Starbound
Less Floaty Movement
댓글 70
Mabra 2023년 9월 6일 오전 4시 18분 
This makes monsters move very slow when they use a charging attack (like crustoises)
emil_molnar3 2023년 4월 23일 오전 4시 33분 
@Alex Kersar Thank you a lot for the report with the swiming system having the FU Mod, i was having the same issue and this helped me take care of the issue. Basically i uninstalled this mod :P
Ashtar 2023년 1월 27일 오후 6시 02분 
do i exist 2022년 10월 12일 오후 8시 13분 
Does this work with Supper's Combat Mod?
n00bonicPlague 2022년 8월 21일 오후 7시 04분 
The mod has some unusual effects on ground-based monsters. When they do a sprint attack on flat ground, the increased friction causes them to move about the same speed as they normally would when trying to chase you. However, the moment they lose contact with the ground, the increased mid-air control makes them lunge to their full sprinting speed until they touch the ground again.

Other than this, this mod feels pretty good – especially the firmer stops. I just gotta unlearn many of the bad movement instincts I learned from this game. Only other mods I'm using are some performance enhancing mods that keep my potato from baking itself.
pikmin189 2022년 8월 15일 오후 9시 35분 
Im sorry but what.
Super Brasilis 2022년 8월 12일 오후 4시 20분 
Why weight is multiplied, do you can apply this in real life? try use your mod for real.
AlienIsTired 2021년 8월 12일 오전 8시 54분 
it really sucks that frackin intentionally makes itself uncompatible with other mods
Alex Kersar 2021년 4월 17일 오후 4시 09분 
Hello there guys, i'm here just to report a minor issue: if you're using frackin universe, it will break the swim sistem, you will only be abble to skid in water only.
Hear this report with a grain of salt(not 100% sure).
DukeyNukey 2021년 3월 23일 오후 1시 31분 
so like megaman movement?
Aida 2021년 2월 28일 오후 3시 33분 
RIP. This mod was good when it worked, but no longer.
Eleanoire 2021년 1월 29일 오후 12시 15분 
I love this mod but it's no longer compatible with frackin universe.
pikmin189 2021년 1월 19일 오전 10시 09분 
this mod is absolutely wonderful, but just a quick question is this FU compatible or is my inability to swim just something else? (I just tested by making a pool of water where my character is not standing. I press down but i instantly just float to the surface. It might be another mod but im bringing this up just in case)
Solzucht 2020년 12월 20일 오전 4시 45분 
aha! this one did it xD
i allready wondered.
but pretty sure FU caused that via an update, since when did this mod update?
X7 2020년 12월 13일 오전 8시 58분 
Swimming is broken
Roman 2020년 11월 29일 오전 6시 53분 
Causes broken water physics for player after stepping on FU jelly blob block.
Viatorem 2020년 11월 28일 오후 8시 34분 
worked amazing up until a little while ago, breaks water physics when you step on a slime glob and go into water with the status effect.
Winter 2020년 4월 27일 오후 3시 29분 
How do I configure this mod to change the jump back to normal?
43770gaming 2019년 12월 7일 오후 6시 44분 
When you said "Less Floaty" I was afraid this would mean that my fall speed would increase.
Oh yeah, that reminds me......
can you make the Move Down key increase your fall speed midair, similar to how Kirby and Smash Bros does?
Wolf The Gamemaster 2019년 7월 24일 오전 6시 41분 
it makes the movements way worse from what ive seen but only when in the air like mid air after a jump or when falling everything else isnt that bad
Retr0  [작성자] 2019년 7월 8일 오후 11시 15분 
@eduardokirbyfun @Reaper Levaithan, the mod should work as intended on version 1.4 even before the fixes I've posted. perhaps another mod is interfering with my mod? It'd be very unlikely though. If the mod still isn't working properly--even on a clean install--please tell me!

@joey of rivia, swimming works fine as far as I know as I just tested it. I can't really see how this mod would effect swimming besides making your character sink slightly faster.

@BTX @The Starbound Scout, fixed :D

@Xaliber @Huraqan, fixed as well :D
Astra 2019년 6월 20일 오후 2시 12분 
@Donutking it's broken because of the 1.4 update
RustedRegime 2019년 6월 18일 오전 2시 53분 
A long time ago there was a better varient of this mod that got removed. why and how Better you may ask? well it didnt heckin break starbound completly.
great knees and beautiful brain 2019년 4월 3일 오전 10시 36분 
swimming seems broken with this :s cant swim up
Astra 2019년 1월 20일 오후 8시 23분 
Makes the wall jump tech ten thousand times better.
Hats off to you.
Bits 2019년 1월 2일 오후 4시 21분 
A late answer for the starbound scout, it is possible. Hell, Its even possible WITHOUT the pulse jump. Ropes are a blessing.
Renako 2018년 7월 19일 오전 11시 13분 
I love this mod, but I found a problem while using it:

