Starbound
Followers keep up & keep quiet
44 comentarios
Super Brasilis 31 AGO a las 16:48 
These NPCs are so stupid, they walk over a hatch air lock and just say "Floran iss left behind".
Eoin Lynne 4 AGO 2022 a las 1:29 
Does this work for pets too?
Aethis 7 SEP 2021 a las 10:27 
make mod where followers can swim
pls
Vokun Vulon 29 ABR 2021 a las 18:05 
Oh and for those asking, yes, this does seem to work clientside!
Vokun Vulon 29 ABR 2021 a las 18:05 
This doesn't work with a lot of crew hired via the FU contracts, I have discovered.
Teleporting is fine, but they still spew out a large amount of talk unfortunately
Lyric Drake 591 25 FEB 2021 a las 14:38 
oh my word this will be very welcome, and plz do figure out if its client side
HolySins 10 JUN 2020 a las 16:07 
is the mod still working, without issue ?
XX // 16 ABR 2020 a las 15:18 
i've been using this mod with no problems at all. i dont know if it's client side or not.
NerdCuddles 17 ABR 2019 a las 14:45 
This mod has a bug it seems, My crew just clone when i beam back to the ship
Aperture Science Prototype XR7 7 JUL 2018 a las 22:01 
is this cilent side
Yumi 6 JUL 2017 a las 13:06 
This works with multiplayer, right?
Traymoir  [autor] 10 JUN 2017 a las 11:56 
@Carbon: Greckan race mod correct? I took a look and it seems like a very simple fix. Looks like Greckan mod added their own NPC quotes for when Greckan crew members get out of range, conflicting with my mod. I should have that fixed before midnight EST tonight.

@OnFireZyGram:
I haven't tested it yet but I don't see why not, it should work just fine as long as you don't have any other mods conflicting with it.
Someone 10 JUN 2017 a las 6:19 
works with 1.3 ?
Bwabee 10 JUN 2017 a las 1:18 
[Error] Could not apply patch from file /npcs/crew/crewmember.npctype.patch in source: ..\mods\RaceGreckan.pak. Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Could not apply operation to base. (TraversalException) No such key 'cantreach' in pathApply("/scriptConfig/dialog/crewmember/cantreach/greckan")
[01:17:31.310]

This appears to be a bug that only happens in 1.3 when the Greckan mod is used in conjunction with this. I'm posting this here and in the Greckan page to see which is responsible.
Analista de Balão III 18 FEB 2017 a las 15:10 
Thanks
a
Lot
Ickura 21 DIC 2016 a las 12:25 
@Geek Tried it all, its safe.
Cipher 7 NOV 2016 a las 12:41 
Is this compatable with other crew mods? And is it server safe? I also run frackin.
Sal 21 OCT 2016 a las 7:44 
Is this compatible with Frackin Universe? Though my crew won't spam the chat, they are still fairly terrible at keeping up.
AnOddDoorKnight 17 SEP 2016 a las 19:28 
Thank you!
PandaOutcast 3 SEP 2016 a las 12:31 
@Qooper I've emailed Chucklefish and posted on the support forums, no one has replied yet.
Qooper 29 AGO 2016 a las 17:01 
@PandaOutcast
I seem to have the same problem. I currently dont use this mod here but my crew still beams around and also drops loot when they beam. Do you have an update on the issue?
PandaOutcast 24 AGO 2016 a las 8:50 
I believe it was the Crew Customization mod that did this, I've tried asking him, too. Thanks for the info, I'll try to get his answer.
Traymoir  [autor] 23 AGO 2016 a las 19:56 
@PandaOutcast
I don't think that could be my mod doing anything like that. Once you uninstall it everything should go back to normal. Maybe try validating your Starbound game files on steam.
PandaOutcast 23 AGO 2016 a las 19:13 
I uninstalled this and now my whole crew just keeps teleporting to me constantly. Once they teleport to me, they still continue to do so even if they're not my followers. How do I fix this? Thank you!
Yori 17 AGO 2016 a las 6:27 
Thanks for the info and i do i love it makes them so much better ^.^
Traymoir  [autor] 16 AGO 2016 a las 22:20 
@RaiZoul
Glad you like it! They are wearing my Apex armor. If you get a tailor crew member they can make your whole crew wear whatever you have equipped.
Yori 16 AGO 2016 a las 16:07 
Love the mod this makes me so happy to have the NPC's shut up XD, also how did you get those armours for your npc's?
Wex 10 AGO 2016 a las 12:06 
That's fine.
Traymoir  [autor] 10 AGO 2016 a las 10:13 
@wex721
Nope, sorry. Those side-quest followers are a different type of NPC than crew followers and probably just have bad AI.
Wex 8 AGO 2016 a las 19:36 
Does this effect the side quest followers. (I am sick of the guys I resuce from 8 dudes to have them fall in a cave full of monsters).
Traymoir  [autor] 8 AGO 2016 a las 11:07 
@ryokoakemi
You mean ship crew members? I'm not sure that would be possible with my mod as the only changes I made to dialog was remove the out of range text lines. All the other ones are intact and should trigger normally.
Mikoto Takamachi 7 AGO 2016 a las 23:15 
This seems to disable the speech of all the non followers as well.
♥ Mhic ♥ 5 AGO 2016 a las 12:04 
Sadly it's the ladder.. Yeah.. Messing with their AI is.. Difficult.. I am yet to find one that can do that.. I hate their reaction to follow.. Many times I already defeated the enemy when they finaly appear..
Anyways thanks for the response :D
Traymoir  [autor] 5 AGO 2016 a las 11:17 
@MicKy
Do you mean the speed at which they follow? That shouldn't be too hard. I'll tinker around with some values and see if increasing their speed looks feels better.
However if you mean their reaction time to START following you that would be a lot harder for me I think. Seems like that would require modifying their AI.
♥ Mhic ♥ 5 AGO 2016 a las 9:26 
Hmm, can I advise to make them follow up faster too? I mean, it take some times to followers to actually, yunno, follow.. It would be nice if they just keep up, thanks for listening :D
Alessondria 4 AGO 2016 a las 22:40 
Hey me too. Its prob just simply adjusting the range like you did for this.
Traymoir  [autor] 4 AGO 2016 a las 22:33 
@Alessondria
I'll certainly give it a try. No promises though, still very much a newbie to making mods!
Alessondria 4 AGO 2016 a las 20:58 
This is amazing! Can you do the same thing for pets too? My pets fell behind way more then my crewmates did.
Traymoir  [autor] 4 AGO 2016 a las 20:46 
@Alessondria
Video done! :)
Alessondria 4 AGO 2016 a las 18:13 
Video please! I'd like to see how they follow no without installing. (I also don't have any followers atm)
o'night 4 AGO 2016 a las 15:43 
For everyone who's looking for compability notes - this mod patches this file :
\npcs\crew\crewmember.npctype
Traymoir  [autor] 4 AGO 2016 a las 13:22 
@*Yuki*
It shouldn't conflict with anything that I know of. This mod doesn't touch the followers stats at all.
*Yuki* 4 AGO 2016 a las 13:20 
as I've understood, it will conflict with anything, changes crewmember's stats?
Druidc 4 AGO 2016 a las 12:03 
works great, been waiting for a way to make them shut up instead of constantly being clingy. No more "wait up!" "I can't reach you!". and even better, they actually keep up when I'm moving around faster because of techs, which makes them a fair bit more useful. :steamhappy: