure. Is it just too fast for you?
Venom800TT 9 Feb, 2012 @ 12:59am 
Im just using the black horse you get at the beginning of the game. Is there somewhere i can change the speed myself?? I dont want you to have a diff mod just for me lol.
RockstarJantzen  [author] 8 Feb, 2012 @ 11:59pm 
@ Tex, newtee2 - ;) <3 you guys!
newtee2 8 Feb, 2012 @ 9:48pm 
arena net ftw
Tex 8 Feb, 2012 @ 9:48pm 
Downloaded mod because I saw you're apart of the ArenaNet QA team (<333 ANet so much), now I can't play without this.
Nyctus 8 Feb, 2012 @ 3:53pm 
Seriously. Screw that douche who copied your files. He'll get what's coming to him eventually when he does not continue to put out awesome mods like you will!
RockstarJantzen  [author] 8 Feb, 2012 @ 1:54pm 
@TelAvivXJoeX, Chronocidal - The opening sequence bug is fixed. I confirmed it before upload. Let me know if you see any other places where this mod screws up cinematic sequences.
RockstarJantzen  [author] 8 Feb, 2012 @ 1:30pm 
Glad you like it, David. :)
SVISSLOKI 8 Feb, 2012 @ 1:02pm 
LOVE THIS MOD!!..it makes the whole of skyrim so much more fun.... i dont use FAST TRAVEL ..i love to walk and explore but with a faster stronger horse...If i leave Solitude late afternoon i can get to whiterun just as the darkness is coming in.

i use " realistic lighting " MOD and it makes nitetime very realistic.

so thanks, great MOD.. really loving it

- i also use the " store stuff on horses " MOD also ..horses rule now
RockstarJantzen  [author] 8 Feb, 2012 @ 9:34am 
@TelAvivXJoeX Thanks for the heads up. Yeah, I saw that issue yesterday and Chronocidal also pointed it out. I'm gonna make some changes today that should fix that issue. In the meantime, you could turn the mod off until you get past that point. :)
Arukoru 8 Feb, 2012 @ 8:49am 
This is a good idea but with the mod activated the game's opening sequence glitches HARD. I ran it twice, the first time whoever the guards on the single horses are just dashed forward and disappeared and then the 2 carriages tried to turn into the mountain for some reason and it rolled all the way down. It was actually really funny but I thought you should know.
RockstarJantzen  [author] 8 Feb, 2012 @ 7:45am 
@apple.snowsong You're not too late. I'm going to make a seperate mod for that. ;)
@mojtaba Thanks for the feedback. Which horse were you using that you think is too fast?
apple.snowsong-voice actress 8 Feb, 2012 @ 5:48am 
Hi Rockstar. U had spells U removed? I was looking for your mod cause when i heard somebody complaining on another thread not to have stuff like that, i actually thought it might be fun, so came looking for U. ;) Oh well, guess i'm too late.
Venom800TT 8 Feb, 2012 @ 4:57am 
I like the mod but i think the horse is too fast, could you make it a bit slower, i cant even control where im going, Great job though :)
RockstarJantzen  [author] 7 Feb, 2012 @ 10:21pm 
@Chronocidal This will be fixed in the next version. Thanks for pointing that out. :)
Swollboofington 7 Feb, 2012 @ 8:04pm 
This is a great mod. I found, however, that this interferes with the opening sequence when you create a new game. The horses and wagon get caught up on the cliffside when rounding a bend. Simply turning the mod off until you've created your character works perfectly. Awesome job!
RockstarJantzen  [author] 7 Feb, 2012 @ 4:20pm 
In regards to the spells and things that the horses had in my first version, I was kind of just playing around with what CK would allow me to do. I removed it, because it was ridiculous. Thanks for downloading everyone. If you have any suggestions to make it better, I'll get it done.
JF 7 Feb, 2012 @ 3:52pm 
Excellent. Keep it simple - maybe another mod for commanding, then merge them later in order not to make this one unstable. Thanks for the mod!
RockstarJantzen  [author] 7 Feb, 2012 @ 3:39pm 
Newest version uploaded. Spells are removed. Speed is more balanced but much faster. I'll look into being able to command your horses in the next day or two. Stay tuned and thanks for the subs. :)
RockstarJantzen  [author] 7 Feb, 2012 @ 3:13pm 
will do. I'll upload newest version tonight, without enhanced combat abilities.
Beartracks 7 Feb, 2012 @ 2:21pm 
Is it possible to tweek it so that we can command the horse to not engage in combat and also wont be attacked?...i want to kill them alllll by my self ;)
Liquid Citrus 7 Feb, 2012 @ 1:53pm 
Does this work for Frost?