Crusader Kings II

Crusader Kings II

Culture Drift
103 Comments
Elidurden123 10 Jan, 2020 @ 4:40pm 
Is this mod gonna get updated because i like the idea of a mod that restores ancient nations and the like.
ASVP 10 Jan, 2020 @ 5:11am 
@aidainsumnerg
Actually the english culture is partly based on french culture, as the english culture emerged from normans and anglo-saxons emerging, and the norman culture was based on french and norse culture
Ġedryht of Wōden 21 Aug, 2019 @ 7:23pm 
@Shinikata
No, what makes you think the English are even remotely French? We have latin words that come from academia and a very few french words passed on from the Normans (who weren't completely french). We are a Germanic, not Latin, and we hate the french and the french hate us.
Elidurden123 22 May, 2019 @ 11:53am 
Is this going to be updated?
Shinikata 3 Feb, 2019 @ 3:48am 
"Anglo-French culture group"
That's not just "French culture group" ? :P
It is all coming crashing down 11 Jan, 2019 @ 8:10am 
Update, pleeeeeease!
-(SH)- Nummer90 3 Jan, 2019 @ 11:10am 
Please Update!
THEWARZONE 9 Dec, 2018 @ 2:59pm 
What if you could make your own culture, with the ability to choose what kind of culture clothes you wear.
rlk77 22 Aug, 2018 @ 3:57am 
Can you give a download link please.

Lebigre 24 Feb, 2018 @ 12:55am 
Dude I take in charge your mod when u want +

SAVOIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
freetheturtles 21 Feb, 2018 @ 11:16pm 
i guess
LordOfLight 1 Nov, 2017 @ 11:50am 
broken?
Ex01 18 Sep, 2017 @ 1:26pm 
Its Broke man
Erik 16 Jun, 2017 @ 1:51pm 
Could you do it for the Roman culture aswel please? Or tell me how to do it, thanks!
ChaffyExpert 18 Feb, 2017 @ 4:35pm 
yep, broken.
Incorporeal 10 Sep, 2016 @ 10:54pm 
It's dead, Jim.
GrilledNiños 18 Jul, 2016 @ 11:27am 
Is it still broken?
Lithrus 12 Jul, 2016 @ 7:09am 
still broken
Chris1996 3 Jul, 2016 @ 5:43pm 
This seems interesting, subbed...
pigbals 6 Jan, 2016 @ 6:05pm 
Broken, do not download until fixed
TeronMer 2 Jan, 2016 @ 1:55am 
Any timeframe on when this'll work with the current patch?
sloban 7 Dec, 2015 @ 10:28pm 
Do all of those old Celtic cultures replace the historical ones in any of the scenarios? Because that makes no sense if they do. Are they are in their own ahistorical starting scenario?
Elijah Baley 30 Nov, 2015 @ 10:52am 
May I suggest some culture break offs?
Bohemian --> Czechs and Slovakians
Hungarian --> Seklersz (Székelys, they lives in Transylvania)
Darkmos Dadzig 5 Nov, 2015 @ 11:16am 
This mod is causing CTD, will it be corrected? It looks like an awesome mod!
Fortissax 29 Oct, 2015 @ 1:09pm 
I see, nice work. Is it functional with the present version?
charlemagne1428  [author] 29 Oct, 2015 @ 2:16am 
@Captain Ahab I haven't had time to work on this in a while, but those cultures were just there to show the potential spread. The bookmarks aren't different - the idea was that, say an Irish king conquers France and spreads Irish culture into French provinces, the Irish provinces in France would break off and adopt Gallic culture. Or whatever.
Fortissax 23 Oct, 2015 @ 2:45pm 
I don't understand. So are these Celtic cultures in place during the 1066 scenario? I can see "Briton"culture being in Strathclyde, Wales and Cornwall, as these the Welsh and Cornish identities haven't existed yet, But I hope the rest of these aren't in their respective regions outside of a very early boomark.
Vincente Steele 6 Oct, 2015 @ 7:43pm 
Since someone asked on my profile but has theirs set to private, I figured I'd drop the link here for whomever wants it. http://www.mediafire.com/download/fgc0kag49k45nmv/culture_drift.zip Enjoy and have fun.
Vincente Steele 29 Sep, 2015 @ 12:04pm 
I updated this for personal use by inserting the new cultures and titles into their respective updated files to work with the latest version. If you'd like I can toss over the files your way via mediafire or other means.
Dream King 27 Sep, 2015 @ 11:20pm 
Oh that sucks it looked like a pretty cool mod. Well whenever you have the time I guess
charlemagne1428  [author] 27 Sep, 2015 @ 12:01am 
@RedIven23 The mod doesn't work right now, I haven't updated it. And I haven't updated because I am now in college and I have so much work...
Dream King 26 Sep, 2015 @ 9:42pm 
Everytime I try to start up the game it gets like 3/4 of the way done and then just closes on its own. Help?
Emmy 19 Sep, 2015 @ 3:53pm 
Where the hell is CORNISH arrrrgh. you modders and your dislike of pasties
Uzgosh the Bigot 29 Aug, 2015 @ 3:01am 
Very interesting idea
Lantians 16 Aug, 2015 @ 6:24pm 
How would this work with converting to EU4?

Is there a way to actively prevent culture drift?
L4 of the West 8 Aug, 2015 @ 2:40pm 
so how this work now adays?
MEYER 2 Aug, 2015 @ 7:45pm 
Greek?
Dere 2 Aug, 2015 @ 10:06am 
This looks exceptionally fun. I do love the way cultures work in ck2, this just enhances that tenfold. Can't wait to play it again.
Ioustin 2 Aug, 2015 @ 4:08am 
The mod is working fine before Horselords. It's still very good however. If you ever want help I'd be happy to help.
Ioustin 2 Aug, 2015 @ 4:03am 
Looking great.
charlemagne1428  [author] 30 Jul, 2015 @ 8:48am 
@2000wires don't. The mod is not currently working as I haven't had time to work on it in the last few months. I'm trying to find the time to get it up and running.
2000wires 28 Jul, 2015 @ 6:31pm 
what happens if i convert this to EU4?
L4 of the West 27 Jul, 2015 @ 3:08pm 
how this mode going?
swampy 23 Jul, 2015 @ 4:48pm 
is this compatible w/ ck2plus
FratGodMan 23 Jul, 2015 @ 9:27am 
This mod looks so awesome, keep up the good work man
Bruce Wayne 19 Jul, 2015 @ 7:33am 
This mod sounds amazing. Ive always thought that culture should be more dynamic. I would love to contribute but I know nothing about modding.. I hope this mod becomes working soon. I'll keep my eyes on this one ;)
charlemagne1428  [author] 15 Jul, 2015 @ 9:09am 
Yup
MrBeast 15 Jul, 2015 @ 7:50am 
It seems I can't even launch the game with this mod. This is b/c of the Horse Lords update, right?
charlemagne1428  [author] 10 Jul, 2015 @ 3:48pm 
I'm really busy with other stuff so I would love it if someone could help me figure out why the events don't fire naturally in-game. I'm really distracted by Common Sense and Horse Lords is coming soon too.
John 9 Jul, 2015 @ 9:23am 
does this mod still not work? ive wanted to play it forever!