STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™

STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™

Toggle Headgear
48 Comments
LEON help 15 Dec, 2024 @ 8:47am 
Anyone know what mods this one conflicts with?
SlimJimMcGuffin 10 May, 2023 @ 6:04pm 
Oh yeah, works like a charm. Except it immediately deletes whatever item you had equipped in the slot, and WILL NOT let you turn it off on that play through. Toggle, was it? No fucking thank you.
Taitsuo 15 Jun, 2022 @ 5:16pm 
request: anyway to do the same mod but with the option at the MEDICAL workbench instead ?
(there is already some interesting mod using the workbench, and it conflict with some of them that add option in the workbench menu like this mod)
Rito 10 Sep, 2021 @ 6:03pm 
Where is this mod located in the workshop file directive?
ROSCO 18 Mar, 2021 @ 3:37am 
Works slick!
invaderzimtwo 26 Feb, 2021 @ 8:55am 
Interesting mod, would you be interested in or willing to allow this to become part of a large mod project?
fluffernutter48 10 Dec, 2020 @ 4:08pm 
i see you also like to stick to canon. well done. that is also the exact armor i have as well. like i thought that was my game for a sec.
Huntrex117 4 Sep, 2020 @ 1:05am 
Random request if it's possible, could you make a mod were we could change the appearance of what the character is wearing? Say you like the look of the dark sith robes but they don't have as good stats compare to what you're currently wearing, so you go to a workbench and select that character and the name of the item you wish for your armour to look like. Now I know we could just go ahead and just wear whatever we want but that's not always the best case. Again this is just if it could be possible to make such a mod.
Prodigal Knight Revan 4 Feb, 2020 @ 2:25pm 
Great mod. nice and simple. On Windows 10.
Monad (off) 29 Dec, 2019 @ 11:17am 
Well, won't work here.
Probably because it's not english.
DogZero 20 Dec, 2019 @ 6:50pm 
The helmet stays on. This is not the way.
Emetann 28 Nov, 2018 @ 10:30am 
For anyone who encounter a bug when using the workbench, this mod is only meant for english version of the game
Sleepy the Janitor 3 Sep, 2017 @ 10:20pm 
Is it compatable with TSLRCM?
Pandawan 27 Mar, 2017 @ 12:59am 
Doesn't work for me either. Mayby compatibility issues with restore edition mod ?
Senekha 25 Jan, 2017 @ 11:06am 
Doesn't work for me. I get an error saying: "CONVERSATION ERROR: Last Conversation Node Contains Either an END NODE or CONTINUE NODE. Please contact a Designer!".
Only mod I use is the widescreen mod.
The Headgear is so bloody awful, it's incredible...
Black Dynamite 23 Jan, 2017 @ 11:10am 
DUnno why but its not working for me at any Workingstation ... i cant even equip or modify anything,, sorry but i have to delete this mod ;(
zanglebert 3 Jan, 2017 @ 11:23am 
@dubie_187 After you subscribe, the mod author ships a small bag of invisibility dust to your home address. Once it arrives, you need to to apply it very very carefully exactly on the spot of your screen where the headgear appears you want removed. And, voila: it'll be invisible (until you move your character, of course).
dubie_187 24 Dec, 2016 @ 10:55pm 
how does it work?
Victoryguard 4 Nov, 2016 @ 12:12am 
Will be nice to see the faces of certain party members again after intitial outfitting and getting to enjoy the corrupting effects without the visor in the way.:steamhappy:
Effix 2 Oct, 2016 @ 11:14am 
Years ago I used to have a mod that hides all headgear without an option, this is perfect, thanks a lot doboy!
Frenchie 22 Sep, 2016 @ 6:14pm 
Was looking for this back in January when I was playing thru - great to see it now. Thank you.
Stout5891 15 Sep, 2016 @ 10:07am 
Uwaga – nie działa ze spolszczeniem do KotOR 2 (błąd w warsztacie)!
Warning – it's not working with Polish Localization (workbench error)!
coreymcwhirter 8 Sep, 2016 @ 7:49am 
@smallturns What the mod does is allow someone to toggle whether or not you can see the headgear on your character in the game or not. Not everyone likes the look of the headgear but still want the stats, so this mod allows them to turn off its appearance on the character while keeping the stats available.
{C.S.A} Misfit_1995 1 Sep, 2016 @ 4:20am 
lol dude if you dont like it then just leave x.x
smallturns 21 Aug, 2016 @ 2:34am 
No I wasn't giving you my opinion on what headgear in Kotor 1&2 I liked or wanted to see put in the game or even something eels that has to do with the game I mean I didn't mean if I did but rather or not I think your one of the people who likes to play the blame game as my mom would probably say I was just saying I don't get it and still asking how is this a mod when both games aleady have headgear or do mean using the D-Pad or something you do in options?
doboy  [author] 20 Aug, 2016 @ 11:01am 
@stamminator
Yeah, you still get all of the stats, bonuses, and such.
Cancerous Ordo 19 Aug, 2016 @ 6:44am 
This just makes the headgear disappear, right? You still get the specs from it?
UnderOneLight 18 Aug, 2016 @ 10:22am 
@smallturns it's all about options, not opinions
smallturns 15 Aug, 2016 @ 1:43am 
I don't get it the headgear in both this game and Kotor 1 is fine.
76561198066792243 11 Aug, 2016 @ 2:55am 
ty mate, i hate looking at these stupid headpieces
Nguyenning 30 Jul, 2016 @ 6:01pm 
Thank you. There are some really crappy-lookin' headgear in this game. :steamhappy:
:0 28 Jul, 2016 @ 11:47am 
Nice mod
RufusTheHound 25 Jul, 2016 @ 9:22am 
Great mod, but could you do a version where you can do this with the lab station? Cause right now I have to choose between this and the attuning crystal mod
Buddha 22 Jul, 2016 @ 11:53am 
thank you pappa
CrazyOne 8 Jul, 2016 @ 11:10am 
how bout somone make a level
Stand with Ukraine 7 Jul, 2016 @ 1:51am 
Dude.
Marvel Fan Forever 5 Jul, 2016 @ 5:48pm 
I like that very much
Toa of Gallifrey 1 Jul, 2016 @ 3:54pm 
If there's a mod that conflicts with M4-78, when you go to Korriban everything progresses as it normally would rather than Vash's body being missing and you being able to get to M4-78 with T3-M4's help. I'm not familiar with modding so I'm not sure what the trigger is, all I know is that other mods that tweak things, like the extra powers mod, overrides M4-78
doboy  [author] 30 Jun, 2016 @ 7:18pm 
@Toa of Gallifrey
I've not played with M4-78, so I'm not sure. If you know specifically where and when the bug happens I can take a look though.

