Killing Floor 2

Killing Floor 2

KF-Abandoned-Hospital
Počet komentářů: 28
Kranot 11. dub. 2019 v 12.24 
Great map. High quality and good design.
We are hosting this at the Horzine Simulation Division Server in our selection of high quality custommaps!
IP: 5.9.22.30
Flammable 16. úno. 2018 v 3.12 
zeds spawns are bad, i can see them spawning, and the only place you should stay is downstairs in cage, booring
sotike™ 29. čvc. 2017 v 0.10 
What is the music that plays during the trader call? I really like it :CunningPepe:
Void_Echo 21. kvě. 2017 v 12.59 
What is the creepy ambient music that plays during the trader?
shelter 22. led. 2017 v 4.07 
I think this map needs a fix because it's easy to exploit. Stand on the bottom floor and shoot the zeds spawning on the stairs behind the bars. As for the boss, same floor, just go to the back room, he can't reach you there.
СПЕЦНАЗ 22. zář. 2016 v 7.16 
realy nice map
Avoca 18. srp. 2016 v 9.54 
KF-Abandoned-Hospital-Suicidal-Hans

6 ppl lvl 25 medic with recent changes so the medic is a buff magnet - perfect for this small condense small - so intense this map can have so much action in such small space -- Watch live at https://www.twitch.tv/kyleabent

https://www.youtube.com/watch?v=UVH87PYmj_w
VICIMAXX 23. čvc. 2016 v 23.42 
great work!
-MGSa- Sniper  [autor] 29. čvn. 2016 v 3.56 
Final build incoming within the week, cheers
Dmitriy 16. čvn. 2016 v 8.41 
posted bug in discussions
-MGSa- Sniper  [autor] 22. kvě. 2016 v 6.20 
Hi chairs are non movable due to the issue with kf2 and dynamic objects if they was left they would move but their collision would stay
Sciemniak ツ #RawInput 22. kvě. 2016 v 2.16 
Why chairs are nailed to the floor.:steammocking: Will be nice to have some dim glow from active trader box. They are barely visible in dark.
Kermit 21. kvě. 2016 v 6.40 
atmosphere !!!
Atlaimond 15. kvě. 2016 v 23.33 
Thank you for the good news. :happy_creep:
I'll stay tuned and subscribed to this thread. I'm waiting for the news. :fhappy:
-MGSa- Sniper  [autor] 15. kvě. 2016 v 14.42 
Hi cheers for the comments, The map is no optimised at the moment but will be on the final build. I am working to make it "alittle" easier and have extended the map over the floors also for more escape routes etc.. this edition really is just an early beta stage.
Atlaimond 15. kvě. 2016 v 8.45 
The design is really cool :ZAT_correct:, and thank you :KneelingBow: for the texture shadows for the low hardware players. :happy_creep:

Only the difficult, what you’ve mentioned, is really annoying hard. :sadgrim:
I’ve died two times in Normal without reach the Boss wave. :ftired:

And I found a FPS drop-down issue. See the pictures here:bpquest: [picasaweb.google.com]

So, I can’t vote this map at the moment :tank:, because the design is too good :fhappy: for I would down-vote, but the difficult is too annoying :angry_creep: for I would up-vote.
Take care. :pet::Teddy_talk:
Hokia 13. kvě. 2016 v 0.40 
Cool! Thanks man!
Snake 12. kvě. 2016 v 4.01 
Holy shit! Classic KF1 "dark grime / rust" hype! Subbing, thank you!
-MGSa- Sniper  [autor] 12. kvě. 2016 v 3.50 
frostlink, they should all now be updated :) Frosty, many thanks hope you enjoy it!
Hokia 12. kvě. 2016 v 0.18 
Looks awesome, mate! The latest updates broke some of your other maps! Could you update them, please? :steamhappy:
frosty* 11. kvě. 2016 v 21.46 
ive followed progresson this map through my utube channel subs glad to see it on workshop finally:steamhappy:
-MGSa- Sniper  [autor] 11. kvě. 2016 v 4.07 
If you learn the layout which does not take long there are escape routes and also flanking points :) although this is a hardcore map designed to be hard to beat (Although i have beaten it!)
Johnson 11. kvě. 2016 v 2.27 
try zerk solo HoE
wipe on wave 6/10 because Pulverizer running out of ammo
Thanks for the nerf TWI :steambored:
вαтαк 10. kvě. 2016 v 20.46 
lets see
very challanging check
easy to get lost check
will die fast check
I love those odds
-MGSa- Sniper  [autor] 10. kvě. 2016 v 3.34 
Johnson, in regards to loosing your way, that is intended, you see like if foro real you went to a location like this you would have to learn it, that was my intention, once you learn the layout it becomes your advantage, also teamwork is essential
Lazrdisc 9. kvě. 2016 v 20.43 
this is dope
Johnson 9. kvě. 2016 v 20.40 
fucking easy to lost the way
-MGSa- Sniper  [autor] 9. kvě. 2016 v 16.56 
Reuploaded the new version with proper naming.