RimWorld

RimWorld

Rimsenal - Core
1,135 Comments
逆天者习近平 27 Aug @ 5:41am 
모드배열상 어디에 두는걸 추천하시나요?
Mx.Skylinez 24 Aug @ 10:39pm 
Pawn that carry Jotun AMR almost always self shot and blow up themselves causing instant death when using cover especially tree. Probably not normal right? (running Yayo, Run and gun)
CoffeeFlavored 18 Aug @ 12:47am 
GD medic armor isn't airtight. Is this intentional?
ПΛПО Dragoon 12 Aug @ 9:07pm 
You should probably ask the CE people
Enfamous13 12 Aug @ 8:54pm 
AMR rifle has a magazine count of 90 and uses 30 rounds per shot for ce. Is this the correct value?
ПΛПО Dragoon 12 Aug @ 1:41am 
Thanks for making white versions of some of the armor!
Mr. Bones' Wild Ride 11 Aug @ 8:47pm 
is it just me or does the close combat armor get hurt crazy fast? like ive got a pawn wearing it and every other piece of his gear has been fine but hes gone through like the main bit every time i had him do something
Cappuccino 3 Aug @ 1:14pm 
All of your mods add creative and well-thought-out things and ideas. Also, ALL of your mods have at least one baddie/coomer bait art piece somewhere in the description. Well done, keep it up.
삼치구이/CeroForGrill  [author] 30 Jul @ 1:48am 
- Heat insulation stats of power armor have been fixed.
Lovhes 29 Jul @ 8:58pm 
man, i wish the greydale gears have vacuum resistance, but oh well, they are the 'cheap' option for colonist anyway. so kinda understand why they have no vacuum resistance
Corbie 26 Jul @ 2:10pm 
compatible with CE?


Sorry, I couldn't resist :)
5tratz 26 Jul @ 12:46pm 
I have done this manually, but just letting you know, adding this:

<generalTitle>Title Here!</generalTitle>
<generalDescription>Description Here!</generalDescription>

To your (ResearchTab.xml), give the tab a proper title and description, lol. I just love my game to have everything perfect, of course, remove the PlaceHolders I have already put, use it if you wish, but anyway, thanks for the great mod :Upvoter:
the asian luka 20 Jul @ 3:29pm 
How do I reload the micro missiles? It says it needs 10 steel to reload a charge... but how do I actually reload it?
Ruby 18 Jul @ 8:10am 
Hi there,

thanks for the awesome mod. I found a bug, where colonist doesnt care about the modular armor. When checked, it doesnt have any quality and if the 100 durability go 99 or less, they stop wearing it neither cant wear it.
Wintermist 15 Jul @ 11:50am 
I'm wondering if not also some of the Greydale armors should have the ability to operate in vacuum too?
Dust 13 Jul @ 7:48pm 
@rex705 There is a mod for that, though don't know if its updated for 1.6.

Also, anyone know of Odyssey special weapons applies to these? Or only vanilla?
Rex705 12 Jul @ 11:50am 
Would be cool if these were factions
kimchi soup 11 Jul @ 2:51pm 
alert alert we need update!
Phoenix Star 3 Jul @ 10:43am 
While it might be a lot to ask as you probably have a lot to do, is there any chance in a future update of Boots and Gloves for each manufacturer? Aside from more bonuses, mostly because my colonists seem to have issues with losing those specific parts even with a full set of armor.

