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Nahlásit problém s překladem
https://1drv.ms/u/s!AhsgsaRGBhyZgY0GiYzeqfaJaYlxTg?e=IB2hcd
It has the following changes:
Draw button works for White
PlayerToken bags auto shuffle
Visible numbers for goods/tokens/hourglasses
Turn Skipper tokens that get reset when next hourglass is drawn
Turn order set to Start Player token holder when hourglass is drawn
function onSearchEnd()
self.shuffle()
end
function onObjectLeaveContainer(container, enter_object)
if container == self then
self.shuffle()
end
end
function onObjectEnterContainer(container, enter_object)
if container == self then
self.shuffle()
end
end
I did have a few questions/observations.
We noticed that using r to shuffle the bag only worked some of the time (used right click instead).
We had several players that when using the draw workers button, drew to thier hand (not the board). It seems like setup does not shuffle the event deck? I would recommend mentioning that in the tip display. We were also wondering if the end turn button had any scripting other than changing active player in the HUD. Thanks again!!
its just telling me to start and pick a color and players.
Do you plan to involve scripting in the setup? Endeavor has a very similar setup and the randomized layout saves lots of time.