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BTW: I've had it work for me but you have to use Direct Download
Its a easy B Tier Civ that excels at diplomacy and espionage. This Civ has no ability to dominate but instead has abilitys that keep it in the game if you play your cards right. If any other Civ is currently dominating the board through a snowball effect then Momonga can still catch up.
Probably not, sorry. I stopped modding for Civ5 and I don't use Community Balance Patch either. Unless somebody else make it compatible for Community Balance Patch.
when I create the game there is no problem with the panels of the city but when I load a saved game I made with this mod the cities panel (what is over the city when looking from the basic view ) are totally bugged (no more name, religion informations about citizen...)
You need Gods and Kings and Brave New World dlc. The mod adds a new religion "41 Supreme Beings" to the game which is part of new game mechanics added in Gods and Kings. The mod Unique Ability also uses new game mechanics from Gods and Kings which is Espionage and Brave New World which is the World Congress.
Unfortunately, probably not. Perhaps I will in the future or someone else will make one for Civ 6.
@ Balmung Furuya
Sorry for the late response. Yeah, try to unsubscribe and subscribe the mod or Direct installation to redownload.
Very strange. I can't think of anything within this mod that would cause your game to crash. Perhaps you are using too many incompatible mods, your computer specs is too low or you don't have the necessary DLCs?
Yes, I'm planning to add more things especially Sukritact's Events and Decisions but that may takes a while. Thanks for your support!
Also the mod have been updated. Now compatible Yet (not) Another Earth Maps Pack (YNAEMP)!
Hi! Thanks for the tip. But i realised i was being an idiot and figured it out in the end. Thanks again tho!
Sorry for the late response. There are two mods, the first one is the original, balanced one. The second one is the overpowered one. The second one will not works without the first one so it is dependent. I hope this answers your question.
Sorry, It was my fault
What doesn't works? Could you explain in detail?
Maybe I'll play it again with the new music, just for the sake of playing it again.
True, it does get stale after a while so I have updated the mod with new music. Thanks for the suggestion!
Here's a few suggestions for what music you could use for what. The peace music is, well, still warlike and could easily be moved to the war playlist, but it's as peaceful as you can expect from a Civ led by a Lich.
Peace:
Psychological warfare (OST 2)
In the name of Ainz Ooal Gown (OST 2)
Leader screen peace:
Aura of despair V (OST 1)
War:
Overlord - ruler of death (OST 1)
Death Knight Desunaito (OST 1)
I am Ainz Ooal Gown (OST 1)
Arrival of the Undead King (OST 2)
Leader Screen War:
Wenn es meines Gottes Wille (OST 2)
high level magic vs high level magic (OST 2)
Premonition of approaching death (OST 2) might be a good war theme for the Re-Estize mod, but I haven't tried that one yet.
I recheck and test the mod and the Unique Ability doesn't work. I'm pretty sure it was working when I first release it though. All spies should be recruited as Agents (Level 2) not Recruits (Level 1) now but I don't that is causing your problem. You might be using mods conflicting with my mod. I suppose I will make a list of popular mods that I believe are not compatible with my mods.
I could make the Lizardmen Tribe mod but the problem is there are only two Unique Units that are Lizardmen and the rest of units is human. Seems kinda wrong right? I will make a broken version of Ainz Ooal Gown first though.