Stellaris

Stellaris

All In One Trait
119 Comments
Tulkasnomin 27 May @ 3:46pm 
Thank You!
Kingwolf 26 May @ 8:55pm 
god bless, i cannot play a game without this mod lol
Prime Nexus™  [author] 26 May @ 9:14am 
@Tulkasnomin It should be fixed now. I missed a 0 for the pops so empire sprawl was at 1 per pop like how it was before the 4.0 update, so I changed it to 0.001.
Tulkasnomin 25 May @ 9:48pm 
Just having this mod installed causes my empire sprawl to start out at 400+, whether I take the trait or not. Just activate the mod and pick UNE or any preset and sprawl is over 400. Deactivate the mod and pick any preset and sprawl is 50-60...
Prime Nexus™  [author] 23 May @ 7:16pm 
New update for 4.0!
Prime Nexus™  [author] 16 May @ 11:05am 
@kingwolf Yes it will be updated sooner or later. Most of my active mods will.
Kingwolf 15 May @ 5:51pm 
will this get updated eventually as well?
Darth Nox 18 Nov, 2023 @ 8:49pm 
Will this need updated with what they just added?
Darth Nox 20 May, 2022 @ 3:45pm 
Welcome back! Thank you for the update on this, I really appreciate it.
Prime Nexus™  [author] 17 May, 2022 @ 5:38pm 
Updated to 3.4
Prime Nexus™  [author] 17 May, 2022 @ 2:23pm 
@Darth I have returned to the game after some time and have noticed another issue with this mod to, looking to update this and a few other ones soon.
Darth Nox 17 May, 2022 @ 11:37am 
Hello, the new update just hit and when I made a new game with this the resources were in the negative but when I removed the all in one trait all of the resource points went positive. Is there a way you could look into this and update it if possible?
Mr.ButterNips 23 Apr, 2021 @ 12:15am 
hey you need to update i cant add the all in one or more trait points traits to specics once the game has started any way you can make it so i can add it to new specices so i can make other in my empire better thanks.
Prime Nexus™  [author] 14 May, 2020 @ 7:49am 
@Softhead No problem, glad it works
Zentradi 14 May, 2020 @ 12:56am 
I apologize seems work fine with the update sry for the trouble
Prime Nexus™  [author] 13 May, 2020 @ 4:44pm 
@SoftHead Does the mod not work?
Zentradi 13 May, 2020 @ 12:10am 
update for 2.7? please if possiable?
Prime Nexus™  [author] 18 Mar, 2020 @ 7:47pm 
Updated to 2.6
Darth Nox 7 Jan, 2020 @ 12:20pm 
This trait does not show up for the new DLC race bit it will show up when you select another.
Honking Capabilities 12 Jun, 2019 @ 6:33pm 
I didn't see it in my list of traits but I'll try unsubbing and subbing again.
Prime Nexus™  [author] 12 Jun, 2019 @ 5:15pm 
@arc Does the mod not work?
Honking Capabilities 12 Jun, 2019 @ 2:22pm 
Is this going to get updated?
DNBANB 4 Mar, 2019 @ 11:33am 
@looks like AI can use this
Prime Nexus™  [author] 1 Mar, 2019 @ 2:33pm 
@IIIIIIIIIIII no, not that i'm aware of.
Joe 1 Mar, 2019 @ 1:28pm 
Can the AI use this trait?
Prime Nexus™  [author] 12 Jan, 2019 @ 5:58pm 
Cool, thanks for the info
Ophidyan 11 Jan, 2019 @ 11:54am 
Prime, it looks like the All in one Trait mod is not the cause. I've just had the same crash with all but Tiny Outliner enabled, which is one I had installed after the crashes started happening and disabled any others.

