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For everyone that wants, the only mod I have seeing moreless ok as I try to find is one called: "Total Warhammer", so if anyone knows another one that works, I am all ears.
One again, I admire the efford of modders (I wish I'll be capable of making my own).
did you even read the description?
also fair enough, plus if it was that little extra detail that was needed to verify things then why not have it in the description
The only change to morale is the army destruction penalty which is reduced to -28. All other morale penalties for casualties, flanking etc are the exact same as in vanilla or even slightly higher.
Btw. I didnt Trashtalk anyone. I provided the info requested but im not your personal advisor if you may like a mod or not, just fucking play it and see for yourself!
I will say that coz of a few things you've done/changed i most likely wont be using this mod although I 'would like to' as alot of the changes peaked my interest.
also just because someone tries to voice their opinion/criticism on a mod doesn't mean you can trash talk them.
It often led to battles ending quite abrupt. With the current value it is more likely that units return to the fight after routing which leads to a battlefield that is shifting around hence the word dynamic.
Not the best choice of words i know. But i certainly didnt make morale nearly unbreakable. I in fact increased some of the penalties for casualties in quick succession and for rear attacks. The only values i lowered was total casualties and army destruction because they made chaff units like goblins almost unusable.
No one is forcing you to play with my mod right?
I made it clear in the description that i have lowered the total casualty moral-penalty and the army destruction penalty.
There are so many battle mods in this workshop and im sure theres even one for your specific taste.
I enjoy the increased battle length of lowered morale.
Just want to tell you I really like your mod, it slows the battles down, while not doing any drastic balance changes. So, do you plan to do it for Warhammer 2?
It should be as long as those unit mods dont change any combat related stuff
thanks for your comment. I tested it 2 days ago and the mod should work alright with the new update.
will you update the mod for the newest version of the game? Or does it work with the newest patch?
Did you change units with regeneration? Because if not I think they get better a lot, they have more time to heal and are not hit as often as unmoded.
heres the link:
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=948078366
Here it is. Thank you for considering
Like this? This mod is a ghost. No update since Aug '16. Many people like me are mourning for it but I've been looking for the modders who could do this and there will be a hope. XD
you can still make them fire into melee engagements. They just wont fire directly over the heads of your own troops into the enemy that is engaging them.
try and use the prolonged combat duration to maneuver your missile units into the flanks or higher terrain to get better shots at the enemy.
Is there a similarly easy way to nerf ranged damage?
melee_hit_chance_base 24
melee_hit_chance_max 84
melee_hit_chance_min 9
melee_attack_interval 4.4
hope this helps.
" --- reducing the melee hit chance globally and increasing attack interval, so melee engagements last longer. "
I dont think it will work together. As far as i know Steel Faith changes similiar stuff. So the changes will probably conflict.
Yes should be compatible with all unit mods.