The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Faster, More Powerful Horses
35 kommentarer
Alex Blues! Pesquisando O.V.N.I. 19. juli 2016 kl. 16:42 
Great! From Brasil :)
h 2. mar. 2014 kl. 7:02 
personally i don't like this mod, i think you increased the speed a little too much. Maybe just increase their speed by 50% or 25%?
orangetop2 7. jan. 2013 kl. 7:41 
i horse doesnt seem to be affected
Aces Wilds 2. dec. 2012 kl. 13:55 
Is Shadowmere affected by this? Kinda hoping so..
Joekr The Jester 18. juni 2012 kl. 15:27 
Yes, can you add this too unique horses?
zkratt 27. feb. 2012 kl. 20:17 
Great mod! Too bad not all horses ae affected by this. At least shadowmere is one heck of a slow horse with this mod.
Also, when riding and pressing the jump button, it's almost like the horse is slowing down and jumping in what seems to be the "vanilla speed". I hope that's an issue that'll be fixed.
Cause when horses run this fast, I for one, almost feel a need to take it out jumping xD
RockstarJantzen  [ophavsmand] 12. feb. 2012 kl. 8:58 
@Jacob Just go into the CK and change EncHorseSaddledBrown speed to 100. It's in the Stats section
DarkSatelite 11. feb. 2012 kl. 20:15 
sadly, this doesnt seem to work along with the mods that make your horse essential
Venom800TT 10. feb. 2012 kl. 20:32 
Yea its too fast for me, like XantaM said theres another one that have a perfect speed but for some reason also my character runs faster which i dont like, i think 30-40% increase is more realistic
RockstarJantzen  [ophavsmand] 10. feb. 2012 kl. 12:42 
Sorry. I didn't even think about putting that info up. Completely slipped my mind. My apologies. Info added.
JaceWithDaBASE 10. feb. 2012 kl. 11:40 
Why not write how much faster and how much more health the horses have. It is not hard, it is so little effort. It would eliminate many questions with a proper description. Otherwise good job :)
Xantam 10. feb. 2012 kl. 8:11 
Hi, how much % does your mod increase horses speed ? I've seen another mod wich is +30% speed for horses, it's quite realistic and balanced (but my game crashed after 1 minute playing and after adding his mod :/ ). Are the animation of horses faster too ? I don't have time to test the mod today, so i'm asking now, and this could be great to write in your mod description !)
Thanks anyway !
Evangelos 10. feb. 2012 kl. 0:04 
Constant updates and improvement makes for a strong mod! Stay tuned for this and other awesome mods to follow!
RockstarJantzen  [ophavsmand] 9. feb. 2012 kl. 8:21 
Sure. Is it just too fast for you?
Venom800TT 9. feb. 2012 kl. 0:59 
Im just using the black horse you get at the beginning of the game. Is there somewhere i can change the speed myself?? I dont want you to have a diff mod just for me lol.
RockstarJantzen  [ophavsmand] 8. feb. 2012 kl. 23:59 
@ Tex, newtee2 - ;) <3 you guys!
newtee2 8. feb. 2012 kl. 21:48 
arena net ftw
Tex 8. feb. 2012 kl. 21:48 
Downloaded mod because I saw you're apart of the ArenaNet QA team (<333 ANet so much), now I can't play without this.
Nyctus 8. feb. 2012 kl. 15:53 
Seriously. Screw that douche who copied your files. He'll get what's coming to him eventually when he does not continue to put out awesome mods like you will!
RockstarJantzen  [ophavsmand] 8. feb. 2012 kl. 13:54 
@TelAvivXJoeX, Chronocidal - The opening sequence bug is fixed. I confirmed it before upload. Let me know if you see any other places where this mod screws up cinematic sequences.
RockstarJantzen  [ophavsmand] 8. feb. 2012 kl. 13:30 
Glad you like it, David. :)
SVISSLOKI 8. feb. 2012 kl. 13:02 
LOVE THIS MOD!!..it makes the whole of skyrim so much more fun.... i dont use FAST TRAVEL ..i love to walk and explore but with a faster stronger horse...If i leave Solitude late afternoon i can get to whiterun just as the darkness is coming in.

i use " realistic lighting " MOD and it makes nitetime very realistic.

so thanks, great MOD.. really loving it

- i also use the " store stuff on horses " MOD also ..horses rule now
RockstarJantzen  [ophavsmand] 8. feb. 2012 kl. 9:34 
@TelAvivXJoeX Thanks for the heads up. Yeah, I saw that issue yesterday and Chronocidal also pointed it out. I'm gonna make some changes today that should fix that issue. In the meantime, you could turn the mod off until you get past that point. :)
Arukoru 8. feb. 2012 kl. 8:49 
This is a good idea but with the mod activated the game's opening sequence glitches HARD. I ran it twice, the first time whoever the guards on the single horses are just dashed forward and disappeared and then the 2 carriages tried to turn into the mountain for some reason and it rolled all the way down. It was actually really funny but I thought you should know.
RockstarJantzen  [ophavsmand] 8. feb. 2012 kl. 7:45 
@apple.snowsong You're not too late. I'm going to make a seperate mod for that. ;)
@mojtaba Thanks for the feedback. Which horse were you using that you think is too fast?
apple.snowsong-voice actress 8. feb. 2012 kl. 5:48 
Hi Rockstar. U had spells U removed? I was looking for your mod cause when i heard somebody complaining on another thread not to have stuff like that, i actually thought it might be fun, so came looking for U. ;) Oh well, guess i'm too late.
Venom800TT 8. feb. 2012 kl. 4:57 
I like the mod but i think the horse is too fast, could you make it a bit slower, i cant even control where im going, Great job though :)
RockstarJantzen  [ophavsmand] 7. feb. 2012 kl. 22:21 
@Chronocidal This will be fixed in the next version. Thanks for pointing that out. :)
Swollboofington 7. feb. 2012 kl. 20:04 
This is a great mod. I found, however, that this interferes with the opening sequence when you create a new game. The horses and wagon get caught up on the cliffside when rounding a bend. Simply turning the mod off until you've created your character works perfectly. Awesome job!
RockstarJantzen  [ophavsmand] 7. feb. 2012 kl. 16:20 
In regards to the spells and things that the horses had in my first version, I was kind of just playing around with what CK would allow me to do. I removed it, because it was ridiculous. Thanks for downloading everyone. If you have any suggestions to make it better, I'll get it done.
JF 7. feb. 2012 kl. 15:52 
Excellent. Keep it simple - maybe another mod for commanding, then merge them later in order not to make this one unstable. Thanks for the mod!
RockstarJantzen  [ophavsmand] 7. feb. 2012 kl. 15:39 
Newest version uploaded. Spells are removed. Speed is more balanced but much faster. I'll look into being able to command your horses in the next day or two. Stay tuned and thanks for the subs. :)
RockstarJantzen  [ophavsmand] 7. feb. 2012 kl. 15:13 
will do. I'll upload newest version tonight, without enhanced combat abilities.
Beartracks 7. feb. 2012 kl. 14:21 
Is it possible to tweek it so that we can command the horse to not engage in combat and also wont be attacked?...i want to kill them alllll by my self ;)
Liquid Citrus 7. feb. 2012 kl. 13:53 
Does this work for Frost?