Portal 2

Portal 2

Overgrown (Part 3)
42 kommenttia
Makotache 23.1.2022 klo 9.14 
wow amazing map, very nice work
dpy 23.9.2018 klo 6.15 
cmon make part 4 :P very nice maps!
valerka273 11.3.2018 klo 6.05 
I ithink that GLaDOS did it by the same reason as Wheatly - she have been corrupted by mainframe, so she started testing. Even same music.
Mandrew 26.1.2017 klo 7.50 
Did Glados Betray you on this part?
Light Warrior 17.11.2016 klo 19.42 
This map was enjoyable and interesting, although it's rough. Many animations are sudden and/or choppy. Other minor, unexplained problems exist as well. As usual, dialogue is extremely awkward and doesn't quite flow, because it must rely on sound bytes that were either actually in the game or are unused sound files. Well done, though. Will Part 4 be released?
Čolibri 9.10.2016 klo 12.00 
Very non-standard map! Despite non portalable white surfaces, hidden fizzlers... good job.
Armonday 1.10.2016 klo 13.40 
This was really well made!
portalfan 6.8.2016 klo 7.57 
i want more space core....
Mo Elfenwinter 28.7.2016 klo 12.08 
Wow, the first Fanmission where I was yelling 'Nooooooo' at the end because I expected the usual "Want you gone" behaviour of Glados.
Great job! Thank you very much!
cochetmichel49 11.7.2016 klo 5.12 
Very beautifull ! Story, atmospher, design, all good ! What a job !
Thank you very very much !
Smac  [tekijä] 11.7.2016 klo 3.15 
Wheatley hasn't the animation of the yellow core so I had to invent something
feather3d 11.7.2016 klo 3.02 
This part is much better than others, great job. Also, that was funny how you put space core on top of wheatley
Smac  [tekijä] 9.7.2016 klo 13.44 
I tried to disable motion but no changes, you cannot put portals anyway
Smac  [tekijä] 9.7.2016 klo 13.13 
This is a detail. You can't put portals because the walls are func_phybox with motion enabled. Anyway I think I can solve it, give me 5 min
Eledh 9.7.2016 klo 13.03 
The room with the fallen shelf has a lot of white walls that should be portal-able but aren't, which breaks convention. Other than that it was fun.
bonkrood 9.7.2016 klo 12.08 
Very well made, I Liked it alot. :)
Smac  [tekijä] 9.7.2016 klo 6.26 
The boss is a prop_dynamic with world model: glados_animation.mdl
GhostOfSpider 9.7.2016 klo 6.13 
how did you add a boss!
Joshy Bee99, The Beekeeper 9.7.2016 klo 0.46 
oh ok but i played them and there great and also i would like a giud on hammer
Smac  [tekijä] 9.7.2016 klo 0.13 
Joshy Bee99, The Beekeeper 8.7.2016 klo 22.52 
add a link to the other ones please
Sokar 8.7.2016 klo 22.15 
Not sure what's going on, but I can't get beyond the first two rooms - Can't shoot portals on anything, there appears to be no way out of the room with the fallen shelf once entering, and trying to go over or under the shelf makes me fall through the floor to my death.....
VuurDraak 8.7.2016 klo 11.23 
Nicely made map, took me a lot of time to find that one portal surface, sneaky :D I won't go in to more detail to not spoil it for others.
Thanks for the challange.
NyaV_Vka* 8.7.2016 klo 3.26 
о:p2blue:0
Smac  [tekijä] 7.7.2016 klo 10.23 
Fixed. Thanks dven1 and jandlml
Smac  [tekijä] 7.7.2016 klo 9.55 
This is a bug. I'll fix it, just add a clip
dven1 7.7.2016 klo 5.23 
You can't see any obsevation room from inside that pipe. If you get in there (which is fairly easy to do) you're trapped. No way out except a restart that I can see.
Smac  [tekijä] 6.7.2016 klo 17.00 
Look at observation room. The glass is broken. Press the button and the door behind the paint tube will open [\spoiler]
jandlml 6.7.2016 klo 15.55 
i got stuck in the white gel blower
dven1 5.7.2016 klo 15.47 
Nice map, well made and lit. The visuals were especially good. I enjoy this sort of map, running around looking for the exit. Thanks for your work.
Knakworst 5.7.2016 klo 11.22 
:p2blue: Epic ending :D :p2orange:
tonyofpureevil 5.7.2016 klo 4.52 
Very nice alternate ending. But I was expecting death at the end, especally after being called a manster!
ZAEROS 5.7.2016 klo 2.15 
Looked and felt great, Not a lot of puzzle but very nice being there. Enjoyed, Thank you.
Huub900 4.7.2016 klo 16.54 
Wow!!!
Den_drummer 4.7.2016 klo 16.53 
mindblowing... simply mindblowing... at least in my opinion. Also I got Portal 2 not so long ago so I don't have a lot to base my opinion on. but still. Mindblowing! Good job and good luck with the rest of the story :D
Spaceminnow 4.7.2016 klo 13.25 
Excellent creativity. I enjoyed it thanks :)
Smac  [tekijä] 4.7.2016 klo 12.38 
Thank you all for playing ^^
quatrus 4.7.2016 klo 12.16 
Very nice search map - nice atmosphere. Thanks for creating.
Can't Afford a Name 4.7.2016 klo 10.03 
It's possible to softlock the map in the first puzzle by launching yourself to the other side. You die right after you do this, and after respawning you'll be in the deadly goo only to die again. Other than that, good map!
Yirdos 4.7.2016 klo 4.22 
Nice map ! :D
Skyferret 4.7.2016 klo 2.48 
Wasn't a serious amount of thinking involved, but I guess it was more of adventure. Not too many people add the choreograph lines and voice to there maps, so this made it a little better. I seem to recall seeing the rusty metal texture quite a bit. Might want to throw a bit of dirty concrete in there, or more different textures here and there. Other than that, it looked pretty good.
Budulay 4.7.2016 klo 1.27 
so cool:steamhappy: