XCOM 2
Spectrum: Yellow Enemies only
83 kommenttia
Dęąth Viper 6.6.2019 klo 14.37 
pls update for wotc O_O
badassgrunt [Medicdiver] 12.8.2017 klo 6.48 
@boisegangpc Do you have any idea on how to do that. If you give me some pointers, I could attempt to do it.
Dęąth Viper 1.7.2017 klo 20.51 
lol
Boisegangpc 1.7.2017 klo 18.25 
For everyone asking for a "SPECTRUM Green" version, here's what the mod author said:

"You can request it, but I have no intention of doing that project myself. Any other modder is welcome to do so, though."
elaymana 1.7.2017 klo 8.14 
please update this one with green version....
Dęąth Viper 16.5.2017 klo 11.16 
I have yet to see any of these enemies spawn.. does it work with other mods that add aliens?
_ALuX_ 7.5.2017 klo 16.27 
I would love to see these in LW...
Dęąth Viper 3.5.2017 klo 18.30 
Can you make it so these spawn from reinforcements called too? Thanks in advance
Bullyhunter77 17.4.2017 klo 16.36 
I have no idea how compatibility works, so would someone kindly tell me whether aliens mods such as this and Long War Alien Pack work together in tandem? To bo honest it's been quite a while since I've seen LW alien's, that or I don't bother looking.
Yzaxtol - Mike  [tekijä] 30.3.2017 klo 3.31 
vageuly, no promsies though
hygorct 29.3.2017 klo 23.44 
compatible with LW2?
Boisegangpc 19.2.2017 klo 7.11 
How can I disable the "Call Reinforcements" ability for enemies?
Neko Fergie 18.2.2017 klo 1.02 
@Mild @james I currently use the mod along with all DLC and A Better Advent 2 and a bunch of other enemy mods and spectrum enemies are showing up for me just fine. If they aren't showing up for you I recommend the usual troubleshooting of verify game cache, un sub from all mods and resub bit by bit and/or just delete the user config files in your personal docs folder. Deleting my configs so the game recreates them has solved many of my mod related troubles.
Yzaxtol - Mike  [tekijä] 31.1.2017 klo 0.00 
No
ChaosMadeFlesh 30.1.2017 klo 16.14 
It would be awesome if this were made compatible with LW2... :)
Mild 6.1.2017 klo 19.41 
pls update this mode.
I cannot use this mode with DLC.
james.caron 31.8.2016 klo 13.05 
not getting any Spectrum enemies so far :(
Hillarus 25.8.2016 klo 6.00 
Oh, and just to note, it's called MEC Sentinel i think
Hillarus 25.8.2016 klo 3.53 
no
Yzaxtol - Mike  [tekijä] 25.8.2016 klo 2.16 
That unit shouldn't even be in this mod. Are you also running spectrum complete?
Hillarus 25.8.2016 klo 0.41 
Can you guys help? i keep getting an enemy with 40 health and 10 armor on my second mission and he keeps calling reinforcments?
Jabel 17.7.2016 klo 17.11 
Are you using the All The Enemies mod to make them spawn? It's working fine for me.
Mild 17.7.2016 klo 9.53 
pls fix this mod.
I did not even see the end of the campaign a new enemy
Xeraphale 16.7.2016 klo 5.57 
Thats great. It's always nice to pick n' mix!
Yzaxtol - Mike  [tekijä] 16.7.2016 klo 5.41 
Shouldn't be too hard. I'm planning on releasing the full roster of green release once I have them fully refurbished.
Xeraphale 16.7.2016 klo 4.00 
Hi Yzaxtol, if I ask nicely, could you separate out the MEC varients into a separate mod like you have done with your new \aegis Division mod?
Sentenryu 15.7.2016 klo 15.20 
Does the sniper have squadsight? I play with all pods active, so I think it's best if I do not have an enemy with squadsight on my list...
T4dd 7.7.2016 klo 9.26 
I haven't seen any of the mod-added enemies, either... before the last update they were ferocious and so fun, but now I miss them! Does anybody have any ideas on how to get them back?
