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[没有更多的错误!
这个派系有
-更新
-体面的盔甲,再生速度极快
-几门大炮和激光
-许多无人机
-发射无人机的无人机
-可发射护罩
-持续很长时间但不移动的哨兵无人机
-防御无人机/哨兵
-近战无人机
-诱饵小姐
-小姐
-发射传送导弹的传送无人机
-建筑劳彻
-没有盾牌(有点)
-瞬移块!(您可以通过按 Z 来使用)
-分裂船只!
-小型和大型工厂
-超过13座建筑!
-超过52艘船/建筑物(并且还在增长!
- 调整几乎每个更新(耶)
-玉米 饼?(不是真的)
-也许就是这样
如果您有任何建议,请留在评论中
当你在这个派系中生成领土时,你(有点)安全,
-做完这个之后,我意识到其中一两个概念在 GATC 的 14 个列中......我没有复制;)
[大修模组进行中(NVM)]
Overhaul
It
And make it like version 2.0 that leaves this one here, but also 2.0 up on the workshop.
MAGIC TACOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!(Any resemblance to an item obtained in Pop-Cap's Plants versus Zombies is purely coincidental.)
I enter there territory, begin fireing at the buildings
There are so many stupid buildings that, I can't desetroy them all
A few minutes later, and I randomly die for no reson.
Seriusly, WIth the AMOBEANS - THE STRONGEST MOST OP FACTION I KNOW OF, Four nullifier active - They make the guns not work (well, actully, its a shield that powers itself to everything it needs and is extremly big and strong) FOUR of them are active, I was at full health, And in there territory, I randomly die! I HAD FOUR NULLIFIERS UP! THEY WERE ALL WORKING FINE! AND IT ISNT POWER - MY SHIP ACTULLY HAS TOO MUCH POWER!!!!!
Not only that, but its over 10K P (extra P mod) It shouldnt be oneshot like this, PLEASE nerf the effectiveness of those buildings - Or at least make them at least 1/10th as common as they are now.
(woop)
now ive been working for a while trying to make ships, so planning on giving this mod an extra kick in veriety of ships
just a little update
All-in-all it was fun. I hated the penrose command core for so long while trying to build the capital but it grew on me after a while and after just dealing with it I ended up with some designs that I really liked. They are pretty balanced also. I mean for the point values there was nothing you could really takes too much advantage of. With that said, I didn't find any of the end-game weapons viable for their prices.
The drones are somewhat useless as well. The low spawn rate ones are a neat idea but they could use a MUCH longer lifetime to be useful for their pricepoint (they already have the disadvantage of being rocked by point defense). I made a spreadsheet to calculate certain drone-related outputs, it's in the discussions (or I can post it here if you want), if you're interested in trying to tune them a bit better. Maybe though it's not as bad as I think, but for example you can only make about 5 drones out of (some of) the low-spawnrate launchers after 50 seconds or so. For their price and ultimate damage output, that really doesn't ever seem worth the wait.
1. being born and looking around at the pretty colors
2. going around searching for jobs
3. get bullied by FLIES
4. realize stock ship sucks and build another ship
5. Get new job
6. get more bullied by giant ships
7. wish there were solar panels
8. after long time become mothership
9. Feel good
10. get bullied by faction 4