XCOM 2
Spectrum: Yellow Enemies only
83 則留言
Dęąth Viper 2019 年 6 月 6 日 下午 2:37 
pls update for wotc O_O
badassgrunt [Medicdiver] 2017 年 8 月 12 日 上午 6:48 
@boisegangpc Do you have any idea on how to do that. If you give me some pointers, I could attempt to do it.
Dęąth Viper 2017 年 7 月 1 日 下午 8:51 
lol
Boisegangpc 2017 年 7 月 1 日 下午 6:25 
For everyone asking for a "SPECTRUM Green" version, here's what the mod author said:

"You can request it, but I have no intention of doing that project myself. Any other modder is welcome to do so, though."
elaymana 2017 年 7 月 1 日 上午 8:14 
please update this one with green version....
Dęąth Viper 2017 年 5 月 16 日 上午 11:16 
I have yet to see any of these enemies spawn.. does it work with other mods that add aliens?
_ALuX_ 2017 年 5 月 7 日 下午 4:27 
I would love to see these in LW...
Dęąth Viper 2017 年 5 月 3 日 下午 6:30 
Can you make it so these spawn from reinforcements called too? Thanks in advance
Bullyhunter77 2017 年 4 月 17 日 下午 4:36 
I have no idea how compatibility works, so would someone kindly tell me whether aliens mods such as this and Long War Alien Pack work together in tandem? To bo honest it's been quite a while since I've seen LW alien's, that or I don't bother looking.
Yzaxtol - Mike  [作者] 2017 年 3 月 30 日 上午 3:31 
vageuly, no promsies though
hygorct 2017 年 3 月 29 日 下午 11:44 
compatible with LW2?
Boisegangpc 2017 年 2 月 19 日 上午 7:11 
How can I disable the "Call Reinforcements" ability for enemies?
Neko Fergie 2017 年 2 月 18 日 上午 1:02 
@Mild @james I currently use the mod along with all DLC and A Better Advent 2 and a bunch of other enemy mods and spectrum enemies are showing up for me just fine. If they aren't showing up for you I recommend the usual troubleshooting of verify game cache, un sub from all mods and resub bit by bit and/or just delete the user config files in your personal docs folder. Deleting my configs so the game recreates them has solved many of my mod related troubles.
Yzaxtol - Mike  [作者] 2017 年 1 月 31 日 上午 12:00 
No
ChaosMadeFlesh 2017 年 1 月 30 日 下午 4:14 
It would be awesome if this were made compatible with LW2... :)
Mild 2017 年 1 月 6 日 下午 7:41 
pls update this mode.
I cannot use this mode with DLC.
james.caron 2016 年 8 月 31 日 下午 1:05 
not getting any Spectrum enemies so far :(
Hillarus 2016 年 8 月 25 日 上午 6:00 
Oh, and just to note, it's called MEC Sentinel i think
Hillarus 2016 年 8 月 25 日 上午 3:53 
no
Yzaxtol - Mike  [作者] 2016 年 8 月 25 日 上午 2:16 
That unit shouldn't even be in this mod. Are you also running spectrum complete?
Hillarus 2016 年 8 月 25 日 上午 12:41 
Can you guys help? i keep getting an enemy with 40 health and 10 armor on my second mission and he keeps calling reinforcments?
Jabel 2016 年 7 月 17 日 下午 5:11 
Are you using the All The Enemies mod to make them spawn? It's working fine for me.
Mild 2016 年 7 月 17 日 上午 9:53 
pls fix this mod.
I did not even see the end of the campaign a new enemy
Xeraphale 2016 年 7 月 16 日 上午 5:57 
Thats great. It's always nice to pick n' mix!
Yzaxtol - Mike  [作者] 2016 年 7 月 16 日 上午 5:41 
Shouldn't be too hard. I'm planning on releasing the full roster of green release once I have them fully refurbished.
Xeraphale 2016 年 7 月 16 日 上午 4:00 
Hi Yzaxtol, if I ask nicely, could you separate out the MEC varients into a separate mod like you have done with your new \aegis Division mod?
Sentenryu 2016 年 7 月 15 日 下午 3:20 
Does the sniper have squadsight? I play with all pods active, so I think it's best if I do not have an enemy with squadsight on my list...
T4dd 2016 年 7 月 7 日 上午 9:26 
I haven't seen any of the mod-added enemies, either... before the last update they were ferocious and so fun, but now I miss them! Does anybody have any ideas on how to get them back?
