Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
Awesome map, keep it up.
Heres a link to my workshop maps you should try them out:
http://gtm.steamproxy.vip/profiles/76561198040835562/myworkshopfiles/
Comment and try my workshop maps!
Thanks for playing!
fun 5/10
Confusing use of gravity but only for a short time. Solution is straight forward due to the simplicity of the map design.
http://www.youtube.com/watch?v=_xFbRecjKQA
Since you got the technique figured out, you might as well design puzzles based on that.
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=71453163
OTOH, what was the point of the angled wall? Is there a second solution that I'm to lazy to attempt?
That Announcer message about "if the laws of physics doesn't apply in the future..." would give a nice entrance!
Thank you!
I don't know how you did that, but keep up the good work! :)