Starbound

Starbound

x5 Basic Drop Rates
40 kommentarer
Azure Fang 18. juni 2019 kl. 19:56 
@Death Profit / Plutia
No need. The core treasurepools were not changed with 1.4. Still fully functional and covers new content as long as the new content calls to the core pools (which, as far as I can tell, they do).
Lein 17. juni 2019 kl. 4:29 
An update for 1.4 would be very helpful :>
LordDeTracy 14. juni 2019 kl. 15:53 
Update needed. 1.4 is out.
calvinp.schuster 4. okt. 2018 kl. 15:03 
can someone do this with mech prints?
TheScoutSeesYouThrewDaWall 5. juli 2018 kl. 11:04 
TerraGamer22 if you havent figured it out by now its just means more stuff being dropped/found
geniusthemaster 12. feb. 2017 kl. 20:36 
would be wise to link to the other drop rates
Terra 3. feb. 2017 kl. 16:53 
Could someone please explain what this does?
Talonblaze 17. jan. 2017 kl. 9:55 
Silly question but care to share how this is done?
To be honest I kinda want the reverse.
Want things to be MORE rare.
Also any possible way to affect chest drops?
A MOOSE 4. jan. 2017 kl. 8:29 
does this work for 1.2
KolincaRN 24. dec. 2016 kl. 17:35 
Hey, does it alter tenants fees/rents in any way?
Floofqueen Erunas 18. dec. 2016 kl. 23:57 
does this work with 1.2?
Regular people talk 30. aug. 2016 kl. 20:34 
Does this work with multiplayer?
BLUESTORM2112 22. aug. 2016 kl. 7:43 
Hi, I've included your mod as part of my mod collection: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=748797522&savesuccess=1
kappa midnight 15. aug. 2016 kl. 2:17 
х2 version. plz
Thundercraft 9. aug. 2016 kl. 17:10 
Going by the nifty table he put up, I think the drops are not as cheaty as the "x5" in the title sounds. All this does is decrease money by 4% while increasing basicTreasure by 4%. And then in the basicTreasure loot table it decreases money by a further 12% and thrown weapons by 4%, while increasing useful drops by 16%.

In summary: It trades -4% for 4% and -16% for 16%. That's rather balanced and mild, if you think about it.

If you find yourself short on pixels, then you must not be selling the extra guns and stuff you don't need. But, even then, merchants only give us 1/5 (or 20%) of an item's base value, at most, so it's not like the extra stuff is making us rich.
ByucknahTheRed 9. aug. 2016 kl. 16:58 
I second @SpaceRiceBowl, a 2x version would be great!
GwenBlanketSpecter 3. aug. 2016 kl. 13:13 
is there an easy way for me to change the drop rates myself?
SpaceRice 30. juli 2016 kl. 15:33 
Could you make a x2 Drop rate mod? x5 Is just a bit too high for my liking atm
Thundercraft 30. juli 2016 kl. 13:34 
If it were up to me, I'd add a slight increase to the chance for monsters to drop meat. I mean, when you think about hunting a wild animal, one thinks about obtaining meat and/or hide. In real life, the only things one can obtain from animals are natural products like that and teeth and horns, etc. Meat and hide are virtually guaranteed from a kill.
LeonserGT 30. juli 2016 kl. 1:50 
I know there are levels for them, but still, doing quests in highest difficulty planets (volcanic, scorched) are not profitable at all, despite it's required sometimes to escort someone's friends from furthest part of the planet safely :D
I meant doing quests on some planet is less profitable than fastly exploring same planet
Tripod  [ophavsmand] 29. juli 2016 kl. 19:46 
@[MGE]LeonserGT I haven't had a fiddle with this, but there are different levels for quests from what I can see. Some are much more rewarding than others, maybe you're just doing low level quests?

lowValueQuestRewards (thrownWeapon, seed, tool, ore)

mediumValueQuestRewards (weapon, shield, richOre, manipulatormodule, techcard, upgrademodule, rarefurniture, instrument, costume)

highValueQuestRewards (costume, rarefurniture, manipulatormodule, techcard, upgrademodule, goodWeapon, instrument)
Tripod  [ophavsmand] 29. juli 2016 kl. 19:41 
@Critkiller I think there is still an underlying issue with Workshop mods and 'servers'. (Multiplayer via Steam is effectively creating a local server as well from what I understand)

Options:
1. Your friends can install the mod aswell through the Workshop.
2. Instead of using the Workshop, place the mod in your mods folder: http://community.playstarbound.com/resources/x5-basic-treasure-drop-rate.3806/
3. Follow the steps here: http://gtm.steamproxy.vip/app/211820/discussions/0/352788917750356151/
Meowsers 29. juli 2016 kl. 15:48 
wheres 10x?
LeonserGT 28. juli 2016 kl. 10:51 
Hey man, can you increase cool items probability for quest reward bags? Cuz even in vanilla is much more profitable to explore planets without picking any quests. I'd like more reasons to focus on them :)
Rhyno707 26. juli 2016 kl. 13:59 
is there a way to put this on a server?:steamsalty:
Tripod  [ophavsmand] 26. juli 2016 kl. 8:14 
@i like dog It's now on the Starbound mod forum.
Tripod  [ophavsmand] 26. juli 2016 kl. 8:11 
@Neon Tetris(The Greats) You could probably sell the 'Basic Treasure' drops for more pixels.
StellarNova 25. juli 2016 kl. 23:21 
but I need more money drop so could you up that:steamhappy:
Rampheus 25. juli 2016 kl. 21:21 
@Tripod Awesome and thanks! Gonna go check it out now, cheers!
Tripod  [ophavsmand] 25. juli 2016 kl. 16:54 
@Rampheus The x10 variant is on the Steam workshop now.

@bearhiderug Those are some good ideas, however I'd like to stick with maintaining just one drop table so that I can use it with my own character and tweak accordingly. Anyone is welcome to open the mod and tweak as they'd like.

@i like dog Sure, I'll let you know when they're up.
danimal 25. juli 2016 kl. 12:44 
Could you add this to the starbound community mod site?
MooreThenPlenty 25. juli 2016 kl. 0:41 
this seems cool but i didnt know mosters dropped weapons to begin with XD :P
Rampheus 25. juli 2016 kl. 0:29 
@Tripod Sounds great! Looking forward to it! Thank you and keep up the great work!
Tripod  [ophavsmand] 25. juli 2016 kl. 0:08 
Sorry, poor wording - Not another version, another mod.
Tripod  [ophavsmand] 25. juli 2016 kl. 0:07 
@Rampheus @bearhiderug I'm planning to do another version with a higher drop rate. I'll probably raise the treasure pool to 10% drop rate for monsters and drop pixels to 20-25% in the pool, bumping up weapons and shields.
Rampheus 24. juli 2016 kl. 20:07 
Thanks for making this mod and working to add some balance to Starbound. Item drop rates still feel like they could be bumped up a bit more to make combat feel more rewarding though. Thanks again!
TheSuit 24. juli 2016 kl. 18:17 
Hey - it seems some non steam users who are your fans are asking if you upload your mods to other places such as the official forums or nexus - http://community.playstarbound.com/threads/can-some-one-help-me-get-some-mods.118899/
Noob1117 24. juli 2016 kl. 18:15 
mod interesting and cool
Walnusskoma✙ 23. juli 2016 kl. 14:58 
Kewl mod and interesting
✮Kisuna✭ 23. juli 2016 kl. 6:07 
Cool and Interesting Mod.