Yzaxtol - Mike  [作者] 2016 年 7 月 5 日 上午 6:06 
Shouldn't, there are no overrides so shouldn't affect lag in any significant way.
El Tiqui-Tiqui 2016 年 7 月 5 日 上午 3:48 
Is any one else geting massive lag from this mod? It seems to stop as soon I remove this mod.
🫘🫘🫘🫘 2016 年 6 月 29 日 下午 3:08 
Does this add new stuff or replace the old units?
Spinecone 2016 年 6 月 22 日 上午 5:14 
Hello, I seem to be having the same issue as StuballZ here, I'm using this enemies only mod and I'm just not seeing them. I'm not seeing anything about any mod conflicts either, the new enemies just don't seem to ever show up. Is there anything at all known about why this might be happening?
[RQ] StuballZ 2016 年 6 月 15 日 下午 7:41 
This isn't working for me. I see the new enemies when trying the yellow release of the main mod (got smashed by MEC Titans on the first dropship level tho) but no new enemies at all when using this Enemies Only standalone. I'm assuming it's DLC-related; the DLC caused issues for some of my mods too.
Lugaru 2016 年 6 月 12 日 下午 12:05 
Short version: The difficulty curve is broken, I'm encountering the toughest enemies at the start of the game.

I'm having a problem with this mod... every first drop ship I encounter has an Advent Commander (20 hp, 4 armor) and what I think are a couple of Mec Titans (10 hp, 5 armor). While I would love to face these enemies... I'm encountering them at the start of the game, where they are close to impossible to beat given that you are usually facing other enemies at the same time.
rush_83 2016 年 6 月 11 日 下午 5:11 
satyr32, i have the same problem. only pyrosoldiers and officers spawn (with every loot mod activated-but this pyrosoldiers get loot as usual)
satyr32 2016 年 6 月 7 日 下午 4:28 
Strange, most of the time only the Pyro Heavy spawn, but maybe it is just coincidence.
Yzaxtol - Mike  [作者] 2016 年 6 月 1 日 上午 11:03 
Should have fixed the missing textures issue. Please let me know if the Heavy Troopers still look Jet Black.
DerBK 2016 年 5 月 28 日 上午 9:39 
Oh. My. God.
That Scout MEC is the cutest thing ever.
Yzaxtol - Mike  [作者] 2016 年 5 月 27 日 下午 3:40 
Please let me know if anyone is still experiencing difficulties. With these changes and with DerBK planning on adding this mod to his All The Enemies plug in, every thing should be sorted.
Yzaxtol - Mike  [作者] 2016 年 5 月 27 日 下午 3:35 
Re-uploaded after DLC update, confirmed the new enemies are spawning and removed loot so is conflict free with any mod that alters vanilla loot rolls like Grimy's
JDizzle 2016 年 5 月 22 日 下午 10:29 
If it aids in your fixes at all, I installed complete edition(Uninstalled due to lots of conflicts particularly with classes and grimy's loot mod) and the enemies you have started spawning. Which is confusing why this one doesn't.
Yzaxtol - Mike  [作者] 2016 年 5 月 22 日 上午 1:54 
They use new textures, so it could be those that are damaged.
Yzaxtol - Mike  [作者] 2016 年 5 月 22 日 上午 1:52 
Not that I know of, I'll investigate that issue along with the Dlc debugging.
Beagle 2016 年 5 月 21 日 下午 8:49 
I really like these models, but all your units that use the Shieldbearer as their base model show up as black and untextured for me. Any idea why?
JDizzle 2016 年 5 月 20 日 下午 12:16 
Any idea why only vanilla enemies spawn since Alien Hunters?
rush_83 2016 年 5 月 20 日 上午 10:31 
this would be great!
Yzaxtol - Mike  [作者] 2016 年 5 月 20 日 上午 9:36 
Its loot does, I am considering releasing a version without loot for zero conflicts.
JDizzle 2016 年 5 月 20 日 上午 8:21 
I too cannot seem to get this mod to work since the Alien Hunters DLC. On a side note does this mod conflict with grimy's loot mod?
rush_83 2016 年 5 月 16 日 上午 2:19 
i think, that the new dlc has broken your extremly great mod. i love your new enemies! but since i`ve installed the dlc, there are only the "vanilla" enemies on the battlefield :( Your other mods (laser+plasma weaponary) work great
Quazimanthias 2016 年 5 月 5 日 下午 6:25 
Is there a drop name for these