Source Filmmaker

Source Filmmaker

Zelda: Tingle Pack
12 Comments
UltramanUltimo 14 Jan, 2016 @ 11:37pm 
you could just try recompiling the models to make them AO compatible
Beza  [author] 14 Jan, 2016 @ 7:31pm 
Ok thanks!
Nefnoj 14 Jan, 2016 @ 7:28pm 
Good luck! Like I mentioned, I did it before, but it's prone to being glitchy and weird.
Beza  [author] 14 Jan, 2016 @ 7:15pm 
Yeah, I'll try fixing it.
Nefnoj 14 Jan, 2016 @ 6:46pm 
Hahaha, it's a classic Source Filmmaker issue. I was able to fix it once, but I can't remember how. It's conceptually really easy, just put the map back into the hammer editor, then recompile it with HDR lighting (which it really should've had in the first place).
Beza  [author] 14 Jan, 2016 @ 6:20pm 
How'd you know?:steamhappy:
Nefnoj 14 Jan, 2016 @ 6:08pm 
Lemme guess - wonky lighting?
Beza  [author] 14 Jan, 2016 @ 5:01pm 
I used the windfall island map (also from Garry's Mod). I'm trying to upload it now. there are some problems with it so i'll try to sort them out soon.:steamhappy:
brea 14 Jan, 2016 @ 4:52pm 
What map did u use?
Beza  [author] 14 Jan, 2016 @ 4:30pm 
Oh ok, thanks!, ill put this link in the description!
Nefnoj 14 Jan, 2016 @ 4:27pm 
Oh, you should fix the Ambient Oclusion thing with this: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=126653582
it's super easy.
Nefnoj 14 Jan, 2016 @ 4:26pm 
TINGLE PACK?!!

MY SPIRIT ANIMAL.