Portal 2

Portal 2

Anti-Gravity
76 kommentarer
arbol01 10. sep. 2015 kl. 12:33 
Nice for a demo.
Petutski 12. nov. 2014 kl. 7:42 
Nicely done! Instead of right brain left brain thinking, it was top brain bottom brain! Thanks!
Broskii 14. apr. 2014 kl. 8:50 
i love it! it fucked around with my head a little but it was awesome. i love these extra elements or anti-grav. great level but it was a bit too short :( Love Bishfudge
Garunas 15. okt. 2013 kl. 9:07 
Awesome test chamber :) Could you try mine? http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=180312984
mikemoody 18. mar. 2013 kl. 23:13 
Real cute.... easy but fun. Thanks
LPChip 5. jan. 2013 kl. 3:17 
Nice concept, A bit too short though.
Zemble 21. sep. 2012 kl. 17:09 
Its a great map but the slanted platform is not needed.
LexCorp 29. aug. 2012 kl. 17:42 
Pretty ingenious and not too complicated! :D
Barvak 23. aug. 2012 kl. 4:12 
good job! well done
stormsend 16. juli 2012 kl. 11:18 
sweet
xser0 12. juli 2012 kl. 15:16 
Nice map
Sir Pentious 7. juli 2012 kl. 8:30 
Very elegant idea!
Mr Beans 6. juli 2012 kl. 6:54 
its bit buggy but I love the idea
Stellafera 23. juni 2012 kl. 9:55 
The best part was dropping the cube and watching it fall up.
Mathey2009 21. juni 2012 kl. 16:45 
what an awesome use of hammer on the peti maps.
Awesome map, keep it up.
Heres a link to my workshop maps you should try them out:
http://gtm.steamproxy.vip/profiles/76561198040835562/myworkshopfiles/
Comment and try my workshop maps!
Thanks for playing!
O'Brian 20. juni 2012 kl. 14:38 
Very easy but nice effect.
Robixchan 18. juni 2012 kl. 12:22 
Simple, but cool idea! Please try my chamber ;) http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=75668154
Apollo 27. maj 2012 kl. 13:14 
Cool concept, but the puzzle could have been a lot better.
o+= 24. maj 2012 kl. 14:07 
Difficulty 4/10
fun 5/10

Confusing use of gravity but only for a short time. Solution is straight forward due to the simplicity of the map design.
Geneosis 23. maj 2012 kl. 14:19 
Really nice comcept ^^ Some awesome puzzles could be built using this ;)
Jammer dit 20. maj 2012 kl. 0:34 
waaaay to short indeed, cool concept also, and i agree what was the angled platform for? show? :o
Vesiphyx 19. maj 2012 kl. 3:18 
real cool concept but way too short! :P
Mongoose458 17. maj 2012 kl. 10:27 
at first i couldnt get my head round it, nicely done!
Rubycario 16. maj 2012 kl. 22:32 
Nice little test chamber! I can't believe I've never played it before. Thumbs up from me. I never did get what the angled platform was for though.
A Table 16. maj 2012 kl. 9:05 
WOW! Nice...
⛧ AlphaSatanOmega ⛧ 15. maj 2012 kl. 17:28 
Awesome! :D
sekti 15. maj 2012 kl. 13:45 
Nicely done. What would be even more interesting than gravity changes would be puzzles in what some people call non-euclidean spaces:
http://www.youtube.com/watch?v=_xFbRecjKQA
Since you got the technique figured out, you might as well design puzzles based on that.
FOX[RUS] 14. maj 2012 kl. 12:11 
Wery fucking cool!!
404 GLaDOS 14. maj 2012 kl. 3:16 
I trew the cube up when I was on the roof and I was like WTF the cube disapeared
SovernT 13. maj 2012 kl. 23:50 
Cool idea, but the angled platform is needless and the puzzle is a little to easy.
Gerald 13. maj 2012 kl. 11:46 
This is basically a new kind of game. The first time I stepped through a portal on this map, I freaked out a little bit. :) great work!
DBladedPantz 12. maj 2012 kl. 20:34 
Good map. I'm trying to get the word out about a couple of my own maps as well. Would you try them please?:
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=71453163
Okuno Zankoku 12. maj 2012 kl. 19:30 
This is definitely not your grandmother's portal map...
OTOH, what was the point of the angled wall? Is there a second solution that I'm to lazy to attempt?
Diego 12. maj 2012 kl. 15:47 
That was easy
Squip 12. maj 2012 kl. 13:39 
Nice world portals, crazy easy though.
Phoinx 12. maj 2012 kl. 13:30 
Ooh! Haha! Very cool!
That Announcer message about "if the laws of physics doesn't apply in the future..." would give a nice entrance!
Thank you!
SUCKHEAD 12. maj 2012 kl. 9:30 
HOLY SHIT HOWD U DO THAT!?
TerminatrixPhD 12. maj 2012 kl. 7:50 
Very interresting map design!!! I must say when I got to the 2nd gravity field i was like WTF for 5mins! O_O
I don't know how you did that, but keep up the good work! :)
Lagbert  [ophavsmand] 12. maj 2012 kl. 2:54 
Thanks for all the comments! Anti-Gravity 2 is now up. I tried to make this a more challenging puzzle, but I'm pretty sure I'm still only scratching the surface of this concept. Thanks agian for all the encouragement :)
Beanzmai 12. maj 2012 kl. 2:04 
whoa... how'd you do that!
Scrublord 12. maj 2012 kl. 1:24 
Very trippy at first, great concept though. Hope to see a map use this more extensively in the future!
Gekiganger3 11. maj 2012 kl. 23:12 
You should use this mechanic to make a VVVVVV themed map.
idle 11. maj 2012 kl. 22:10 
That was a bit of a mindfuck
🐭 11. maj 2012 kl. 20:08 
Considering it's elements it's not nearly as difficult as one might first think. Still good though.
Venzny 11. maj 2012 kl. 16:27 
Well designed but the whitespace bug kind of ruins some of the mystery.
Dominoid73 11. maj 2012 kl. 16:08 
Cool idea. Can't wait for a more extensive level with it.
marshin2 11. maj 2012 kl. 15:53 
Great job!
Timerider 11. maj 2012 kl. 15:01 
Simple but I hope this kind of stuff gets in the in-game editor. It's just unfortunate that world portals become white walls when viewed from a distance through a portal.
YellowJacket EX 11. maj 2012 kl. 14:29 
I love the anti agravity idea. Hope you do something more with it.