Shadowrun: Hong Kong - Extended Edition

Shadowrun: Hong Kong - Extended Edition

Gunstore and Weapon Range
11 Comments
Mickmane 13 Jul, 2018 @ 6:34pm 
Wow, this is really cool to test weapons and find what suits me best. Thanks!
Ichthyic 24 Feb, 2016 @ 1:41pm 
Can you upload this to Nexus mods as well?

thx

EriCordeiro 3 Dec, 2015 @ 8:10am 
This is pretty useful, is there any chance you can add a drone merchant? I'd like to test the different drones and effects of the drone combat skill.
THE_kracken_777 13 Oct, 2015 @ 5:16pm 
whish i knew how to make stuff like this
tyler_sdogma 7 Sep, 2015 @ 1:17pm 
very cool
Honzou  [author] 4 Sep, 2015 @ 2:34pm 
@Tyler&Felius

Wish is granted. Now the shop has a cyberware vendor AND magic vendor.
Felius 4 Sep, 2015 @ 10:27am 
Nice way to test weapons, just a few things to make it better:
1.Could you add a cyberware vendor? Both to test the active cyberware and to test the smartlink weapons.
2. More Karma: So one can have a bit more of a free hand in testing. Right now you can't even get enough points to use a few of the weapons, specially not if you also want to put points in the specific weapons for the "special" attacks.
3. Magic: A magic vendor would be welcome, specially to test the attack spells and the like.
Kupan 2 Sep, 2015 @ 11:24am 
Sounds like a good way to test a smarklink rifle or two out, I will download and try !
Honzou  [author] 30 Aug, 2015 @ 11:27am 
@Tyler if I do I would most likely make a seperate module for it, since the idea is too make both a shop and a range area to help UGC makers have easy to access sets so they can tweak how they like.
Most likely I will make a magic shop with it's own "testing" area, with a possible datapack of the shops if I get enough feedback to know what is wanted or suggested so it can be all access in one go.
tyler_sdogma 29 Aug, 2015 @ 8:05pm 
It's pretty cool so far. Is there a chance for the shop to expand beyond guns? I was looking into making something similar myself. I just need the time and figure out how to do it.