Source Filmmaker

Source Filmmaker

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Zelda: Tingle Pack
   
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Model
Tags: SFM
File Size
Posted
504.386 KB
14 Jan, 2016 @ 3:49pm
1 Change Note ( view )

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Zelda: Tingle Pack

Description
These models were models I extracted from Garry's Mod

This includes Tingle in 4 different colors.

These characters belong to Nintendo, not me. I did not create these models.

To fix the issue where the model is transparent, right click on the render window, select render settings then turn off Ambient Oclusion. Or you could follow the instructions in this link : http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=126653582

Includes:
zeldazelda117models\wind waker\tingle\tingle_w.mdl
zeldazelda117models\wind waker\tingle\tingle_p.mdl
zeldazelda117models\wind waker\tingle\tingle_g.mdl
zeldazelda117models\wind waker\tingle\tingle_b.mdl
12 Comments
UltramanUltimo 14 Jan, 2016 @ 11:37pm 
you could just try recompiling the models to make them AO compatible
Beza  [author] 14 Jan, 2016 @ 7:31pm 
Ok thanks!
Nefnoj 14 Jan, 2016 @ 7:28pm 
Good luck! Like I mentioned, I did it before, but it's prone to being glitchy and weird.
Beza  [author] 14 Jan, 2016 @ 7:15pm 
Yeah, I'll try fixing it.
Nefnoj 14 Jan, 2016 @ 6:46pm 
Hahaha, it's a classic Source Filmmaker issue. I was able to fix it once, but I can't remember how. It's conceptually really easy, just put the map back into the hammer editor, then recompile it with HDR lighting (which it really should've had in the first place).
Beza  [author] 14 Jan, 2016 @ 6:20pm 
How'd you know?:steamhappy:
Nefnoj 14 Jan, 2016 @ 6:08pm 
Lemme guess - wonky lighting?
Beza  [author] 14 Jan, 2016 @ 5:01pm 
I used the windfall island map (also from Garry's Mod). I'm trying to upload it now. there are some problems with it so i'll try to sort them out soon.:steamhappy:
brea 14 Jan, 2016 @ 4:52pm 
What map did u use?
Beza  [author] 14 Jan, 2016 @ 4:30pm 
Oh ok, thanks!, ill put this link in the description!