Europa Universalis IV

Europa Universalis IV

Timeline: No AE and DIP Costs
25 Comments
HRabBit 31 Jan, 2019 @ 8:40am 
when we got it is they gotting an
coalition for us ?
Patlichan 21 Jun, 2017 @ 12:53pm 
Ok
Telsari  [author] 20 Jun, 2017 @ 11:57am 
No it only changes the latest Date you can play, no new starting Points. You can just activate the Mod in 1.19 even so it says Incompatible it should work.
Patlichan 20 Jun, 2017 @ 10:04am 
Wait, so is it like extented timeline? Can we play in our day with our borders?
Patlichan 20 Jun, 2017 @ 10:04am 
Can I please get a direct link for 1.19?
Fun 27 May, 2017 @ 8:43am 
yeah cheaper coring cost thats what it is
Telsari  [author] 27 May, 2017 @ 8:31am 
Of course that is possible, even though it has nothing tot do with the Peace Treaty but with Coring Cost. If you want i'd be happyto make a Mod that does that.
Fun 27 May, 2017 @ 8:15am 
could there be a no adm costs as well as the dip costs and no ae and timeline?
Telsari  [author] 13 May, 2017 @ 11:51pm 
ArizTrad 13 May, 2017 @ 10:15am 
Could you make a version without the timeline extension?
Telsari  [author] 18 Dec, 2015 @ 8:06am 
So @Smoke The Piff i just uploaded a version of this mod also disableing Colonial Nations you can find here(haven't tested it yet). http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=578137959
Smoke The Piff 18 Dec, 2015 @ 5:08am 
Farienough I'll have a go with France with JUST your mod on and get back to you :)
Also that would be awsome if you took colonies out, timeline 9999 & your no DIP & AE costs
(people could finnaly realise their deams of taking the whole world at last!
Telsari  [author] 17 Dec, 2015 @ 10:09am 
well most colonial nation mods just change the number of provinces needed, which is in the defines.lua. Maybe i will make an alternative version of this where colonial Nations are disabled. But for now you have to choose.
Smoke The Piff 16 Dec, 2015 @ 3:09pm 
Ahhh :(
I was also using 'No Colonial Nations - Timeline 9999' 'Heir & Rulers Education Mod' & 'More Military Leaders'

I couldn't find a No Colonial Nations without a Timeline change in it :/
Telsari  [author] 16 Dec, 2015 @ 9:24am 
@Smoke The Piff You're right thats exactly what it's supposed to be, however this mod only works if you don't have any other mod active that makes changes to the "defines.lua" file. If you're not sure just tell me what other mods you're using and i will look into it.
Smoke The Piff 16 Dec, 2015 @ 8:20am 
Hey, I've tried this mod aboot 3 times now I still get Dip & AE costs for taking provinces in peace treaties, am I missing something?

From the discription it seemed like it made the game more like Total War where you can take as much land as you can without getting military coalitions forming against you (which was what I was hopeing it would be) but after each successful war i am still getting my neighbours hateing me for AE... :S
Telsari  [author] 14 Dec, 2015 @ 11:34am 
no problem, glad i could help
Simme 14 Dec, 2015 @ 11:33am 
NVM it works fine, i must have forgotten to remove something. :)
Simme 14 Dec, 2015 @ 11:21am 
I'll double check
Telsari  [author] 14 Dec, 2015 @ 9:49am 
well thats strange, do you have any other mod active that changes the defines.lua? Becourse normaly it should work.
Simme 14 Dec, 2015 @ 6:24am 
I tried to start a game later then 1821.
Telsari  [author] 13 Dec, 2015 @ 1:47pm 
what do you mean it doesn't work how have you tested it?
Simme 13 Dec, 2015 @ 1:41pm 
Oh, thanks. Well the mod works well except the timeline modification.
Telsari  [author] 13 Dec, 2015 @ 12:34pm 
Dip = Diplomatic Power and AE = Aggressive Expansion
Simme 13 Dec, 2015 @ 4:31am 
Dip?