If you go to the 'Pulse Jump' tutorial area, one of the jumps is probably now made either impossible, or extremely hard to pull off. :steamsad:
Huraqan 2018년 1월 21일 오전 10시 21분 
Very cool, it's a shame that the grappling hook isn't working anymore :/
Xaliber 2017년 11월 21일 오후 8시 53분 
No worries, it's not a big deal :D Just found out by accident :p
Retr0  [작성자] 2017년 11월 21일 오후 2시 33분 
@Xaliber, haha, I've never realised that the grappling hook breaks when using the mod. Then again, I tend not to use the tool in the first place. I'll look into this issue when I have the time.
Xaliber 2017년 11월 21일 오전 9시 47분 
I didn't know I can do this with LFM installed... https://gfycat.com/FrighteningDefinitiveGemsbuck :p
ptr1ck 2017년 10월 28일 오후 3시 22분 
Thank you much for this mod. The sliding around was driving me crazy.
Fishy Cube 2017년 8월 22일 오후 10시 52분 
Thank you author, i was dying from falls a lot because the movement feels different than terraria, now it feels about the same.
Bluetail 2017년 6월 25일 오후 9시 00분 
Oh I have used it in Multiplayer and it works just fine!
Lyra 2017년 6월 25일 오후 4시 36분 
I do not think this mod is clientside at all. A clientside mod is a mod someone can have with nobody else on the server having and it'll all work hunky dory. Considering this changes gravity and other things like that, I wouldn't imagine this is clientside. But hey, never tested that myself.
Bluetail 2017년 6월 24일 오후 7시 09분 
Alright, thanks
Retr0  [작성자] 2017년 6월 24일 오후 6시 42분 
@BlueNightfury The mod is clientside and thus will only affect clients with the mod installed.
Bluetail 2017년 6월 24일 오전 10시 30분 
Cilentside or ?
damocleas 2017년 6월 20일 오후 10시 32분 
Ah yep, working, just still felt a little speedy randomly, probably my mobility augment or something moving me farther.
Retr0  [작성자] 2017년 6월 20일 오후 6시 37분 
@damocleas Hmm, I just tried the mod out on 1.3.1 (latest version) and it seems to work fine. Perhaps a different mod is conflicting with Less Floaty Movement. To test if the mod is working, disable the Less Floaty Movement, and in Starbound after jumping attempt to land from your jump start point. Then, with the mod enabled, try it again. With the mod enabled you should be able to land where you jumped from.
damocleas 2017년 6월 20일 오후 5시 04분 
Feels broken in 1.3, I don't feel a difference, so it probably is. Please fix!
Retr0  [작성자] 2017년 2월 16일 오전 12시 23분 
@Xannthas, Frackin Races and bk3k's Variable Planet Sizes don't seem to conflict with the mod as far as I know. If the aerial movement feels different at all after installing this mod, that must mean that there arn't any mods that are conflicting with it. If a mod were to conflict with Less Floaty Movement it wouldn't work at all. As for the decreased fall damage, it compensates for the increased gravity multiplier which forces your character to accelerate faster than in vanilla when falling. As a result, your character takes more fall damage than normal if the decreased fall damage was removed.
Czaele 2017년 2월 15일 오후 11시 14분 
Checked: bk3k's Variable Planet Sizes was the name of the mod.
Czaele 2017년 2월 15일 오후 11시 13분 
Ground movement feels nice, but the aerial movement somehow feels MORE floaty and the reduced fall damage is a definite no from me. We're already falling and surviving distances 10x our height, so the fall damage tweak seems strange. As for the floaty air movement, I refuse to believe that it's working correctly, so I checked through my mods and the only ones I can think of that could have a conflict is Frackin Races and a mod I forget the name of that adds a wider variety of planet sizes.
Dustreaper 2017년 1월 17일 오후 6시 35분 
Thanks will try this mod out in my next playtrough. ( owned the game from beta but never Finished the story)
Retr0  [작성자] 2017년 1월 17일 오후 5시 19분 
@Silver Knight, I launched Terraria for the first time in months just to figure out if there is any difference between the movements and it appears that Terraria's movement is less precise than what this mod carries. However, Terraria's movement system feels perfectly fine as accessories that affect movement fix any inconsistencies while jumping.
Dustreaper 2017년 1월 17일 오후 12시 10분 
Could you compare this change to the terraria movement? because i really like how the movement has been done there.
Retr0  [작성자] 2017년 1월 15일 오전 1시 46분 
@ConfusingDalek, I'm pretty sure that this mod is NOT compatible with Suphax's 2/3 fall damage mod as it changes the fall damage multiplier. Feel free to double check.

@Alucard3598, Thanks for the heads up! I've found a similar situation in a vault where apon dropping off a ledge it became impossible for the player to jump back without a jump tech. I wasn't sure if that was the mod or if it was intentional and I didn't bother to check. When (or if) I have the time i'll post an update to fix these issues.
BigGreenGayDad 2017년 1월 15일 오전 1시 29분 
Actually I found another issue with pre-generated content, but this time it was one of the challenge doors. There was this particular part where you get a jump boost, and you have to make these high jumps to proceed, but without a jump tech I don't think it's possible.
Lyra 2017년 1월 12일 오후 2시 41분 
Is this compatible with Suphax's 2/3 fall damage mod?