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Little suggestions for improvement:
> You can improve the music by using the game sound instead of the raw sound file, as then the music will also play inside of the excursion funnel.
> Add one of the chapter 4 soundscapes for a fuller experience.
> Add more explosions for a fuller experience.
> Make Wheatley's screen breakable with a laser. Valve's included sample map (sp_a4_laser_catapult.vmf) has a way of showing you how to do it.
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=698382169
No one has played this in awhile. :D
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=672719222
Also, great puzzle and level design
JMSLD_ : That's odd. Is the antline lighting up?
I cant fix it scince it doesnt happen to me.
:(
Thanks!
LEARN HOW TO SPELL COMPUTER
However in the first room you took the more difficult, less obvious route. :P
I may have done a thing or two unintended.
https://youtu.be/QXlUFyvdyv4
Thanks again!
Thank you soooo much!
I see now that somehow the file got corrupted, hence the two music files running over eachother and the glitchy glass.
I'll fix it asap!
@benvet: That's really odd. The glass is'nt portalablefor me or my playtester.....
https://www.youtube.com/watch?v=kfwOuZ4xt0Q
Two very good rooms.Enjoyed, Thank you.
(I did'nt do franken cubes bacause it would make the tests a little too frustrating.)