It's not compatible with the attune mod as it uses the same file and the game only uses one or the other. Maybe in the future it will be.
Gadman 28 Jun, 2016 @ 7:52pm 
Outstanding mate! Kudos on the great work. Hope to see some more from you.
SamaritanTM 28 Jun, 2016 @ 2:52am 
I need this in my life
Toa of Gallifrey 27 Jun, 2016 @ 12:11pm 
Just got to Korriban and found out that this overrides M4-78 EP. Any chance of compatibility in the future?


Also as an aside, is this compatible with the mod that lets you attune the yournamehere crystal through the workbench?
doboy  [author] 26 Jun, 2016 @ 11:44am 
Thanks everybody!

@anarcher
I just updated it so the t3 dialog redirects to the workbench one, so yes.
anarcher 26 Jun, 2016 @ 7:43am 
Does this work with T3 "upgrade" dialog option?
[LMC]Hunter 25 Jun, 2016 @ 6:30pm 
Awesome username
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Toa of Gallifrey 25 Jun, 2016 @ 11:50am 
No bugs so far! It's really nice to see Atton and Handmaiden's beautiful faces completely unobstructed.
arken 25 Jun, 2016 @ 7:44am 
Keep the new mods coming!!!!!
certi 25 Jun, 2016 @ 2:00am 
Oooh new mod