######## EXCEPTION: 0xC0000005 at address: 0x003596A0: ACCESS VIOLATION write attempt to address 0x2261001C
Version: Unknown Version
01/11/19 20:37:12

that's the error, always the same, only differing in the target memory address.
Prime Nexus™  [author] 1 Jan, 2019 @ 10:38pm 
@Ophidyan After testing two colonizations with machine intelligence with only this and more trait points i have not gotten a CTD, I dont know why this problems happining or how to fix it. If you could provide me a list of you mods and the log file that would help alot.
Ophidyan 1 Jan, 2019 @ 2:15pm 
Thanks Prime. If you need additional data, let me know. Software developer here (not a modder though), I know the burden of debugging. :')
Prime Nexus™  [author] 1 Jan, 2019 @ 1:22pm 
@Ophidyan I will look into it
Ophidyan 1 Jan, 2019 @ 10:03am 
Has anyone else tried the combination of 'More trait points' (Robots) in combination with the 'All in one' trait playing a Machine Intelligence / Gestalt Conciousness ? Two games in a row I'm having issues colonizing. First game: crashed when the colonization of a first planet reached completion. Tried starting a new game: first planet colonization succeeded, crashes when finishing colonization of a second planet.

My exceptions.log file mentions a bunch of 'unknown modifier' entries, followed by what seems variable names. Any clues?
Prime Nexus™  [author] 12 Dec, 2018 @ 10:28am 
Updated please READ the Change log
Prime Nexus™  [author] 11 Dec, 2018 @ 3:29pm 
@Test It should be fixed
Test4Echo 11 Dec, 2018 @ 3:23pm 
FYI, it looks like the trait gives a pop growth penalty rather than a bonus. It's showing in-game as -70% growth speed instead of +70%.
Prime Nexus™  [author] 11 Dec, 2018 @ 2:31pm 
Updated to 2.2
Untested if it works or not
Mal 8 Dec, 2018 @ 11:59pm 
Np. Kinda felt like a swing and a miss with this dlc + patch. I would like if you kept the 2.1 lying around aswell. Have a feeling quite a few peeps have reverted back to 2.1 until mega corp gets sorted out.
Prime Nexus™  [author] 8 Dec, 2018 @ 11:54pm 
@Skazu Thanks for the heads up. I'll try to update by next week.
Mal 8 Dec, 2018 @ 10:25pm 
Ah sorry for the weired text there, thought Orre wrote 2.1 hehe. Well 2.2 needs some editing because its not tiles any more, its jobs. The text needs editing like my example in previous post.
Mal 8 Dec, 2018 @ 10:07pm 
I just reverted back, ill have a look if it works. For mega corp + patch alot of the texts have changed like: planet_jobs_food_produces_mult. Even if you run it with the old text it will still run, just not add the bonus.
Prime Nexus™  [author] 8 Dec, 2018 @ 5:26pm 
@Orreborre Did you test it or you going off of the red marker
Orreborre 8 Dec, 2018 @ 5:19pm 
It's not compatible with 2.2.1
Same with the "More trait points" mod.
Prime Nexus™  [author] 7 Dec, 2018 @ 9:58pm 
@Orreborre Does the mod still work?
Orreborre 7 Dec, 2018 @ 12:11pm 
Update?
Prime Nexus™  [author] 24 May, 2018 @ 7:56am 
Updated and tested to work.
Nilt 23 May, 2018 @ 3:44pm 
No rush, I just thought you'd want to know. I like to play without mods when major changes hit anyhow but I also like to test my favorites since I know testing is more complicated than many think. :)
Prime Nexus™  [author] 23 May, 2018 @ 8:55am 
@Nilt Thank you for letting me know, i will update this mod in a few days and will post when i update it.
Nilt 22 May, 2018 @ 7:41pm 
This is currently causing my game to crash when starting a new game in 2.1.0. Not the end of the world, of course, but with this the game just drops to Desktop when starting. Whithout it, I am able to pop in just fine and play.
Mura 18 Mar, 2018 @ 5:45pm 
Awesome, thanks so much
Prime Nexus™  [author] 18 Mar, 2018 @ 4:21pm 
@TheLastRaven No they will not
Mura 18 Mar, 2018 @ 3:12pm 
Sorry if this has already been asked, but will the AI choose this trait as well?