Yeah, aware it's a problem on my side not outfitting them with bionics but well ... anyway, excellent mod and hope it'll be around for 1.6!
dude like WTF 30 Jun @ 9:48pm 
How does the assault armor short range emp grenade launcher and the artillery armor mortar work?
VMSC777 28 Jun @ 10:45pm 
Thank you for making this mod. Had it permanently loaded since it was released. Not sure if mentioned anywhere, but any possibility of ever releasing vehicles? The quality and art style would go hard.
Azerbaijan_Technology 28 Jun @ 8:33pm 
I don't even mean the oldest texture, like the current ingame texture looks considerable worse than the ones on this exact steam page, I don't get it.
Azerbaijan_Technology 28 Jun @ 8:25pm 
Do you have a version with older textures? The move to conform with the base game's non existent art style by removing all detail is not my cup of tea.
삼치구이/CeroForGrill  [author] 28 Jun @ 8:23pm 
2025/06/29
- Table textures updated
삼치구이/CeroForGrill  [author] 28 Jun @ 6:10am 
2025/06/28
- Some xml fixes.
- Now, the modular system is also applied to the Graydale helmets (for 1.6).
SAMUKETTO 28 Jun @ 1:13am 
ey buddies, can u add compatibility with Vanilla Expanded Framework? LOVE ALL YOUR WORK
Avarus 26 Jun @ 8:12pm 
Hi, some armors like the artillery and fire support have lower resolution compared to others.
I see you updated the jotun armor earlier this month. Are you planning to update the rest of them? Thank you for your hard work.
JoeOwnage 22 Jun @ 7:32am 
GD_MSST, YP_BaegYa, and YP_Seoli are erroring because of all the spaces in the def description. (1.6)
ashs 21 Jun @ 1:20am 
why is the armor abilities not working. not even showing
삼치구이/CeroForGrill  [author] 15 Jun @ 1:03am 
2025/06/15
- Jotun armor texture update
Mothman 12 Jun @ 1:00pm 
Any chance we could get a kit of the modular rifle without the launcher? I kinda miss that wacky grip.
삼치구이/CeroForGrill  [author] 12 Jun @ 5:08am 
2025/06/12
- 1.6 (unstable) update
- Weapon and armor stats have been adjusted to match the 1.6 update.
- A micro-missile launcher has been mounted on the Greydale modular rifle.
Capefear56 26 May @ 10:12pm 
The Swarmer is such a bullshit weapon in CE. If you don't have a good helmet, it's guaranteed decapitation because it always hits every single burst.
ShivKnight 17 May @ 8:50pm 
@Anarkius its not recon armor you need. Flak armor is a sneaky requirement tech.
Lieri 12 Apr @ 9:59pm 
Use a mod such as Cherry Picker to rule out other equipment from the game as well as recipes. If it's serious enough of a business for you to only have just those, I suspect you're willing to put some work in to make it happen.
Fray 5 Apr @ 12:25am 
Is it possible to only add Greydale Equipment to the game?
Sirris 30 Mar @ 1:57pm 
@Anarkius check if you have recon armor researched, it should be under there.
Anarkius 30 Mar @ 8:55am 
So some of the armor isn't showing up under bills. Can't craft the armor kits or any of the helmets for greydale. Anyone know what might be causing this?
개이머 21 Mar @ 7:35pm 
좋은모드 감사합니다 꼬치구이님:winter2019happydog:
Lumber Jackson 27 Jan @ 7:21pm 
@Oxcyde Is it just the Greydale armor or have you tried other ones? I've noticed an issue with items that don't have quality needing to be force equipped, like the bandwidth pack, because they won't add them if they are in a clothing schedule.
Oxcyde 17 Jan @ 11:05pm 
Are there any troubleshooting steps for pawns who don't want to equip the headgear and armor from this mod? I have these equipment on their assigned apparel and I can have them force wear them just fine.
Big Cheese 5 Jan @ 6:45pm 
@SmoothPepsiColah
I'm guessing you can't, usually if apparel is stuffable (meaning you can color it and it'll work) it'll show up as white in the steam workshop description
SmoothPepsiColah 4 Jan @ 11:00am 
Can you dye the armors? Heard you can do it if you have ideology (I only have biotechnology tight now) and wanted to know if that works on modded armors like this.
Cosmosteller 3 Jan @ 1:18am 
늘 감사합니다. 연화 정밀 방어구에 마른 체형 관련 문제가 있어서 모드 페이지 토론 항목에 제보드렸습니다!
https://gtm.steamproxy.vip/workshop/filedetails/discussion/725947920/591759409446665498/
VonArens 22 Dec, 2024 @ 8:52am 
The Jotun rifle called 'molten something' seems to have an off center firing animation, the shot looks like its coming from above the gun rather than from the barrel.
Winters Chill 21 Dec, 2024 @ 5:18am 
*chefs kiss* perfection
Ancalagon 17 Nov, 2024 @ 1:42pm 
Thanks for all your hard work!
Lieri 13 Nov, 2024 @ 9:06pm 
Y'all asking "it'd be cool/nice" or "can you do" could also contribute by making the art assets or providing the code instead of just doing "friendly suggestions". The mod's quite old and the hollow suggestions - regardless of good intent - wears out mod authors over time.
Skotobaze 10 Nov, 2024 @ 10:54pm 
Hi. It would be really cool if you also created a mod for vehicles for your factions
Droante 29 Oct, 2024 @ 12:45pm 
So none of this stuff is sell-able to any traders, can occasionally buy it buy can't sell it. Be nice if there was traders for each faction or just to sell to only exotic traders :spirallove: