Insurgency

Insurgency

Szepezd Redux
17 Comments
George  [author] 17 Mar, 2020 @ 5:34pm 
Updated the map, see changelog for details. I'm not planning to make any further changes unless bugs are found. If you have any feedback, please let me know.
[FfF]G4RY BoURB!3R 11 Mar, 2020 @ 6:03pm 
Nice !
Hosted on [FR] [FfF] Frag , Fun et Fairplay: Armory/Custom Map/Push
212.83.131.33:27015
George  [author] 11 Mar, 2020 @ 2:31pm 
The map has been updated, the terrain problem should now be fixed.

There is still an issue with being able to see through the ground when you die, so let me know if you have any suggestions on how this could be fixed.
Arc 8 Mar, 2020 @ 3:54am 
Nice, thanks for looking into it !
George  [author] 7 Mar, 2020 @ 3:17pm 
Hey @Arc, thanks for writing. I think I've found the problem, will update the map soon.
Arc 7 Mar, 2020 @ 12:25pm 
It appears that the layer you used for terrain does not have correct properties (projectile collision is missing for RPG, it is also semi-transparent).

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2016408245

Interesting layout changes tho !
George  [author] 7 Mar, 2020 @ 5:17am 
@SHOUBI, sure, I'll add you as a friend so we can discuss it.
SHOUBI 7 Mar, 2020 @ 5:12am 
can i ask you a favor i wish reupload older version because we have dynamic mapcyle on our pvp server i wanted to get 2 variant of the map one for < 20 players (old _b3 backup) & > 20 players out of 48 slots. (redux). are you agreed with the idea?
George  [author] 6 Mar, 2020 @ 6:56pm 
Updated to Szepezd Redux. After several years, I decided to return to this map and make it what is was always meant to be. Enjoy!
Daimyo 11 Nov, 2016 @ 9:03pm 
@George, added you on steam, was hoping to get your permission to make a coop variant of your amazing map. Please let me know if that is okay. Thanks!
George  [author] 10 Oct, 2016 @ 1:39pm 
Thanks, Sarampo.
Sarampo 10 Oct, 2016 @ 1:06pm 
just played this map on the InsTac mod server... it's a real beauty, well done.
George  [author] 14 Jan, 2016 @ 1:07am 
Sure, please feel free to go ahead.
George  [author] 11 Dec, 2015 @ 10:48am 
Thanks, Todes, I'm glad you like the map. Yes, that hill and the surroundings in general could do with a bit more work. At the moment I'm concentrating on improving the gameplay, and have made some major changes that will be included in the next release. The fences I modeled in Hammer by making an enlarged version of them, and then used "VMFtoSMD" to convert them into models.
Todi 11 Dec, 2015 @ 10:08am 
Beautifully made map with lots of detail. I've seen places like that in Hungary myself (not as wartorn obviously) and you hit the spot. The only visual weak point imho is the hill in the 3d skybox above security spawn. Did you model the fences yourself? If so, what program did you use? Great work!
dkelley_00 4 Dec, 2015 @ 1:06pm 
This is a great map. Hope you'll be making some more like this. There's seems to be a shortage of European maps on here.
George  [author] 3 Dec, 2015 @ 7:08am 
Thank you for your kind words, humble noob. I'm certainly counting on everyone's feedback to let me know how it plays out, so I can make adjustments accordingly.