Yzaxtol - Mike  [tekijä] 5.7.2016 klo 6.06 
Shouldn't, there are no overrides so shouldn't affect lag in any significant way.
El Tiqui-Tiqui 5.7.2016 klo 3.48 
Is any one else geting massive lag from this mod? It seems to stop as soon I remove this mod.
🫘🫘🫘🫘 29.6.2016 klo 15.08 
Does this add new stuff or replace the old units?
Spinecone 22.6.2016 klo 5.14 
Hello, I seem to be having the same issue as StuballZ here, I'm using this enemies only mod and I'm just not seeing them. I'm not seeing anything about any mod conflicts either, the new enemies just don't seem to ever show up. Is there anything at all known about why this might be happening?
[RQ] StuballZ 15.6.2016 klo 19.41 
This isn't working for me. I see the new enemies when trying the yellow release of the main mod (got smashed by MEC Titans on the first dropship level tho) but no new enemies at all when using this Enemies Only standalone. I'm assuming it's DLC-related; the DLC caused issues for some of my mods too.
Lugaru 12.6.2016 klo 12.05 
Short version: The difficulty curve is broken, I'm encountering the toughest enemies at the start of the game.

I'm having a problem with this mod... every first drop ship I encounter has an Advent Commander (20 hp, 4 armor) and what I think are a couple of Mec Titans (10 hp, 5 armor). While I would love to face these enemies... I'm encountering them at the start of the game, where they are close to impossible to beat given that you are usually facing other enemies at the same time.
rush_83 11.6.2016 klo 17.11 
satyr32, i have the same problem. only pyrosoldiers and officers spawn (with every loot mod activated-but this pyrosoldiers get loot as usual)
satyr32 7.6.2016 klo 16.28 
Strange, most of the time only the Pyro Heavy spawn, but maybe it is just coincidence.
Yzaxtol - Mike  [tekijä] 1.6.2016 klo 11.03 
Should have fixed the missing textures issue. Please let me know if the Heavy Troopers still look Jet Black.
DerBK 28.5.2016 klo 9.39 
Oh. My. God.
That Scout MEC is the cutest thing ever.
Yzaxtol - Mike  [tekijä] 27.5.2016 klo 15.40 
Please let me know if anyone is still experiencing difficulties. With these changes and with DerBK planning on adding this mod to his All The Enemies plug in, every thing should be sorted.
Yzaxtol - Mike  [tekijä] 27.5.2016 klo 15.35 
Re-uploaded after DLC update, confirmed the new enemies are spawning and removed loot so is conflict free with any mod that alters vanilla loot rolls like Grimy's
JDizzle 22.5.2016 klo 22.29 
If it aids in your fixes at all, I installed complete edition(Uninstalled due to lots of conflicts particularly with classes and grimy's loot mod) and the enemies you have started spawning. Which is confusing why this one doesn't.
Yzaxtol - Mike  [tekijä] 22.5.2016 klo 1.54 
They use new textures, so it could be those that are damaged.
Yzaxtol - Mike  [tekijä] 22.5.2016 klo 1.52 
Not that I know of, I'll investigate that issue along with the Dlc debugging.
Beagle 21.5.2016 klo 20.49 
I really like these models, but all your units that use the Shieldbearer as their base model show up as black and untextured for me. Any idea why?
JDizzle 20.5.2016 klo 12.16 
Any idea why only vanilla enemies spawn since Alien Hunters?
rush_83 20.5.2016 klo 10.31 
this would be great!
Yzaxtol - Mike  [tekijä] 20.5.2016 klo 9.36 
Its loot does, I am considering releasing a version without loot for zero conflicts.
JDizzle 20.5.2016 klo 8.21 
I too cannot seem to get this mod to work since the Alien Hunters DLC. On a side note does this mod conflict with grimy's loot mod?
rush_83 16.5.2016 klo 2.19 
i think, that the new dlc has broken your extremly great mod. i love your new enemies! but since i`ve installed the dlc, there are only the "vanilla" enemies on the battlefield :( Your other mods (laser+plasma weaponary) work great
Quazimanthias 5.5.2016 klo 18.25 
Is there a drop name for these